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-rw-r--r--docs/physics.md6
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/physics.md b/docs/physics.md
index d484cb0..98807e1 100644
--- a/docs/physics.md
+++ b/docs/physics.md
@@ -6,8 +6,8 @@ of that trace, in roughly the order the shader applies it, with references to th
code in [`assets/shaders/geodesic.slang`](../assets/shaders/geodesic.slang) —
symbol names below (`InitRay`, `GeodesicRHS`, `DiskEmission`) all live in that file.
-For the software side — how the shader gets fed, the render backends, the tabs
-and the export path — see [`architecture.md`](architecture.md).
+For the software side — how the shader gets fed, the render backends, the docking
+UI and the export path — see [`architecture.md`](architecture.md).
## Contents
@@ -366,4 +366,4 @@ rendered off-screen and written to PFM or CSV.
---
See also [`architecture.md`](architecture.md) for how the renderer is built, from
-the portable GPU layer up through the tabs and the export pipeline.
+the portable GPU layer up through the panels and the export pipeline.