hachem.wtf
aboutsummaryrefslogtreecommitdiff
path: root/src/rendering/vertex_buffer.h
diff options
context:
space:
mode:
authorhachem <im@hachem.wtf>2025-08-12 18:12:37 +0200
committerhachem <im@hachem.wtf>2025-08-12 18:12:37 +0200
commit50cdd344a3ed87c75a67739e2ffd34762e9b0895 (patch)
tree2a4a107e92687236c6676296281b89e14f8eac01 /src/rendering/vertex_buffer.h
parentdbe642e5e26cf2bd99218f727157b58c7fed286e (diff)
feat: start of a basic rendering backend
Diffstat (limited to 'src/rendering/vertex_buffer.h')
-rw-r--r--src/rendering/vertex_buffer.h73
1 files changed, 73 insertions, 0 deletions
diff --git a/src/rendering/vertex_buffer.h b/src/rendering/vertex_buffer.h
new file mode 100644
index 0000000..1d0b621
--- /dev/null
+++ b/src/rendering/vertex_buffer.h
@@ -0,0 +1,73 @@
+#pragma once
+
+#include <cstdint>
+#include <vector>
+
+namespace Donut
+{
+ struct VertexBufferElement
+ {
+ uint32_t type;
+ uint32_t count;
+ uint8_t normalized;
+ uint32_t offset;
+
+ static uint32_t get_size_of_type(uint32_t type);
+ };
+
+ class VertexBufferLayout
+ {
+ public:
+ VertexBufferLayout() = default;
+ ~VertexBufferLayout() = default;
+
+ template<typename T>
+ void push(uint32_t count)
+ {
+ static_assert(false);
+ }
+
+ template<>
+ void push<float>(uint32_t count)
+ {
+ m_elements.push_back({ 0x1406, count, 0, m_stride });
+ m_stride += count * VertexBufferElement::get_size_of_type(0x1406);
+ }
+
+ template<>
+ void push<uint32_t>(uint32_t count)
+ {
+ m_elements.push_back({ 0x1405, count, 0, m_stride });
+ m_stride += count * VertexBufferElement::get_size_of_type(0x1405);
+ }
+
+ template<>
+ void push<uint8_t>(uint32_t count)
+ {
+ m_elements.push_back({ 0x1401, count, 1, m_stride });
+ m_stride += count * VertexBufferElement::get_size_of_type(0x1401);
+ }
+
+ inline const std::vector<VertexBufferElement>& get_elements() const { return m_elements; }
+ inline uint32_t get_stride() const { return m_stride; }
+
+ private:
+ std::vector<VertexBufferElement> m_elements;
+ uint32_t m_stride = 0;
+ };
+
+ class VertexBuffer
+ {
+ public:
+ virtual ~VertexBuffer() = default;
+
+ virtual void bind() const = 0;
+ virtual void unbind() const = 0;
+ virtual void set_data(const void* data, uint32_t size) = 0;
+
+ virtual const VertexBufferLayout& get_layout() const = 0;
+ virtual void set_layout(const VertexBufferLayout& layout) = 0;
+
+ static VertexBuffer* create(const void* data, uint32_t size);
+ };
+};