diff options
| author | hachem <im@hachem.wtf> | 2026-08-22 20:08:14 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2026-08-22 20:08:14 +0200 |
| commit | b7d792c553bf64ad39acff56039a638947f7165b (patch) | |
| tree | effaa7655bc6b1d934b1d425c95152866cda16f4 /src | |
| parent | e174c500a063bb89058adafcde84bcf1f7b255ac (diff) | |
[feat]: rework rendering to use the Novlkov-Thorne temperature profile
Diffstat (limited to 'src')
| -rw-r--r-- | src/platform/vulkan/vulkan_renderer.cpp | 162 |
1 files changed, 108 insertions, 54 deletions
diff --git a/src/platform/vulkan/vulkan_renderer.cpp b/src/platform/vulkan/vulkan_renderer.cpp index f2037dc..e19bee4 100644 --- a/src/platform/vulkan/vulkan_renderer.cpp +++ b/src/platform/vulkan/vulkan_renderer.cpp @@ -1,6 +1,7 @@ #include "vulkan_renderer.h" #include "core/log.h" #include "core/camera.h" +#include "core/settings_manager.h" #define GLFW_INCLUDE_VULKAN #include <GLFW/glfw3.h> @@ -82,20 +83,29 @@ namespace Donut VkPhysicalDeviceMemoryProperties mem_props{}; - // Geodesic scene, rendered every frame into a fixed low-resolution - // offscreen image (keeps each draw well under the Metal GPU watchdog), - // then upscaled onto the swapchain by the present pass below. - static constexpr uint32_t GEO_W = 480, GEO_H = 270; - VkImage geo_image = VK_NULL_HANDLE; - VkDeviceMemory geo_image_mem = VK_NULL_HANDLE; - VkImageView geo_image_view = VK_NULL_HANDLE; - VkRenderPass geo_render_pass = VK_NULL_HANDLE; - VkFramebuffer geo_framebuffer = VK_NULL_HANDLE; + // The geodesic is rendered every frame into an offscreen image, then + // upscaled onto the swapchain by the present pass. Progressive resolution: + // low-res while the camera moves (keeps dragging responsive and each draw + // well under the Metal GPU watchdog) and high-res once it settles (resolves + // the photon ring cleanly). Both are 16:9 so the camera aspect is shared. + static constexpr uint32_t GEO_LO_W = 480, GEO_LO_H = 270; + static constexpr uint32_t GEO_HI_W = 960, GEO_HI_H = 540; + struct GeoTarget + { + uint32_t w = 0, h = 0; + VkImage image = VK_NULL_HANDLE; + VkDeviceMemory mem = VK_NULL_HANDLE; + VkImageView view = VK_NULL_HANDLE; + VkFramebuffer fb = VK_NULL_HANDLE; + VkDescriptorSet present_set = VK_NULL_HANDLE; // present pass samples this target + }; + GeoTarget geo_lo, geo_hi; + VkRenderPass geo_render_pass = VK_NULL_HANDLE; // shared (resolution-independent) VkBuffer cam_buf = VK_NULL_HANDLE, disk_buf = VK_NULL_HANDLE, obj_buf = VK_NULL_HANDLE, sim_buf = VK_NULL_HANDLE; VkDeviceMemory cam_mem = VK_NULL_HANDLE, disk_mem = VK_NULL_HANDLE, obj_mem = VK_NULL_HANDLE, sim_mem = VK_NULL_HANDLE; void* cam_mapped = nullptr; void* sim_mapped = nullptr; - Camera camera{ 60.0f, (float)GEO_W / (float)GEO_H, 0.1f, 100.0f }; + Camera camera{ 60.0f, (float)GEO_HI_W / (float)GEO_HI_H, 0.1f, 100.0f }; bool left_was_down = false; double last_frame_time = 0.0; // for free-fly dt double fps_last_x = 0.0, fps_last_y = 0.0; // cursor tracking for free-fly look @@ -117,14 +127,13 @@ namespace Donut VkSampler present_sampler = VK_NULL_HANDLE; VkDescriptorSetLayout present_set_layout = VK_NULL_HANDLE; VkDescriptorPool present_pool = VK_NULL_HANDLE; - VkDescriptorSet present_set = VK_NULL_HANDLE; VkPipelineLayout present_pipeline_layout = VK_NULL_HANDLE; VkPipeline present_pipeline = VK_NULL_HANDLE; // World-builder scene view (grid now; sphere/skybox next). Normal-scale // orbital camera; geometry drawn straight into the swapchain render pass. bool scene_mode = false; - Camera scene_camera{ 45.0f, (float)GEO_W / (float)GEO_H, 0.1f, 1000.0f }; + Camera scene_camera{ 45.0f, (float)GEO_HI_W / (float)GEO_HI_H, 0.1f, 1000.0f }; VkBuffer grid_vb = VK_NULL_HANDLE; VkDeviceMemory grid_vb_mem = VK_NULL_HANDLE; uint32_t grid_vertex_count = 0; VkBuffer grid_ubo = VK_NULL_HANDLE; VkDeviceMemory grid_ubo_mem = VK_NULL_HANDLE; @@ -184,6 +193,7 @@ namespace Donut auto create_command_buffers() -> bool; auto create_sync_objects() -> bool; auto create_geodesic_resources() -> bool; + auto create_geo_target(GeoTarget& target, uint32_t w, uint32_t h) -> bool; auto create_hdri_cubemap(const char* path) -> bool; auto rebuild_hdri_cubemap(const char* path) -> void; auto create_present_resources() -> bool; @@ -584,28 +594,42 @@ namespace Donut return vkCreateShaderModule(device, &ci, nullptr, &out) == VK_SUCCESS; } - auto VulkanRenderer::Impl::create_geodesic_resources() -> bool + // Creates one geodesic render target (image + memory + view + framebuffer) + // at w x h against the shared geo_render_pass. Used for the low- and high-res + // progressive targets. + auto VulkanRenderer::Impl::create_geo_target(GeoTarget& t, uint32_t w, uint32_t h) -> bool { const VkFormat fmt = VK_FORMAT_R8G8B8A8_UNORM; - const VkMemoryPropertyFlags host_vis = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; - const float SagA_rs = 1.269e10f; + t.w = w; t.h = h; VkImageCreateInfo ici{ VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO }; - ici.imageType = VK_IMAGE_TYPE_2D; ici.format = fmt; ici.extent = { GEO_W, GEO_H, 1 }; + ici.imageType = VK_IMAGE_TYPE_2D; ici.format = fmt; ici.extent = { w, h, 1 }; ici.mipLevels = 1; ici.arrayLayers = 1; ici.samples = VK_SAMPLE_COUNT_1_BIT; ici.tiling = VK_IMAGE_TILING_OPTIMAL; ici.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_SAMPLED_BIT; - VK_CHECK(vkCreateImage(device, &ici, nullptr, &geo_image)); - VkMemoryRequirements im_req{}; vkGetImageMemoryRequirements(device, geo_image, &im_req); + VK_CHECK(vkCreateImage(device, &ici, nullptr, &t.image)); + VkMemoryRequirements im_req{}; vkGetImageMemoryRequirements(device, t.image, &im_req); VkMemoryAllocateInfo im_alloc{ VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO }; im_alloc.allocationSize = im_req.size; im_alloc.memoryTypeIndex = find_memory_type(im_req.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT); - VK_CHECK(vkAllocateMemory(device, &im_alloc, nullptr, &geo_image_mem)); - VK_CHECK(vkBindImageMemory(device, geo_image, geo_image_mem, 0)); + VK_CHECK(vkAllocateMemory(device, &im_alloc, nullptr, &t.mem)); + VK_CHECK(vkBindImageMemory(device, t.image, t.mem, 0)); VkImageViewCreateInfo vci{ VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO }; - vci.image = geo_image; vci.viewType = VK_IMAGE_VIEW_TYPE_2D; vci.format = fmt; + vci.image = t.image; vci.viewType = VK_IMAGE_VIEW_TYPE_2D; vci.format = fmt; vci.subresourceRange = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 }; - VK_CHECK(vkCreateImageView(device, &vci, nullptr, &geo_image_view)); + VK_CHECK(vkCreateImageView(device, &vci, nullptr, &t.view)); + VkFramebufferCreateInfo fbci{ VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO }; + fbci.renderPass = geo_render_pass; fbci.attachmentCount = 1; fbci.pAttachments = &t.view; + fbci.width = w; fbci.height = h; fbci.layers = 1; + VK_CHECK(vkCreateFramebuffer(device, &fbci, nullptr, &t.fb)); + return true; + } + + auto VulkanRenderer::Impl::create_geodesic_resources() -> bool + { + const VkFormat fmt = VK_FORMAT_R8G8B8A8_UNORM; + const VkMemoryPropertyFlags host_vis = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; + const float SagA_rs = 1.269e10f; VkAttachmentDescription color{}; color.format = fmt; color.samples = VK_SAMPLE_COUNT_1_BIT; @@ -627,10 +651,9 @@ namespace Donut rpci.subpassCount = 1; rpci.pSubpasses = &subpass; rpci.dependencyCount = 2; rpci.pDependencies = deps; VK_CHECK(vkCreateRenderPass(device, &rpci, nullptr, &geo_render_pass)); - VkFramebufferCreateInfo fbci{ VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO }; - fbci.renderPass = geo_render_pass; fbci.attachmentCount = 1; fbci.pAttachments = &geo_image_view; - fbci.width = GEO_W; fbci.height = GEO_H; fbci.layers = 1; - VK_CHECK(vkCreateFramebuffer(device, &fbci, nullptr, &geo_framebuffer)); + + if (!create_geo_target(geo_lo, GEO_LO_W, GEO_LO_H)) return false; + if (!create_geo_target(geo_hi, GEO_HI_W, GEO_HI_H)) return false; create_buffer(128, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, host_vis, cam_buf, cam_mem); create_buffer(32, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, host_vis, disk_buf, disk_mem); @@ -639,17 +662,19 @@ namespace Donut camera.set_camera_mode(CameraMode::Orbital); camera.set_orbital_target(glm::vec3(0.0f)); - camera.set_orbital_radius(1e11); - camera.set_orbital_limits(4e10, 3e11); + camera.set_orbital_radius(4e11); // ~31 r_s: outside the 12 r_s disk + camera.set_orbital_limits(2.2e11, 1.5e12); camera.set_orbital_speed(0.01f); - camera.set_zoom_speed(1e10); + camera.set_zoom_speed(3e10); camera.set_azimuth(0.0f); camera.set_elevation(1.25f); void* p = nullptr; vkMapMemory(device, cam_mem, 0, 128, 0, &cam_mapped); // camera UBO is refilled every frame - float disk_data[8] = { SagA_rs * 2.2f, SagA_rs * 5.2f, 2.0f, SagA_rs * 0.1f, 0.1f, 0, 0, 0 }; + // disk_r1=inner (ISCO 3 r_s), disk_r2=outer, disk_num=turbulence strength, + // thickness (unused by the thin-disk model), disk_density=exposure. + float disk_data[8] = { SagA_rs * 3.0f, SagA_rs * 12.0f, 0.4f, SagA_rs * 0.1f, 0.1f, 0, 0, 0 }; vkMapMemory(device, disk_mem, 0, 32, 0, &p); memcpy(p, disk_data, sizeof(disk_data)); vkUnmapMemory(device, disk_mem); std::vector<uint8_t> obj_data(800, 0); @@ -704,8 +729,11 @@ namespace Donut vin.vertexBindingDescriptionCount = 1; vin.pVertexBindingDescriptions = &vib; vin.vertexAttributeDescriptionCount = 2; vin.pVertexAttributeDescriptions = via; VkPipelineInputAssemblyStateCreateInfo ia{ VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO }; ia.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; - VkViewport vp{ 0, 0, (float)GEO_W, (float)GEO_H, 0, 1 }; VkRect2D sc{ { 0, 0 }, { GEO_W, GEO_H } }; - VkPipelineViewportStateCreateInfo vps{ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO }; vps.viewportCount = 1; vps.pViewports = &vp; vps.scissorCount = 1; vps.pScissors = ≻ + // Dynamic viewport/scissor: the same pipeline renders into either the + // low- or high-res target, sized per frame in record_command_buffer. + VkPipelineViewportStateCreateInfo vps{ VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO }; vps.viewportCount = 1; vps.scissorCount = 1; + VkDynamicState dyn_states[2] = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR }; + VkPipelineDynamicStateCreateInfo dyn{ VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO }; dyn.dynamicStateCount = 2; dyn.pDynamicStates = dyn_states; VkPipelineRasterizationStateCreateInfo rs{ VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO }; rs.polygonMode = VK_POLYGON_MODE_FILL; rs.cullMode = VK_CULL_MODE_NONE; rs.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE; rs.lineWidth = 1.0f; VkPipelineMultisampleStateCreateInfo ms{ VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO }; ms.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; VkPipelineColorBlendAttachmentState cba{}; cba.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; @@ -714,6 +742,7 @@ namespace Donut gpci.stageCount = 2; gpci.pStages = stages; gpci.pVertexInputState = &vin; gpci.pInputAssemblyState = &ia; gpci.pViewportState = &vps; gpci.pRasterizationState = &rs; gpci.pMultisampleState = &ms; gpci.pColorBlendState = &cb; + gpci.pDynamicState = &dyn; gpci.layout = geo_pipeline_layout; gpci.renderPass = geo_render_pass; gpci.subpass = 0; VkResult pr = vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &gpci, nullptr, &geo_pipeline); vkDestroyShaderModule(device, vmod, nullptr); vkDestroyShaderModule(device, fmod, nullptr); @@ -721,7 +750,8 @@ namespace Donut start_time = glfwGetTime(); update_geodesic_uniforms(); - DONUT_INFO("Vulkan: geodesic resources ready ({}x{} offscreen)", (int)GEO_W, (int)GEO_H); + DONUT_INFO("Vulkan: geodesic resources ready ({}x{} moving / {}x{} settled)", + (int)GEO_LO_W, (int)GEO_LO_H, (int)GEO_HI_W, (int)GEO_HI_H); return true; } @@ -1021,17 +1051,22 @@ namespace Donut VkDescriptorSetLayoutCreateInfo dslci{ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO }; dslci.bindingCount = 1; dslci.pBindings = &bind; VK_CHECK(vkCreateDescriptorSetLayout(device, &dslci, nullptr, &present_set_layout)); - VkDescriptorPoolSize psize{ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1 }; + // One present set per geodesic target (low-/high-res), each sampling its + // own image; record_command_buffer binds whichever was rendered this frame. + VkDescriptorPoolSize psize{ VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 2 }; VkDescriptorPoolCreateInfo dpci{ VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO }; - dpci.maxSets = 1; dpci.poolSizeCount = 1; dpci.pPoolSizes = &psize; + dpci.maxSets = 2; dpci.poolSizeCount = 1; dpci.pPoolSizes = &psize; VK_CHECK(vkCreateDescriptorPool(device, &dpci, nullptr, &present_pool)); - VkDescriptorSetAllocateInfo dsai{ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO }; - dsai.descriptorPool = present_pool; dsai.descriptorSetCount = 1; dsai.pSetLayouts = &present_set_layout; - VK_CHECK(vkAllocateDescriptorSets(device, &dsai, &present_set)); - VkDescriptorImageInfo ii{ present_sampler, geo_image_view, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL }; - VkWriteDescriptorSet write{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET }; - write.dstSet = present_set; write.dstBinding = 0; write.descriptorCount = 1; write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; write.pImageInfo = ⅈ - vkUpdateDescriptorSets(device, 1, &write, 0, nullptr); + for (GeoTarget* t : { &geo_lo, &geo_hi }) + { + VkDescriptorSetAllocateInfo dsai{ VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO }; + dsai.descriptorPool = present_pool; dsai.descriptorSetCount = 1; dsai.pSetLayouts = &present_set_layout; + VK_CHECK(vkAllocateDescriptorSets(device, &dsai, &t->present_set)); + VkDescriptorImageInfo ii{ present_sampler, t->view, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL }; + VkWriteDescriptorSet write{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET }; + write.dstSet = t->present_set; write.dstBinding = 0; write.descriptorCount = 1; write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; write.pImageInfo = ⅈ + vkUpdateDescriptorSets(device, 1, &write, 0, nullptr); + } VkShaderModule vmod, fmod; if (!create_shader_module("assets/shaders/generated/TexturedQuad.vertexMain.spv", vmod)) return false; @@ -1399,14 +1434,24 @@ namespace Donut glm::vec3 right = glm::normalize(glm::cross(fwd, glm::vec3(0, 1, 0))); cam_data.pos = pos; cam_data.right = right; cam_data.up = glm::cross(right, fwd); cam_data.fwd = fwd; cam_data.tan_half_fov = (float)tan(glm::radians(60.0f * 0.5f)); - cam_data.aspect = (float)GEO_W / (float)GEO_H; + cam_data.aspect = (float)GEO_HI_W / (float)GEO_HI_H; // 16:9, same for both targets cam_data.moving = user_moving ? 