diff options
| author | hachem <im@hachem.wtf> | 2026-08-20 02:19:29 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2026-08-20 02:32:34 +0200 |
| commit | 31f6a54d35dd13f0911f132dc60f5f0d851d7e43 (patch) | |
| tree | 75b5410d785a5acc9e435d4147f3de4989278172 /src/platform/opengl/opengl_vertex_array.cpp | |
| parent | 0f9483ce025b015b1197b7a7efc8ed983bedbb8e (diff) | |
refactor: trailing return types in the OpenGL and Metal backends
Diffstat (limited to 'src/platform/opengl/opengl_vertex_array.cpp')
| -rw-r--r-- | src/platform/opengl/opengl_vertex_array.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/platform/opengl/opengl_vertex_array.cpp b/src/platform/opengl/opengl_vertex_array.cpp index f3347f4..a627224 100644 --- a/src/platform/opengl/opengl_vertex_array.cpp +++ b/src/platform/opengl/opengl_vertex_array.cpp @@ -16,17 +16,17 @@ namespace Donut glDeleteVertexArrays(1, &m_renderer_id); } - void OpenGLVertexArray::bind() const + auto OpenGLVertexArray::bind() const -> void { glBindVertexArray(m_renderer_id); } - void OpenGLVertexArray::unbind() const + auto OpenGLVertexArray::unbind() const -> void { glBindVertexArray(0); } - void OpenGLVertexArray::add_vertex_buffer(const Ref<VertexBuffer>& vertex_buffer) + auto OpenGLVertexArray::add_vertex_buffer(const Ref<VertexBuffer>& vertex_buffer) -> void { glBindVertexArray(m_renderer_id); vertex_buffer->bind(); @@ -47,7 +47,7 @@ namespace Donut m_vertex_buffers.push_back(vertex_buffer); } - void OpenGLVertexArray::set_index_buffer(const Ref<IndexBuffer>& index_buffer) + auto OpenGLVertexArray::set_index_buffer(const Ref<IndexBuffer>& index_buffer) -> void { glBindVertexArray(m_renderer_id); index_buffer->bind(); |
