aboutsummaryrefslogtreecommitdiff
path: root/src/Platform/OpenGL/OpenGLVertexArray.h
diff options
context:
space:
mode:
authorhachem <im@hachem.wtf>2025-08-14 00:42:05 +0200
committerhachem <im@hachem.wtf>2025-08-14 00:42:05 +0200
commite050dce79b67ae6386240567a994454711ab998d (patch)
tree4b5f55471d86b8ee80d531696e65dcea3b713e7a /src/Platform/OpenGL/OpenGLVertexArray.h
parent2e246683df3b18e8e129adb0ada25be5f82f5b59 (diff)
[add]: Custom memory managers and fix includes
Diffstat (limited to 'src/Platform/OpenGL/OpenGLVertexArray.h')
-rw-r--r--src/Platform/OpenGL/OpenGLVertexArray.h15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/Platform/OpenGL/OpenGLVertexArray.h b/src/Platform/OpenGL/OpenGLVertexArray.h
index 545f02c..b6ae82f 100644
--- a/src/Platform/OpenGL/OpenGLVertexArray.h
+++ b/src/Platform/OpenGL/OpenGLVertexArray.h
@@ -1,11 +1,12 @@
#pragma once
+#include "Core/Memory.h"
+
#include "Rendering/VertexArray.h"
#include "Rendering/VertexBuffer.h"
#include "Rendering/IndexBuffer.h"
#include <vector>
-#include <memory>
namespace Donut
{
@@ -19,22 +20,22 @@ namespace Donut
virtual void Bind() const override;
virtual void Unbind() const override;
- virtual void AddVertexBuffer(const std::shared_ptr<VertexBuffer>& vertexBuffer) override;
- virtual void SetIndexBuffer(const std::shared_ptr<IndexBuffer>& indexBuffer) override;
+ virtual void AddVertexBuffer(const Ref<VertexBuffer>& vertexBuffer) override;
+ virtual void SetIndexBuffer(const Ref<IndexBuffer>& indexBuffer) override;
- virtual const std::vector<std::shared_ptr<VertexBuffer>>& GetVertexBuffers() const override
+ virtual const std::vector<Ref<VertexBuffer>>& GetVertexBuffers() const override
{
return m_VertexBuffers;
}
- virtual const std::shared_ptr<IndexBuffer>& GetIndexBuffer() const override
+ virtual const Ref<IndexBuffer>& GetIndexBuffer() const override
{
return m_IndexBuffer;
}
private:
uint32_t m_RendererID;
uint32_t m_VertexBufferIndex = 0;
- std::vector<std::shared_ptr<VertexBuffer>> m_VertexBuffers;
- std::shared_ptr<IndexBuffer> m_IndexBuffer;
+ std::vector<Ref<VertexBuffer>> m_VertexBuffers;
+ Ref<IndexBuffer> m_IndexBuffer;
};
};