diff options
| author | hachem <im@hachem.wtf> | 2025-08-17 22:38:29 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2025-08-17 22:38:29 +0200 |
| commit | d65233be9433a01c54e959aea72e87ff2e385937 (patch) | |
| tree | 70cea1cf2b1f62b09f94d5b0dcbc7c193cec2fe4 /src/states/world_builder_state.h | |
| parent | df479e3f8b803f8675fedb009f7ea78aa107d194 (diff) | |
feat: add world builder state
Diffstat (limited to 'src/states/world_builder_state.h')
| -rw-r--r-- | src/states/world_builder_state.h | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/src/states/world_builder_state.h b/src/states/world_builder_state.h new file mode 100644 index 0000000..c587fbe --- /dev/null +++ b/src/states/world_builder_state.h @@ -0,0 +1,65 @@ +#pragma once + +#include "core/camera.h" +#include "core/state.h" +#include "core/event.h" +#include "core/log.h" + +#include "engine/scene.h" +#include "engine/object.h" + +#include "rendering/renderer.h" +#include "rendering/shader.h" +#include "rendering/vertex_array.h" + +#include <imgui.h> +#include <ImGuizmo.h> + +#include <vector> +#include <memory> + +namespace Donut +{ + class WorldBuilderState + : public State + { + public: + ~WorldBuilderState() = default; + + void on_enter() override; + void on_exit() override; + void on_update(float delta_time) override; + void on_render() override; + void on_im_ui_render() override; + void on_event(Event& event) override; + private: + void add_sphere(); + void remove_selected_object(); + void clear_scene(); + void save_scene(); + void load_scene(); + void render_scene(); + private: + Scene m_scene; + Camera m_camera; + bool m_initialized = false; + + glm::vec3 m_new_object_position = glm::vec3(0.0f, 0.0f, 0.0f); + float m_new_object_radius = 1.0f; + glm::vec3 m_new_object_color = glm::vec3(1.0f, 1.0f, 1.0f); + float m_new_object_specular = 0.5f; + float m_new_object_emission = 0.0f; + + int m_selected_object_index = -1; + bool m_camera_dragging = false; + glm::vec2 m_last_mouse_pos = glm::vec2(0.0f, 0.0f); + + ImGuizmo::OPERATION m_gizmo_operation = ImGuizmo::TRANSLATE; + ImGuizmo::MODE m_gizmo_mode = ImGuizmo::LOCAL; + + bool m_show_object_list = true; + bool m_show_object_creator = true; + bool m_show_scene_info = true; + bool m_show_gizmo_controls = true; + }; +}; |
