diff options
| author | hachem <im@hachem.wtf> | 2025-08-12 18:12:37 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2025-08-12 18:12:37 +0200 |
| commit | 50cdd344a3ed87c75a67739e2ffd34762e9b0895 (patch) | |
| tree | 2a4a107e92687236c6676296281b89e14f8eac01 /src/rendering/vertex_buffer.h | |
| parent | dbe642e5e26cf2bd99218f727157b58c7fed286e (diff) | |
feat: start of a basic rendering backend
Diffstat (limited to 'src/rendering/vertex_buffer.h')
| -rw-r--r-- | src/rendering/vertex_buffer.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/src/rendering/vertex_buffer.h b/src/rendering/vertex_buffer.h new file mode 100644 index 0000000..1d0b621 --- /dev/null +++ b/src/rendering/vertex_buffer.h @@ -0,0 +1,73 @@ +#pragma once + +#include <cstdint> +#include <vector> + +namespace Donut +{ + struct VertexBufferElement + { + uint32_t type; + uint32_t count; + uint8_t normalized; + uint32_t offset; + + static uint32_t get_size_of_type(uint32_t type); + }; + + class VertexBufferLayout + { + public: + VertexBufferLayout() = default; + ~VertexBufferLayout() = default; + + template<typename T> + void push(uint32_t count) + { + static_assert(false); + } + + template<> + void push<float>(uint32_t count) + { + m_elements.push_back({ 0x1406, count, 0, m_stride }); + m_stride += count * VertexBufferElement::get_size_of_type(0x1406); + } + + template<> + void push<uint32_t>(uint32_t count) + { + m_elements.push_back({ 0x1405, count, 0, m_stride }); + m_stride += count * VertexBufferElement::get_size_of_type(0x1405); + } + + template<> + void push<uint8_t>(uint32_t count) + { + m_elements.push_back({ 0x1401, count, 1, m_stride }); + m_stride += count * VertexBufferElement::get_size_of_type(0x1401); + } + + inline const std::vector<VertexBufferElement>& get_elements() const { return m_elements; } + inline uint32_t get_stride() const { return m_stride; } + + private: + std::vector<VertexBufferElement> m_elements; + uint32_t m_stride = 0; + }; + + class VertexBuffer + { + public: + virtual ~VertexBuffer() = default; + + virtual void bind() const = 0; + virtual void unbind() const = 0; + virtual void set_data(const void* data, uint32_t size) = 0; + + virtual const VertexBufferLayout& get_layout() const = 0; + virtual void set_layout(const VertexBufferLayout& layout) = 0; + + static VertexBuffer* create(const void* data, uint32_t size); + }; +}; |
