diff options
Diffstat (limited to 'assets/ImageProcessing.glsl')
| -rw-r--r-- | assets/ImageProcessing.glsl | 31 |
1 files changed, 0 insertions, 31 deletions
diff --git a/assets/ImageProcessing.glsl b/assets/ImageProcessing.glsl deleted file mode 100644 index 3a05425..0000000 --- a/assets/ImageProcessing.glsl +++ /dev/null @@ -1,31 +0,0 @@ -#type compute -#version 430 core - -layout(local_size_x = 16, local_size_y = 16) in; - -layout(binding = 0) uniform sampler2D u_InputTexture; -layout(binding = 1, rgba8) uniform image2D u_OutputTexture; - -uniform vec2 u_TextureSize; -uniform float u_Brightness; -uniform float u_Contrast; -uniform float u_Saturation; - -void main() -{ - ivec2 pixelCoord = ivec2(gl_GlobalInvocationID.xy); - - if (pixelCoord.x >= int(u_TextureSize.x) || pixelCoord.y >= int(u_TextureSize.y)) - return; - - vec2 texCoord = (vec2(pixelCoord) + 0.5) / u_TextureSize; - vec4 color = texture(u_InputTexture, texCoord); - - color.rgb = (color.rgb - 0.5) * u_Contrast + 0.5 + u_Brightness; - - float luminance = dot(color.rgb, vec3(0.299, 0.587, 0.114)); - color.rgb = mix(vec3(luminance), color.rgb, u_Saturation); - color.rgb = clamp(color.rgb, 0.0, 1.0); - - imageStore(u_OutputTexture, pixelCoord, color); -} |
