diff options
Diffstat (limited to 'Assets/Shaders/Quad.glsl')
| -rw-r--r-- | Assets/Shaders/Quad.glsl | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/Assets/Shaders/Quad.glsl b/Assets/Shaders/Quad.glsl new file mode 100644 index 0000000..57693a6 --- /dev/null +++ b/Assets/Shaders/Quad.glsl @@ -0,0 +1,25 @@ +#type vertex +#version 330 core +layout(location = 0) in vec2 a_Pos; +layout(location = 1) in vec2 a_TexCoord; + +out vec2 v_TexCoord; + +void main() +{ + gl_Position = vec4(a_Pos.xy, 0.0, 1.0); + v_TexCoord = a_TexCoord; +} + +#type fragment +#version 330 core +out vec4 FragColor; + +in vec2 v_TexCoord; + +uniform sampler2D screenTexture; + +void main() +{ + FragColor = texture(screenTexture, v_TexCoord); +} |
