diff options
| author | hachem <im@hachem.wtf> | 2025-08-16 22:00:16 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2025-08-16 22:00:16 +0200 |
| commit | df60b84f65fd5bfd80af2287463714fd0fa4a1a3 (patch) | |
| tree | 466b027d57d9250684ae66ac6c7ede159130f170 /src/states | |
| parent | f7334b82e8ab8b4a36847d7f9dd2a56f29dd0cbf (diff) | |
feat: preferences and saving
Diffstat (limited to 'src/states')
| -rw-r--r-- | src/states/config_state.cpp | 54 | ||||
| -rw-r--r-- | src/states/simulation_state.cpp | 56 |
2 files changed, 104 insertions, 6 deletions
diff --git a/src/states/config_state.cpp b/src/states/config_state.cpp index 8cf24ef..1f1ef16 100644 --- a/src/states/config_state.cpp +++ b/src/states/config_state.cpp @@ -2,6 +2,7 @@ #include "rendering/renderer.h" #include "core/application.h" #include "core/theme_manager.h" +#include "core/settings_manager.h" #include <imgui.h> #include <imgui_internal.h> @@ -13,8 +14,22 @@ namespace Donut { DONUT_INFO("Entering Config State"); - m_selected_api = Renderer::get_api(); - m_selected_theme = static_cast<int>(ThemeManager::get_current_theme()); + const auto& settings = SettingsManager::get_settings_const(); + + m_selected_api = (settings.graphics.render_api == "Vulkan") ? RendererAPI::API::Vulkan : RendererAPI::API::OpenGL; + m_selected_theme = (settings.graphics.selected_theme == "Light") ? 1 : + (settings.graphics.selected_theme == "Blue") ? 2 : 0; + m_target_fps = settings.simulation.target_fps; + m_compute_height = settings.simulation.compute_height; + m_max_steps_moving = settings.simulation.max_steps_moving; + m_max_steps_static = settings.simulation.max_steps_static; + m_early_exit_distance = settings.simulation.early_exit_distance; + m_gravity_enabled = settings.simulation.gravity_enabled; + m_v_sync_enabled = settings.graphics.v_sync_enabled; + m_show_fps = settings.graphics.show_fps; + m_show_performance_metrics = settings.graphics.show_performance_metrics; + m_show_debug_info = settings.graphics.show_debug_info; + m_enable_anti_aliasing = settings.graphics.enable_anti_aliasing; } void ConfigState::on_exit() @@ -200,7 +215,7 @@ namespace Donut ImGui::Separator(); ImGui::Spacing(); - float button_width = (ImGui::GetWindowWidth() - 80) / 4.0f; + float button_width = (ImGui::GetWindowWidth() - 100) / 5.0f; if (ImGui::Button("Start Simulation", ImVec2(button_width, 35))) { @@ -217,6 +232,13 @@ namespace Donut apply_settings(); ImGui::SameLine(); + if (ImGui::Button("Save Settings", ImVec2(button_width, 35))) + { + apply_settings(); + DONUT_INFO("Settings saved manually"); + } + + ImGui::SameLine(); if (ImGui::Button("Exit", ImVec2(button_width, 35))) Application::get().close(); @@ -237,8 +259,29 @@ namespace Donut void ConfigState::apply_settings() { + SimulationSettings sim_settings; + sim_settings.target_fps = m_target_fps; + sim_settings.compute_height = m_compute_height; + sim_settings.max_steps_moving = m_max_steps_moving; + sim_settings.max_steps_static = m_max_steps_static; + sim_settings.early_exit_distance = m_early_exit_distance; + sim_settings.gravity_enabled = m_gravity_enabled; + + GraphicsSettings gfx_settings; + gfx_settings.render_api = (m_selected_api == RendererAPI::API::Vulkan) ? "Vulkan" : "OpenGL"; + gfx_settings.v_sync_enabled = m_v_sync_enabled; + gfx_settings.show_fps = m_show_fps; + gfx_settings.show_performance_metrics = m_show_performance_metrics; + gfx_settings.show_debug_info = m_show_debug_info; + gfx_settings.enable_anti_aliasing = m_enable_anti_aliasing; + gfx_settings.selected_theme = (m_selected_theme == 1) ? "Light" : + (m_selected_theme == 2) ? "Blue" : "Dark"; + + SettingsManager::set_simulation_settings(sim_settings); + SettingsManager::set_graphics_settings(gfx_settings); + RendererAPI::set_api(m_selected_api); - DONUT_INFO("Settings applied"); + DONUT_INFO("Settings applied and saved"); } void ConfigState::reset_to_defaults() @@ -257,6 +300,7 @@ namespace Donut m_enable_anti_aliasing = true; m_selected_theme = 0; - DONUT_INFO("Settings reset to defaults"); + apply_settings(); + DONUT_INFO("Settings reset to defaults and saved"); } }; diff --git a/src/states/simulation_state.cpp b/src/states/simulation_state.cpp index ff7f658..e71d498 100644 --- a/src/states/simulation_state.cpp +++ b/src/states/simulation_state.cpp @@ -3,6 +3,7 @@ #include "core/application.h" #include "core/window.h" #include "core/event.h" +#include "core/settings_manager.h" #include <imgui.h> #include <GLFW/glfw3.h> @@ -12,6 +13,17 @@ namespace Donut void SimulationState::on_enter() { DONUT_INFO("Entering Simulation State"); + + const auto& settings = SettingsManager::get_settings_const(); + + m_engine.set_target_fps(settings.simulation.target_fps); + m_engine.set_compute_height(settings.simulation.compute_height); + m_engine.set_max_steps_moving(settings.simulation.max_steps_moving); + m_engine.set_max_steps_static(settings.simulation.max_steps_static); + m_engine.set_early_exit_distance(settings.simulation.early_exit_distance); + m_engine.get_gravity() = settings.simulation.gravity_enabled; + + m_engine.update_compute_dimensions(); m_initialized = true; } @@ -92,8 +104,22 @@ namespace Donut ImGui::Begin("Simulation Controls", nullptr, ImGuiWindowFlags_NoCollapse); ImGui::TextColored(ImVec4(0.8f, 0.8f, 1.0f, 1.0f), "Black Hole Simulation"); + ImGui::SameLine(); if (ImGui::Button("Back to Config")) Application::get().get_state_manager().switch_to_state("Config"); + ImGui::SameLine(); + if (ImGui::Button("Save Settings")) + { + SimulationSettings settings = SettingsManager::get_settings_const().simulation; + settings.target_fps = m_engine.get_target_fps(); + settings.compute_height = m_engine.get_compute_height(); + settings.max_steps_moving = m_engine.get_max_steps_moving(); + settings.max_steps_static = m_engine.get_max_steps_static(); + settings.early_exit_distance = m_engine.get_early_exit_distance(); + settings.gravity_enabled = m_engine.get_gravity(); + SettingsManager::set_simulation_settings(settings); + DONUT_INFO("Simulation settings saved manually"); + } ImGui::Separator(); @@ -106,7 +132,12 @@ namespace Donut int target_fps = m_engine.get_target_fps(); if (ImGui::SliderInt("Target FPS", &target_fps, 30, 120)) + { m_engine.set_target_fps(target_fps); + SimulationSettings settings = SettingsManager::get_settings_const().simulation; + settings.target_fps = target_fps; + SettingsManager::set_simulation_settings(settings); + } ImGui::Spacing(); @@ -122,6 +153,9 @@ namespace Donut { m_engine.set_compute_height(compute_height); m_engine.update_compute_dimensions(); + SimulationSettings settings = SettingsManager::get_settings_const().simulation; + settings.compute_height = compute_height; + SettingsManager::set_simulation_settings(settings); } ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "Compute Width: %d (auto-calculated)", m_engine.get_compute_width()); @@ -133,13 +167,28 @@ namespace Donut int max_steps_moving = m_engine.get_max_steps_moving(); if (ImGui::SliderInt("Max Steps (Moving)", &max_steps_moving, 1000, 60000)) + { m_engine.set_max_steps_moving(max_steps_moving); + SimulationSettings settings = SettingsManager::get_settings_const().simulation; + settings.max_steps_moving = max_steps_moving; + SettingsManager::set_simulation_settings(settings); + } int max_steps_static = m_engine.get_max_steps_static(); if (ImGui::SliderInt("Max Steps (Static)", &max_steps_static, 1000, 30000)) + { m_engine.set_max_steps_static(max_steps_static); + SimulationSettings settings = SettingsManager::get_settings_const().simulation; + settings.max_steps_static = max_steps_static; + SettingsManager::set_simulation_settings(settings); + } float early_exit_distance = m_engine.get_early_exit_distance(); if (ImGui::SliderFloat("Early Exit Distance", &early_exit_distance, 1e11f, 1e13f, "%.2e")) + { m_engine.set_early_exit_distance(early_exit_distance); + SimulationSettings settings = SettingsManager::get_settings_const().simulation; + settings.early_exit_distance = early_exit_distance; + SettingsManager::set_simulation_settings(settings); + } ImGui::Spacing(); @@ -147,7 +196,12 @@ namespace Donut ImGui::Separator(); bool& gravity = m_engine.get_gravity(); - ImGui::Checkbox("Gravity Enabled", &gravity); + if (ImGui::Checkbox("Gravity Enabled", &gravity)) + { + SimulationSettings settings = SettingsManager::get_settings_const().simulation; + settings.gravity_enabled = gravity; + SettingsManager::set_simulation_settings(settings); + } ImGui::Spacing(); |
