diff options
| author | hachem <im@hachem.wtf> | 2026-08-23 22:39:47 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2026-08-23 22:39:47 +0200 |
| commit | 90ff03c2fdffc09ddb26bdc7e32c3968a6d274fb (patch) | |
| tree | 2fdb1b6f54c4e380af43c75f1051935587a87faa /src/rendering | |
| parent | 5ea6c14c0e14bacee766ce1280ab2c71564e05ec (diff) | |
[feat]: wire in scene into the simulation engine
Diffstat (limited to 'src/rendering')
| -rw-r--r-- | src/rendering/black_hole_renderer.cpp | 30 | ||||
| -rw-r--r-- | src/rendering/black_hole_renderer.h | 10 | ||||
| -rw-r--r-- | src/rendering/render_path.cpp | 5 | ||||
| -rw-r--r-- | src/rendering/rhi.h | 4 | ||||
| -rw-r--r-- | src/rendering/scene_renderer.cpp | 25 | ||||
| -rw-r--r-- | src/rendering/scene_renderer.h | 1 |
6 files changed, 63 insertions, 12 deletions
diff --git a/src/rendering/black_hole_renderer.cpp b/src/rendering/black_hole_renderer.cpp index e4bc2a4..5916171 100644 --- a/src/rendering/black_hole_renderer.cpp +++ b/src/rendering/black_hole_renderer.cpp @@ -42,11 +42,9 @@ namespace Donut m_obj_ubo = device.create_buffer(BufferType::Uniform, 800); m_sim_ubo = device.create_buffer(BufferType::Uniform, 16); - // The single "object" is the black hole itself (position 0, radius = r_s). - std::vector<uint8_t> obj(800, 0); - int num_objects = 1; std::memcpy(obj.data() + 0, &num_objects, 4); - float pos_radius[4] = { 0, 0, 0, SagA_rs }; std::memcpy(obj.data() + 16, pos_radius, 16); - float color[4] = { 0, 0, 0, 1 }; std::memcpy(obj.data() + 272, color, 16); + // The hole itself is the hardcoded singularity in the shader; the Objects + // UBO carries the Scene's spheres, refilled each frame in render_geodesic. + std::vector<uint8_t> obj(800, 0); // numObjects = 0 until the first frame m_obj_ubo->update(obj.data(), obj.size()); { @@ -80,7 +78,8 @@ namespace Donut } auto BlackHoleRenderer::render_geodesic(RHI::CommandList& cmd, const GeodesicView& view, - const BlackHoleParams& params, RHI::Texture* cubemap) -> void + const BlackHoleParams& params, + const std::vector<SceneObject>& objects, RHI::Texture* cubemap) -> void { CamUBO cam{}; cam.pos = view.position; cam.right = view.right; cam.up = view.up; cam.fwd = view.forward; @@ -113,6 +112,25 @@ namespace Donut }; m_disk_ubo->update(disk, sizeof(disk)); + // Scene objects → the geodesic's Objects UBO (std140: numObjects@0, + // objPosRadius[i]@16+16i, objColor[i]@272+16i). They render as spheres the + // curved rays intersect, so the hole lenses them. 1 scene unit = 1 r_s. + { + const float k = SagA_rs / SCENE_UNITS_PER_RS; // scene units -> metres + std::vector<uint8_t> objbuf(800, 0); + int n = std::min((int)objects.size(), 16); + std::memcpy(objbuf.data(), &n, 4); + for (int i = 0; i < n; ++i) + { + const SceneObject& o = objects[i]; + float pr[4] = { o.position.x * k, o.position.y * k, o.position.z * k, o.radius * k }; + float col[4] = { o.color.r, o.color.g, o.color.b, 1.0f }; + std::memcpy(objbuf.data() + 16 + 16 * i, pr, 16); + std::memcpy(objbuf.data() + 272 + 16 * i, col, 16); + } + m_obj_ubo->update(objbuf.data(), objbuf.size()); + } + // Progressive resolution: small target while moving, large once settled. RenderTarget* target = view.moving ? m_geo_lo.get() : m_geo_hi.get(); m_last_target = target; diff --git a/src/rendering/black_hole_renderer.h b/src/rendering/black_hole_renderer.h index 63c5aa2..2ae03dd 100644 --- a/src/rendering/black_hole_renderer.h +++ b/src/rendering/black_hole_renderer.h @@ -1,8 +1,9 @@ #pragma once #include "rhi.h" -#include "scene/scene_types.h" // BlackHoleParams +#include "scene/scene_types.h" // BlackHoleParams, SceneObject #include <glm/glm.hpp> +#include <vector> namespace Donut { @@ -29,9 +30,12 @@ namespace Donut auto init(RHI::Device& device) -> bool; // Off-screen geodesic pass (opens/closes its own render pass). Call before - // the swapchain pass; `cubemap` is the shared HDRI environment. + // the swapchain pass; `cubemap` is the shared HDRI environment. `objects` + // are the Scene's spheres — ray-traced as lensed spheres around the hole + // (1 scene unit = 1 Schwarzschild radius). Grid units == r_s. auto render_geodesic(RHI::CommandList& cmd, const GeodesicView& view, - const BlackHoleParams& params, RHI::Texture* cubemap) -> void; + const BlackHoleParams& params, + const