diff options
| author | hachem <im@hachem.wtf> | 2025-08-14 00:42:05 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2025-08-14 00:42:05 +0200 |
| commit | e050dce79b67ae6386240567a994454711ab998d (patch) | |
| tree | 4b5f55471d86b8ee80d531696e65dcea3b713e7a /src/Platform/OpenGL/OpenGLVertexArray.h | |
| parent | 2e246683df3b18e8e129adb0ada25be5f82f5b59 (diff) | |
[add]: Custom memory managers and fix includes
Diffstat (limited to 'src/Platform/OpenGL/OpenGLVertexArray.h')
| -rw-r--r-- | src/Platform/OpenGL/OpenGLVertexArray.h | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/Platform/OpenGL/OpenGLVertexArray.h b/src/Platform/OpenGL/OpenGLVertexArray.h index 545f02c..b6ae82f 100644 --- a/src/Platform/OpenGL/OpenGLVertexArray.h +++ b/src/Platform/OpenGL/OpenGLVertexArray.h @@ -1,11 +1,12 @@ #pragma once +#include "Core/Memory.h" + #include "Rendering/VertexArray.h" #include "Rendering/VertexBuffer.h" #include "Rendering/IndexBuffer.h" #include <vector> -#include <memory> namespace Donut { @@ -19,22 +20,22 @@ namespace Donut virtual void Bind() const override; virtual void Unbind() const override; - virtual void AddVertexBuffer(const std::shared_ptr<VertexBuffer>& vertexBuffer) override; - virtual void SetIndexBuffer(const std::shared_ptr<IndexBuffer>& indexBuffer) override; + virtual void AddVertexBuffer(const Ref<VertexBuffer>& vertexBuffer) override; + virtual void SetIndexBuffer(const Ref<IndexBuffer>& indexBuffer) override; - virtual const std::vector<std::shared_ptr<VertexBuffer>>& GetVertexBuffers() const override + virtual const std::vector<Ref<VertexBuffer>>& GetVertexBuffers() const override { return m_VertexBuffers; } - virtual const std::shared_ptr<IndexBuffer>& GetIndexBuffer() const override + virtual const Ref<IndexBuffer>& GetIndexBuffer() const override { return m_IndexBuffer; } private: uint32_t m_RendererID; uint32_t m_VertexBufferIndex = 0; - std::vector<std::shared_ptr<VertexBuffer>> m_VertexBuffers; - std::shared_ptr<IndexBuffer> m_IndexBuffer; + std::vector<Ref<VertexBuffer>> m_VertexBuffers; + Ref<IndexBuffer> m_IndexBuffer; }; }; |
