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authorhachem <im@hachem.wtf>2026-08-24 18:28:39 +0200
committerhachem <im@hachem.wtf>2026-08-24 18:28:39 +0200
commita34c49f103c8950a57687ea3d866c244d95b4414 (patch)
treeff268f4a7f52769a252443d6f2822c9814e3bb1c /src/platform/vulkan/vulkan_resources.cpp
parent06398a7a176e123506de6e8851866a8bec0b3427 (diff)
[docs]: added a few comments cause i wont be able to read this in a week's time
Diffstat (limited to 'src/platform/vulkan/vulkan_resources.cpp')
-rw-r--r--src/platform/vulkan/vulkan_resources.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/platform/vulkan/vulkan_resources.cpp b/src/platform/vulkan/vulkan_resources.cpp
index e40ded3..ee2091b 100644
--- a/src/platform/vulkan/vulkan_resources.cpp
+++ b/src/platform/vulkan/vulkan_resources.cpp
@@ -93,7 +93,7 @@ namespace Donut::RHI
smci.addressModeU = smci.addressModeV = smci.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
vkCreateSampler(m_device, &smci, nullptr, &rt->m_sampler);
- // Optional depth attachment (for off-screen passes that need a depth test).
+ // optional depth attachment (for off-screen passes that need a depth test).
rt->m_has_depth = depth != Format::None;
VkFormat dfmt = VK_FORMAT_UNDEFINED;
if (rt->m_has_depth)
@@ -126,9 +126,9 @@ namespace Donut::RHI
return rt;
}
- // Builds an environment cubemap from an equirectangular HDRI: render the 6
+ // builds an environment cubemap from an equirectangular HDRI: render the 6
// faces with the EquirectToCubemap pipeline, then a full mip chain by
- // linear down-blits (so divergence-based LOD reads a blurred sky). Returns
+ // linear down-blits (so divergence-based LOD reads a blurred sky). returns
// a Texture owning the cube image/view/sampler.
auto VulkanDevice::create_pipeline(const PipelineDesc& desc) -> Ref<Pipeline>
@@ -190,8 +190,8 @@ namespace Donut::RHI
gpci.stageCount = 2; gpci.pStages = stages;
gpci.pVertexInputState = &vin; gpci.pInputAssemblyState = &ia; gpci.pViewportState = &vps;
gpci.pRasterizationState = &rs; gpci.pMultisampleState = &ms; gpci.pColorBlendState = &cb; gpci.pDynamicState = &dsci;
- // Resolve the target's attachment signature to a (cached) render pass.
- // Pipeline<->pass compatibility is by attachment format, so this is the
+ // resolve the target's attachment signature to a (cached) render pass.
+ // pipeline<->pass compatibility is by attachment format, so this is the
// same pass the matching swapchain / render target renders into.
VkFormat pcolor = (desc.target.color == Format::Swapchain) ? m_swapchain_format : vk_format(desc.target.color);
VkFormat pdepth = (desc.target.depth == Format::None) ? VK_FORMAT_UNDEFINED : vk_format(desc.target.depth);