std::vector<SceneObject>& objects, RHI::Texture* cubemap) -> void; // Upscales the geodesic target onto the swapchain (call inside the open // swapchain render pass, before ImGui). diff --git a/src/rendering/render_path.cpp b/src/rendering/render_path.cpp index 172e13c..115d182 100644 --- a/src/rendering/render_path.cpp +++ b/src/rendering/render_path.cpp @@ -42,8 +42,7 @@ namespace Donut cmd.begin_render_pass(nullptr, clear); if (view == View::Scene) { - float aspect = (float)fb_width / (float)std::max(fb_height, 1); - scene.scene_camera.set_projection(45.0f, aspect, 0.1f, 1000.0f); + // Projection was set by the Application this frame (shared with the gizmo). CameraView cv; cv.view = scene.scene_camera.get_view_matrix(); cv.projection = scene.scene_camera.get_projection_matrix(); @@ -75,7 +74,7 @@ namespace Donut gv.moving = moving; gv.time = time; - m_black_hole_renderer->render_geodesic(cmd, gv, scene.black_hole, m_cubemap.get()); + m_black_hole_renderer->render_geodesic(cmd, gv, scene.black_hole, scene.objects, m_cubemap.get()); cmd.begin_render_pass(nullptr, clear); m_black_hole_renderer->blit(cmd, fb_width, fb_height); m_device->imgui_render(cmd); diff --git a/src/rendering/rhi.h b/src/rendering/rhi.h index 2110926..e4e7e62 100644 --- a/src/rendering/rhi.h +++ b/src/rendering/rhi.h @@ -128,6 +128,10 @@ namespace Donut::RHI virtual auto resize(int width, int height) -> void = 0; virtual auto wait_idle() -> void = 0; + // Present pacing: GL toggles the swap interval; Vulkan swaps the present + // mode (FIFO vs IMMEDIATE) and rebuilds the swapchain. Default: no-op. + virtual auto set_vsync(bool enabled) -> void { (void)enabled; } + virtual auto create_buffer(BufferType type, size_t size, const void* data = nullptr) -> Ref<Buffer> = 0; virtual auto create_texture(int width, int height, Format format, Filter filter, const void* data = nullptr) -> Ref<Texture> = 0; virtual auto create_cubemap_from_hdri(const std::string& equirect_path) -> Ref<Texture> = 0; diff --git a/src/rendering/scene_renderer.cpp b/src/rendering/scene_renderer.cpp index 5ee7657..50b666d 100644 --- a/src/rendering/scene_renderer.cpp +++ b/src/rendering/scene_renderer.cpp @@ -42,6 +42,9 @@ namespace Donut struct SkyboxUBO { glm::mat4 projection; glm::mat4 view; }; static_assert(sizeof(SkyboxUBO) == 128, "SkyboxUBO std140 layout mismatch"); + + // The hole's event horizon (1 r_s) as a marker at the origin. + constexpr float BH_SCENE_RADIUS = SCENE_UNITS_PER_RS; } auto SceneRenderer::init(RHI::Device& device) -> bool @@ -137,6 +140,8 @@ namespace Donut m_skybox_pipeline = device.create_pipeline(d); } + m_bh_ubo = device.create_buffer(BufferType::Uniform, sizeof(SphereUBO)); + DONUT_INFO("SceneRenderer ready ({} grid verts, {} sphere indices, skybox)", m_grid_vertex_count, m_sphere_index_count); return true; @@ -196,6 +201,26 @@ namespace Donut cmd.bind_index_buffer(m_sphere_ib.get()); cmd.draw_indexed(m_sphere_index_count); } + + // Black-hole marker: a near-black sphere at the origin (radius = r_s in + // scene units), so the Scene shows where the hole the Simulation renders + // sits. 1 grid unit == 1 Schwarzschild radius. + SphereUBO bh{}; + bh.view_projection = vp; + bh.transform = glm::scale(glm::mat4(1.0f), glm::vec3(BH_SCENE_RADIUS)); + bh.color = glm::vec3(0.02f); // near-black event horizon + bh.specular = 0.10f; + bh.light_pos = glm::vec3(10.0f, 20.0f, 10.0f); + bh.camera_pos = cam.position; + bh.is_selected = 1; // reuse the rim as an + bh.outline_color = glm::vec3(0.98f, 0.62f, 0.20f); // amber accretion glow + bh.outline_width = 0.30f; + m_bh_ubo->update(&bh, sizeof(bh)); + cmd.bind_uniform(0, m_bh_ubo.get()); + cmd.bind_texture(1, cubemap); + cmd.bind_vertex_buffer(m_sphere_vb.get()); + cmd.bind_index_buffer(m_sphere_ib.get()); + cmd.draw_indexed(m_sphere_index_count); } // Transparent grid on top (tests depth, doesn't write). diff --git a/src/rendering/scene_renderer.h b/src/rendering/scene_renderer.h index c3ee02f..f7ff992 100644 --- a/src/rendering/scene_renderer.h +++ b/src/rendering/scene_renderer.h @@ -48,6 +48,7 @@ namespace Donut Ref<RHI::Buffer> m_sphere_ib; int m_sphere_index_count = 0; std::vector<Ref<RHI::Buffer>> m_sphere_ubos; // one per object slot + Ref<RHI::Buffer> m_bh_ubo; // the black-hole marker sphere at the origin Ref<RHI::Pipeline> m_skybox_pipeline; Ref<RHI::Buffer> m_skybox_vb; |
