diff options
| author | hachem <im@hachem.wtf> | 2025-08-22 12:24:05 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2025-08-22 12:24:05 +0200 |
| commit | 2c8002d30f291cba832a5750212009d48238c308 (patch) | |
| tree | 4aafc468441b3e32c267040830b8e0b5af859faf /src/core/hdri_manager.cpp | |
| parent | b9de06951631d9969c52c6ed95de17a6d8aad121 (diff) | |
feat: add HDRI
Diffstat (limited to 'src/core/hdri_manager.cpp')
| -rw-r--r-- | src/core/hdri_manager.cpp | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/src/core/hdri_manager.cpp b/src/core/hdri_manager.cpp new file mode 100644 index 0000000..1a5521e --- /dev/null +++ b/src/core/hdri_manager.cpp @@ -0,0 +1,64 @@ +#include "hdri_manager.h" +#include <filesystem> + +namespace Donut +{ + Ref<CubemapTexture> HDRIManager::load_hdri(const std::string& path) + { + auto it = m_hdri_cache.find(path); + if (it != m_hdri_cache.end()) + { + DONUT_INFO("HDRI already cached: {}", path); + return it->second; + } + + DONUT_INFO("Loading HDRI: {}", path); + auto hdri = CubemapTexture::create_from_hdri(path); + + if (hdri) + { + m_hdri_cache[path] = hdri; + DONUT_INFO("Successfully loaded and cached HDRI: {}", path); + } + else + DONUT_ERROR("Failed to load HDRI: {}", path); + + return hdri; + } + + void HDRIManager::set_current_hdri(const std::string& path) + { + auto hdri = load_hdri(path); + if (hdri) + { + m_current_hdri = hdri; + DONUT_INFO("Set current HDRI to: {}", path); + } + else + DONUT_ERROR("Failed to set current HDRI: {}", path); + } + + std::string HDRIManager::get_hdri_name(const std::string& path) const + { + std::filesystem::path file_path(path); + std::string filename = file_path.stem().string(); + std::string name = filename; + + for (size_t i = 0; i < name.length(); ++i) + { + if (name[i] == '_') + name[i] = ' '; + else if (i == 0 || name[i-1] == ' ') + name[i] = std::toupper(name[i]); + } + + return name; + } + + void HDRIManager::clear_cache() + { + m_hdri_cache.clear(); + m_current_hdri.reset(); + DONUT_INFO("HDRI cache cleared"); + } +}; |
