diff options
| author | hachem <im@hachem.wtf> | 2026-08-24 17:07:54 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2026-08-24 17:07:54 +0200 |
| commit | 5c8a5cd96ec369cdb5f61a31b4004c1f412cec09 (patch) | |
| tree | b7da1356a85b690d864f3f4d1b3772ba9f7c4777 /src/platform | |
| parent | b7ec681e34c68b97976508fa26f8d5f4916de459 (diff) | |
chore: cleanup shaders
Diffstat (limited to 'src/platform')
| -rw-r--r-- | src/platform/opengl/opengl_device.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/platform/opengl/opengl_device.cpp b/src/platform/opengl/opengl_device.cpp index 68e0e89..6391e05 100644 --- a/src/platform/opengl/opengl_device.cpp +++ b/src/platform/opengl/opengl_device.cpp @@ -116,11 +116,15 @@ namespace Donut::RHI { GLuint bi = glGetUniformBlockIndex(m_prog, r.name.c_str()); if (bi != GL_INVALID_INDEX) glUniformBlockBinding(m_prog, bi, r.binding); + else DONUT_WARN("GL RHI: shader '{}' has no uniform block '{}' (binding {})", + d.shader, r.name, r.binding); } else { GLint loc = glGetUniformLocation(m_prog, r.name.c_str()); if (loc >= 0) glUniform1i(loc, (GLint)r.binding); + else DONUT_WARN("GL RHI: shader '{}' has no sampler '{}' (unit {})", + d.shader, r.name, r.binding); } } glUseProgram(0); |
