diff options
| author | hachem <im@hachem.wtf> | 2026-08-20 22:20:49 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2026-08-20 22:20:49 +0200 |
| commit | 45baf48db974c66cfdc51f26cee191abbbd89a0b (patch) | |
| tree | b60c27506f1e1c37b7238161156c83e7e159fc12 /src/rendering/texture.h | |
| parent | 00bf9a8cce28ab1dbc77ba24428be12391c4a576 (diff) | |
[feat]: reduce renderer abstraction
Diffstat (limited to 'src/rendering/texture.h')
| -rw-r--r-- | src/rendering/texture.h | 57 |
1 files changed, 49 insertions, 8 deletions
diff --git a/src/rendering/texture.h b/src/rendering/texture.h index e9b3e0a..5f68c78 100644 --- a/src/rendering/texture.h +++ b/src/rendering/texture.h @@ -3,6 +3,7 @@ #include "core/memory.h" #include <string> +#include <cstdint> #include <glm/glm.hpp> namespace Donut @@ -18,25 +19,65 @@ namespace Donut virtual auto set_data(void* data, uint32_t size) -> void = 0; virtual auto bind(uint32_t slot = 0) const -> void = 0; - virtual void bind_as_image(uint32_t slot = 0, - bool read_only = false) const = 0; + virtual auto bind_as_image(uint32_t slot = 0, bool read_only = false) const -> void = 0; - virtual bool operator==(const Texture& other) const = 0; + virtual auto operator==(const Texture& other) const -> bool = 0; }; - class Texture2D - : public Texture + class Texture2D : public Texture { public: + Texture2D(uint32_t width, uint32_t height); + Texture2D(const std::string& path); + ~Texture2D(); + + auto get_width() const -> uint32_t override { return m_width; } + auto get_height() const -> uint32_t override { return m_height; } + auto get_renderer_id() const -> uint32_t override { return m_renderer_id; } + + auto set_data(void* data, uint32_t size) -> void override; + auto bind(uint32_t slot = 0) const -> void override; + auto bind_as_image(uint32_t slot = 0, bool read_only = false) const -> void override; + + auto operator==(const Texture& other) const -> bool override { return m_renderer_id == other.get_renderer_id(); } + static auto create(uint32_t width, uint32_t height) -> Ref<Texture2D>; static auto create(const std::string& path) -> Ref<Texture2D>; + + private: + std::string m_path; + uint32_t m_width = 0, m_height = 0; + uint32_t m_renderer_id = 0; + uint32_t m_internal_format = 0, m_data_format = 0; // GLenum values }; - class CubemapTexture - : public Texture + class CubemapTexture : public Texture { public: + CubemapTexture(uint32_t width, uint32_t height); + CubemapTexture(const std::string& path); + ~CubemapTexture(); + + auto get_width() const -> uint32_t override { return m_width; } + auto get_height() const -> uint32_t override { return m_height; } + auto get_renderer_id() const -> uint32_t override { return m_renderer_id; } + + auto set_data(void* data, uint32_t size) -> void override; + auto bind(uint32_t slot = 0) const -> void override; + auto bind_as_image(uint32_t slot = 0, bool read_only = false) const -> void override; + + auto operator==(const Texture& other) const -> bool override { return m_renderer_id == other.get_renderer_id(); } + static auto create(uint32_t width, uint32_t height) -> Ref<CubemapTexture>; static auto create_from_hdri(const std::string& path) -> Ref<CubemapTexture>; + + private: + auto LoadHDRI(const std::string& path) -> void; + auto convert_equirectangular_to_cubemap(float* hdr_data, int width, int height) -> void; + + std::string m_path; + uint32_t m_width = 0, m_height = 0; + uint32_t m_renderer_id = 0; + uint32_t m_internal_format = 0, m_data_format = 0; // GLenum values }; -};
\ No newline at end of file +}; |
