diff options
| author | hachem <im@hachem.wtf> | 2026-08-20 22:05:09 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2026-08-20 22:05:09 +0200 |
| commit | 0f49e8fd2a364f91f0a4c3bc2210fac4d9bf2ecc (patch) | |
| tree | 8afb5564714fec75b19dbe3b7a42df2cfbee34c5 /src/rendering/texture_manager.cpp | |
| parent | 85b63b3b61174a99811f3cba235da4537634edd4 (diff) | |
refactor: fold the OpenGL backend classes into rendering
Diffstat (limited to 'src/rendering/texture_manager.cpp')
| -rw-r--r-- | src/rendering/texture_manager.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/rendering/texture_manager.cpp b/src/rendering/texture_manager.cpp index ad2c68b..3afba0d 100644 --- a/src/rendering/texture_manager.cpp +++ b/src/rendering/texture_manager.cpp @@ -1,13 +1,13 @@ #include "texture_manager.h" -#include "platform/opengl/opengl_texture.h" -#include "platform/opengl/opengl_renderer_api.h" +#include "renderer.h" + #include <glad/glad.h> namespace Donut { auto TextureManager::create_texture(uint32_t width, uint32_t height) -> Ref<Texture2D> { - return create_ref<OpenGLTexture2D>(width, height); + return create_ref<Texture2D>(width, height); } auto TextureManager::bind_texture(uint32_t texture_id, uint32_t slot) -> void |
