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authorhachem <im@hachem.wtf>2025-08-16 15:36:25 +0200
committerhachem <im@hachem.wtf>2025-08-16 15:36:25 +0200
commit8f906c3139a813b9a829821944b464b3facdad59 (patch)
treebb516369660344b254dc504ef28a079920e1d6f9 /src/engine/engine.h
parenta6655eebe2a69ee427264bd43df5747851ed96df (diff)
fix: first optimization
Diffstat (limited to 'src/engine/engine.h')
-rw-r--r--src/engine/engine.h15
1 files changed, 14 insertions, 1 deletions
diff --git a/src/engine/engine.h b/src/engine/engine.h
index 39791c1..0d0fb1b 100644
--- a/src/engine/engine.h
+++ b/src/engine/engine.h
@@ -73,6 +73,7 @@ namespace Donut
void upload_camera_ubo(const Camera& cam);
void upload_objects_ubo(const std::vector<ObjectData>& objs);
void upload_disk_ubo();
+ void upload_simulation_ubo();
void render_scene();
void update_physics(float delta_time);
void update_window_dimensions();
@@ -93,6 +94,13 @@ namespace Donut
int get_compute_height() const { return m_compute_height; }
int get_compute_width() const { return (m_width * m_compute_height) / m_height; }
void update_compute_dimensions();
+
+ int get_max_steps_moving() const { return m_max_steps_moving; }
+ int get_max_steps_static() const { return m_max_steps_static; }
+ float get_early_exit_distance() const { return m_early_exit_distance; }
+ void set_max_steps_moving(int steps) { m_max_steps_moving = steps; }
+ void set_max_steps_static(int steps) { m_max_steps_static = steps; }
+ void set_early_exit_distance(float distance) { m_early_exit_distance = distance; }
private:
Ref<Shader> create_compute_program(const char* path);
std::pair<Ref<VertexArray>, Ref<Texture2D>> quad_vao();
@@ -104,6 +112,7 @@ namespace Donut
Ref<UniformBuffer> m_camera_ubo;
Ref<UniformBuffer> m_disk_ubo;
Ref<UniformBuffer> m_objects_ubo;
+ Ref<UniformBuffer> m_simulation_ubo;
int m_width;
int m_height;
@@ -113,11 +122,15 @@ namespace Donut
int m_target_fps = 60;
float m_current_fps = 60.0f;
float m_last_frame_time = 0.0f;
- int m_compute_height = 320;
+ int m_compute_height = 150;
std::vector<ObjectData> m_objects;
BlackHole m_sag_a;
Camera m_camera;
bool m_gravity = false;
+
+ int m_max_steps_moving = 60000;
+ int m_max_steps_static = 30000;
+ float m_early_exit_distance = 5e11f;
};
};