1u : 0u; if (cam_mapped) memcpy(cam_mapped, &cam_data, sizeof(cam_data)); - // Fewer integration steps while the camera moves keeps dragging responsive; - // more steps once it settles renders the disk in full. + // Integration budget drives how deep the geodesics are traced: too few + // steps and grazing rays exhaust the loop mid-lensing, so the shader + // paints them with the HDRI (Geodesic.slang) and the hole looks sliced + // off "up to a certain depth" -- and near face-on it vanishes entirely. + // Measured: at ~8000 steps the disk disappears at steep poses, ~15000 is + // needed for it to resolve, INDEPENDENT of resolution. So we DON'T drop + // steps while moving (that would make the hole flicker out mid-drag); + // responsiveness comes from the lower-res target instead (see record). + // Sourced from settings.toml (max_steps_static), capped GPU-safe. + constexpr int kStepCeil = 15000; struct SimUBO { int steps_moving; int steps_static; float early_exit; float time; } sim; - sim.steps_moving = 3500; sim.steps_static = 5000; sim.early_exit = 5e12f; + sim.steps_static = std::clamp(SettingsManager::get_max_steps_static(), 1000, kStepCeil); + sim.steps_moving = sim.steps_static; // same budget both frames; resolution is the lever + sim.early_exit = SettingsManager::get_early_exit_distance(); sim.time = (float)(glfwGetTime() - start_time); if (sim_mapped) memcpy(sim_mapped, &sim, sizeof(sim)); } @@ -1529,11 +1574,14 @@ namespace Donut VkBuffer ubos[4] = { cam_buf, disk_buf, obj_buf, sim_buf }; VkDeviceMemory umem[4] = { cam_mem, disk_mem, obj_mem, sim_mem }; for (int i = 0; i < 4; ++i) { if (ubos[i]) vkDestroyBuffer(device, ubos[i], nullptr); if (umem[i]) vkFreeMemory(device, umem[i], nullptr); } - if (geo_framebuffer) vkDestroyFramebuffer(device, geo_framebuffer, nullptr); + for (GeoTarget* t : { &geo_lo, &geo_hi }) + { + if (t->fb) vkDestroyFramebuffer(device, t->fb, nullptr); + if (t->view) vkDestroyImageView(device, t->view, nullptr); + if (t->image) vkDestroyImage(device, t->image, nullptr); + if (t->mem) vkFreeMemory(device, t->mem, nullptr); + } if (geo_render_pass) vkDestroyRenderPass(device, geo_render_pass, nullptr); - if (geo_image_view) vkDestroyImageView(device, geo_image_view, nullptr); - if (geo_image) vkDestroyImage(device, geo_image, nullptr); - if (geo_image_mem) vkFreeMemory(device, geo_image_mem, nullptr); } auto VulkanRenderer::Impl::record_command_buffer(VkCommandBuffer cmd, uint32_t image_index, const glm::vec4& clear, ImDrawData* draw_data) -> bool @@ -1589,14 +1637,20 @@ namespace Donut return true; } - // Geodesic offscreen pass + // Geodesic offscreen pass. Progressive resolution: low-res while the + // camera moves (4x fewer pixels -> responsive), high-res once it settles + // (resolves the photon ring). Step count is the same for both (the disk + // vanishes below ~15000 steps at steep poses), so resolution is the lever. + GeoTarget& gt = user_moving ? geo_lo : geo_hi; VkClearValue geo_clear{}; geo_clear.color = { { 0, 0, 0, 1 } }; VkRenderPassBeginInfo grp{ VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO }; - grp.renderPass = geo_render_pass; grp.framebuffer = geo_framebuffer; - grp.renderArea = { { 0, 0 }, { GEO_W, GEO_H } }; + grp.renderPass = geo_render_pass; grp.framebuffer = gt.fb; + grp.renderArea = { { 0, 0 }, { gt.w, gt.h } }; grp.clearValueCount = 1; grp.pClearValues = &geo_clear; vkCmdBeginRenderPass(cmd, &grp, VK_SUBPASS_CONTENTS_INLINE); vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, geo_pipeline); + VkViewport gvp{ 0, 0, (float)gt.w, (float)gt.h, 0, 1 }; VkRect2D gsc{ { 0, 0 }, { gt.w, gt.h } }; + vkCmdSetViewport(cmd, 0, 1, &gvp); vkCmdSetScissor(cmd, 0, 1, &gsc); vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, geo_pipeline_layout, 0, 1, &geo_set, 0, nullptr); VkDeviceSize off = 0; vkCmdBindVertexBuffers(cmd, 0, 1, &quad_vb, &off); vkCmdDraw(cmd, 6, 1, 0, 0); @@ -1618,7 +1672,7 @@ namespace Donut VkRect2D scissor{ { 0, 0 }, swapchain_extent }; vkCmdSetViewport(cmd, 0, 1, &vp); vkCmdSetScissor(cmd, 0, 1, &scissor); - vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, present_pipeline_layout, 0, 1, &present_set, 0, nullptr); + vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, present_pipeline_layout, 0, 1, >.present_set, 0, nullptr); vkCmdBindVertexBuffers(cmd, 0, 1, &quad_vb, &off); vkCmdDraw(cmd, 6, 1, 0, 0); if (draw_data) |
