diff options
| author | hachem <im@hachem.wtf> | 2026-08-20 02:19:29 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2026-08-20 02:32:34 +0200 |
| commit | 31f6a54d35dd13f0911f132dc60f5f0d851d7e43 (patch) | |
| tree | 75b5410d785a5acc9e435d4147f3de4989278172 /src/platform/opengl/opengl_vertex_buffer.cpp | |
| parent | 0f9483ce025b015b1197b7a7efc8ed983bedbb8e (diff) | |
refactor: trailing return types in the OpenGL and Metal backends
Diffstat (limited to 'src/platform/opengl/opengl_vertex_buffer.cpp')
| -rw-r--r-- | src/platform/opengl/opengl_vertex_buffer.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/platform/opengl/opengl_vertex_buffer.cpp b/src/platform/opengl/opengl_vertex_buffer.cpp index 643b315..edd2c96 100644 --- a/src/platform/opengl/opengl_vertex_buffer.cpp +++ b/src/platform/opengl/opengl_vertex_buffer.cpp @@ -17,17 +17,17 @@ namespace Donut glDeleteBuffers(1, &m_renderer_id); } - void OpenGLVertexBuffer::bind() const + auto OpenGLVertexBuffer::bind() const -> void { glBindBuffer(GL_ARRAY_BUFFER, m_renderer_id); } - void OpenGLVertexBuffer::unbind() const + auto OpenGLVertexBuffer::unbind() const -> void { glBindBuffer(GL_ARRAY_BUFFER, 0); } - void OpenGLVertexBuffer::set_data(const void* data, uint32_t size) + auto OpenGLVertexBuffer::set_data(const void* data, uint32_t size) -> void { glBindBuffer(GL_ARRAY_BUFFER, m_renderer_id); glBufferSubData(GL_ARRAY_BUFFER, 0, size, data); |
