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| author | hachem <im@hachem.wtf> | 2026-08-24 18:28:39 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2026-08-24 18:28:39 +0200 |
| commit | a34c49f103c8950a57687ea3d866c244d95b4414 (patch) | |
| tree | ff268f4a7f52769a252443d6f2822c9814e3bb1c /src/platform/opengl/shader.h | |
| parent | 06398a7a176e123506de6e8851866a8bec0b3427 (diff) | |
[docs]: added a few comments cause i wont be able to read this in a week's time
Diffstat (limited to 'src/platform/opengl/shader.h')
| -rw-r--r-- | src/platform/opengl/shader.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/platform/opengl/shader.h b/src/platform/opengl/shader.h index 409aca3..89963c7 100644 --- a/src/platform/opengl/shader.h +++ b/src/platform/opengl/shader.h @@ -59,7 +59,7 @@ namespace Donut uint32_t m_renderer_id = 0; std::string m_name; - // True when loaded from a Slang-compiled GLSL. Slang expects row-major + // true when loaded from a Slang-compiled GLSL. Slang expects row-major // matrix data, so matrix uniforms are transposed on upload (glm is // column-major) to keep all matrix math correct. bool m_is_slang = false; |
