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| author | hachem <im@hachem.wtf> | 2025-08-15 03:18:29 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2025-08-15 03:18:29 +0200 |
| commit | 4172869e54093eee6e1595ebe0fa55c9fe98aef7 (patch) | |
| tree | 2004c518688e6db529e437fe3f0120ad0fcc1dd9 /src/Rendering/Shader.cpp | |
| parent | bc2d88c799cb3913a5defe4ea9ddea9c56814349 (diff) | |
[help]: Complete first geodesic 3d raytracing
Diffstat (limited to 'src/Rendering/Shader.cpp')
| -rw-r--r-- | src/Rendering/Shader.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/Rendering/Shader.cpp b/src/Rendering/Shader.cpp index 2198663..8266e00 100644 --- a/src/Rendering/Shader.cpp +++ b/src/Rendering/Shader.cpp @@ -6,40 +6,40 @@ namespace Donut { - Ref<Shader> Shader::Create(const std::string& filepath) + Shader* Shader::Create(const std::string& filepath) { switch (Renderer::GetAPI()) { case RendererAPI::API::OpenGL: - return CreateRef<OpenGLShader>(filepath); + return new OpenGLShader(filepath); case RendererAPI::API::Vulkan: - return CreateRef<VulkanShader>(filepath); + return new VulkanShader(filepath); default: return nullptr; } } - Ref<Shader> Shader::Create(const std::string& name, const std::string& vertexSrc, const std::string& fragmentSrc) + Shader* Shader::Create(const std::string& name, const std::string& vertexSrc, const std::string& fragmentSrc) { switch (Renderer::GetAPI()) { case RendererAPI::API::OpenGL: - return CreateRef<OpenGLShader>(name, vertexSrc, fragmentSrc); + return new OpenGLShader(name, vertexSrc, fragmentSrc); case RendererAPI::API::Vulkan: - return CreateRef<VulkanShader>(name, vertexSrc, fragmentSrc); + return new VulkanShader(name, vertexSrc, fragmentSrc); default: return nullptr; } } - Ref<Shader> Shader::CreateCompute(const std::string& name, const std::string& computeSrc) + Shader* Shader::CreateCompute(const std::string& name, const std::string& computeSrc) { switch (Renderer::GetAPI()) { case RendererAPI::API::OpenGL: - return CreateRef<OpenGLShader>(name, computeSrc); + return new OpenGLShader(name, computeSrc); case RendererAPI::API::Vulkan: - return CreateRef<VulkanShader>(name, computeSrc); + return new VulkanShader(name, computeSrc); default: return nullptr; } @@ -58,14 +58,14 @@ namespace Donut Ref<Shader> ShaderLibrary::Load(const std::string& filepath) { - auto shader = Shader::Create(filepath); + auto shader = Ref<Shader>(Shader::Create(filepath)); Add(shader); return shader; } Ref<Shader> ShaderLibrary::Load(const std::string& name, const std::string& filepath) { - auto shader = Shader::Create(filepath); + auto shader = Ref<Shader>(Shader::Create(filepath)); Add(name, shader); return shader; } |
