diff options
| author | hachem <im@hachem.wtf> | 2025-08-21 19:08:34 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2025-08-21 19:08:34 +0200 |
| commit | 6f72049359651155be62846e7d080d7a5e871096 (patch) | |
| tree | 2d07767c82264c0a126708176c9939806c9a7171 /src/Core | |
| parent | 1bd39d11ff76e61bc3cc8b58286092a84997cc20 (diff) | |
[fix]: proper scene loading
Diffstat (limited to 'src/Core')
| -rw-r--r-- | src/Core/Application.cpp | 4 | ||||
| -rw-r--r-- | src/Core/Application.h | 10 |
2 files changed, 11 insertions, 3 deletions
diff --git a/src/Core/Application.cpp b/src/Core/Application.cpp index 62f1faa..eefa482 100644 --- a/src/Core/Application.cpp +++ b/src/Core/Application.cpp @@ -71,6 +71,7 @@ namespace Donut m_Minimized = false; Renderer::OnWindowResize(e.GetWidth(), e.GetHeight()); + m_Engine->SetWindowDimensions(e.GetWidth(), e.GetHeight()); event.Handled = true; return true; }); @@ -118,6 +119,9 @@ namespace Donut Renderer::OnWindowResize(1280, 720); RenderCommand::SetFaceCulling(false); + m_Engine = CreateScope<Engine>(); + m_Engine->SetWindowDimensions(1280, 720); + m_StateManager = CreateScope<StateManager>(); m_StateManager->RegisterState("Config", CreateScope<ConfigState>()); m_StateManager->RegisterState("Simulation", CreateScope<SimulationState>()); diff --git a/src/Core/Application.h b/src/Core/Application.h index c882bf6..c16b6d9 100644 --- a/src/Core/Application.h +++ b/src/Core/Application.h @@ -1,10 +1,12 @@ #pragma once +#include "StateManager.h" #include "Memory.h" #include "Window.h" #include "Event.h" #include "Log.h" -#include "StateManager.h" + +#include "Engine/Engine.h" namespace Donut { @@ -18,9 +20,10 @@ namespace Donut void Run(); void Close(); - Window& GetWindow() { return *m_Window; } + Window& GetWindow() { return *m_Window; } StateManager& GetStateManager() { return *m_StateManager; } - static Application& Get() { return *s_Instance; } + Engine& GetEngine() { return *m_Engine; } + static Application& Get() { return *s_Instance; } private: void OnInit(); void OnShutdown(); @@ -31,6 +34,7 @@ namespace Donut private: Scope<StateManager> m_StateManager; Scope<Window> m_Window; + Scope<Engine> m_Engine; bool m_Running; bool m_Minimized; |
