aboutsummaryrefslogtreecommitdiff
path: root/src/platform/vulkan/vulkan_renderer_api.cpp
diff options
context:
space:
mode:
authorhachem <im@hachem.wtf>2026-08-20 22:20:49 +0200
committerhachem <im@hachem.wtf>2026-08-20 22:20:49 +0200
commit45baf48db974c66cfdc51f26cee191abbbd89a0b (patch)
treeb60c27506f1e1c37b7238161156c83e7e159fc12 /src/platform/vulkan/vulkan_renderer_api.cpp
parent00bf9a8cce28ab1dbc77ba24428be12391c4a576 (diff)
[feat]: reduce renderer abstraction
Diffstat (limited to 'src/platform/vulkan/vulkan_renderer_api.cpp')
-rw-r--r--src/platform/vulkan/vulkan_renderer_api.cpp86
1 files changed, 0 insertions, 86 deletions
diff --git a/src/platform/vulkan/vulkan_renderer_api.cpp b/src/platform/vulkan/vulkan_renderer_api.cpp
deleted file mode 100644
index 56499f4..0000000
--- a/src/platform/vulkan/vulkan_renderer_api.cpp
+++ /dev/null
@@ -1,86 +0,0 @@
-#include "vulkan_renderer_api.h"
-
-namespace Donut
-{
- auto VulkanRendererAPI::init() -> void
- {
- // TODO(Hachem): Implement Vulkan renderer API initialization
- }
-
- auto VulkanRendererAPI::set_viewport(uint32_t x, uint32_t y, uint32_t width, uint32_t height) -> void
- {
- // TODO(Hachem): Implement Vulkan viewport setting
- }
-
- auto VulkanRendererAPI::set_clear_color(const glm::vec4& color) -> void
- {
- // TODO(Hachem): Implement Vulkan clear color setting
- }
-
- auto VulkanRendererAPI::clear() -> void
- {
- // TODO(Hachem): Implement Vulkan clear
- }
-
- auto VulkanRendererAPI::enable_depth_test() -> void
- {
- // TODO(Hachem): Implement Vulkan depth test enabling
- }
-
- auto VulkanRendererAPI::disable_depth_test() -> void
- {
- // TODO(Hachem): Implement Vulkan depth test disabling
- }
-
- auto VulkanRendererAPI::set_face_culling(bool enabled) -> void
- {
- // TODO(Hachem): Implement Vulkan face culling setting
- }
-
- auto VulkanRendererAPI::enable_blending() -> void
- {
- // TODO(Hachem): Implement Vulkan blending enabling
- }
-
- auto VulkanRendererAPI::disable_blending() -> void
- {
- // TODO(Hachem): Implement Vulkan blending disabling
- }
-
- auto VulkanRendererAPI::draw_indexed(const Ref<VertexArray>& vertex_array, uint32_t index_count) -> void
- {
- // TODO(Hachem): Implement Vulkan indexed drawing
- }
-
- auto VulkanRendererAPI::draw_arrays(uint32_t vertex_count, uint32_t first) -> void
- {
- // TODO(Hachem): Implement Vulkan array drawing
- }
-
- auto VulkanRendererAPI::draw_lines(const Ref<VertexArray>& vertex_array, uint32_t index_count) -> void
- {
- // TODO(Hachem): Implement Vulkan line drawing
- }
-
- auto VulkanRendererAPI::bind_texture(uint32_t texture_id, uint32_t slot) -> void
- {
- // TODO(Hachem): Implement Vulkan texture binding
- }
-
- auto VulkanRendererAPI::bind_image_texture(uint32_t texture_id, uint32_t slot, bool read_only) -> void
- {
- // TODO(Hachem): Implement Vulkan image texture binding
- }
-
- auto VulkanRendererAPI::read_pixels(uint32_t x, uint32_t y, uint32_t width, uint32_t height,
- uint32_t format, uint32_t type, void* pixels) -> void
- {
- // TODO(Hachem): Implement Vulkan pixel reading
- // For now, this is a placeholder implementation
- // In a real Vulkan implementation, this would involve:
- // 1. Creating a staging buffer
- // 2. Copying the framebuffer to the staging buffer
- // 3. Mapping the staging buffer and copying to the pixels array
- // 4. Unmapping and destroying the staging buffer
- }
-};