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path: root/src/States/SimulationState.cpp
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Diffstat (limited to 'src/States/SimulationState.cpp')
-rw-r--r--src/States/SimulationState.cpp110
1 files changed, 61 insertions, 49 deletions
diff --git a/src/States/SimulationState.cpp b/src/States/SimulationState.cpp
index b4ed204..fa3c4f5 100644
--- a/src/States/SimulationState.cpp
+++ b/src/States/SimulationState.cpp
@@ -15,15 +15,16 @@ namespace Donut
DONUT_INFO("Entering Simulation State");
const auto& settings = SettingsManager::GetSettingsConst();
+ auto& engine = Application::Get().GetEngine();
- m_Engine.SetTargetFPS(settings.simulation.targetFPS);
- m_Engine.SetComputeHeight(settings.simulation.computeHeight);
- m_Engine.SetMaxStepsMoving(settings.simulation.maxStepsMoving);
- m_Engine.SetMaxStepsStatic(settings.simulation.maxStepsStatic);
- m_Engine.SetEarlyExitDistance(settings.simulation.earlyExitDistance);
- m_Engine.GetGravity() = settings.simulation.gravityEnabled;
+ engine.SetTargetFPS(settings.simulation.targetFPS);
+ engine.SetComputeHeight(settings.simulation.computeHeight);
+ engine.SetMaxStepsMoving(settings.simulation.maxStepsMoving);
+ engine.SetMaxStepsStatic(settings.simulation.maxStepsStatic);
+ engine.SetEarlyExitDistance(settings.simulation.earlyExitDistance);
+ engine.GetGravity() = settings.simulation.gravityEnabled;
- m_Engine.UpdateComputeDimensions();
+ engine.UpdateComputeDimensions();
m_Initialized = true;
}
@@ -34,38 +35,42 @@ namespace Donut
void SimulationState::OnUpdate(float deltaTime)
{
- m_Engine.UpdatePerformance(deltaTime);
- m_Engine.UpdateWindowDimensions();
- m_Engine.UpdatePhysics(deltaTime);
+ auto& engine = Application::Get().GetEngine();
+ engine.UpdatePerformance(deltaTime);
+ engine.UpdateWindowDimensions();
+ engine.UpdatePhysics(deltaTime);
- if (m_Engine.GetCamera().IsDragging())
+ if (engine.GetCamera().IsDragging())
{
GLFWwindow* window = static_cast<GLFWwindow*>(Application::Get().GetWindow().GetNativeWindow());
double xpos, ypos;
glfwGetCursorPos(window, &xpos, &ypos);
- m_Engine.GetCamera().ProcessOrbitalMouseMove(xpos, ypos);
+ engine.GetCamera().ProcessOrbitalMouseMove(xpos, ypos);
}
}
void SimulationState::OnRender()
{
+ auto& engine = Application::Get().GetEngine();
RenderCommand::SetClearColor(glm::vec4(0.0f, 0.0f, 0.0f, 1.0f));
RenderCommand::Clear();
- RenderCommand::SetViewport(0, 0, m_Engine.GetWidth(), m_Engine.GetHeight());
+ RenderCommand::SetViewport(0, 0, static_cast<uint32_t>(engine.GetWidth()), static_cast<uint32_t>(engine.GetHeight()));
- m_Engine.DispatchCompute(m_Engine.GetCamera());
- m_Engine.DrawFullScreenQuad();
+ engine.DispatchCompute(engine.GetCamera());
+ engine.DrawFullScreenQuad();
}
void SimulationState::OnEvent(Event& event)
{
+ auto& engine = Application::Get().GetEngine();
+
if (event.GetEventType() == EventType::MouseButtonPressed)
{
MouseButtonPressedEvent& e = (MouseButtonPressedEvent&)event;
int button = e.GetMouseButton();
GLFWwindow* window = static_cast<GLFWwindow*>(Application::Get().GetWindow().GetNativeWindow());
- Camera& camera = m_Engine.GetCamera();
+ Camera& camera = engine.GetCamera();
double lastX = camera.GetLastX();
double lastY = camera.GetLastY();
glfwGetCursorPos(window, &lastX, &lastY);
@@ -76,13 +81,13 @@ namespace Donut
{
MouseButtonReleasedEvent& e = (MouseButtonReleasedEvent&)event;
int button = e.GetMouseButton();
- m_Engine.GetCamera().ProcessOrbitalMouseButton(button, GLFW_RELEASE, 0);
+ engine.GetCamera().ProcessOrbitalMouseButton(button, GLFW_RELEASE, 0);
}
if (event.GetEventType() == EventType::MouseScrolled)
{
MouseScrolledEvent& e = (MouseScrolledEvent&)event;
- m_Engine.GetCamera().ProcessOrbitalScroll(e.GetXOffset(), e.GetYOffset());
+ engine.GetCamera().ProcessOrbitalScroll(e.GetXOffset(), e.GetYOffset());
}
if (event.GetEventType() == EventType::KeyPressed)
@@ -90,14 +95,16 @@ namespace Donut
KeyPressedEvent& e = (KeyPressedEvent&)event;
if (e.GetKeyCode() == GLFW_KEY_G)
{
- m_Engine.GetGravity() = !m_Engine.GetGravity();
- DONUT_INFO("Gravity turned {}", m_Engine.GetGravity() ? "ON" : "OFF");
+ engine.GetGravity() = !engine.GetGravity();
+ DONUT_INFO("Gravity turned {}", engine.GetGravity() ? "ON" : "OFF");
}
}
}
void SimulationState::OnImUIRender()
{
+ auto& engine = Application::Get().GetEngine();
+
ImGui::SetNextWindowSize(ImVec2(400, 600), ImGuiCond_FirstUseEver);
ImGui::SetNextWindowPos(ImVec2(ImGui::GetIO().DisplaySize.x - 420, 20), ImGuiCond_FirstUseEver);
@@ -111,12 +118,12 @@ namespace Donut
if (ImGui::Button("Save Settings"))
{
SimulationSettings settings = SettingsManager::GetSettingsConst().simulation;
- settings.targetFPS = m_Engine.GetTargetFPS();
- settings.computeHeight = m_Engine.GetComputeHeight();
- settings.maxStepsMoving = m_Engine.GetMaxStepsMoving();
- settings.maxStepsStatic = m_Engine.GetMaxStepsStatic();
- settings.earlyExitDistance = m_Engine.GetEarlyExitDistance();
- settings.gravityEnabled = m_Engine.GetGravity();
+ settings.targetFPS = engine.GetTargetFPS();
+ settings.computeHeight = engine.GetComputeHeight();
+ settings.maxStepsMoving = engine.GetMaxStepsMoving();
+ settings.maxStepsStatic = engine.GetMaxStepsStatic();
+ settings.earlyExitDistance = engine.GetEarlyExitDistance();
+ settings.gravityEnabled = engine.GetGravity();
SettingsManager::SetSimulationSettings(settings);
DONUT_INFO("Simulation settings saved manually");
}
@@ -128,12 +135,12 @@ namespace Donut
ImGui::Text("FPS: %.1f", ImGui::GetIO().Framerate);
ImGui::Text("Frame Time: %.3f ms", 1000.0f / ImGui::GetIO().Framerate);
- ImGui::Text("Engine FPS: %.1f", m_Engine.GetCurrentFPS());
+ ImGui::Text("Engine FPS: %.1f", engine.GetCurrentFPS());
- int targetFPS = m_Engine.GetTargetFPS();
+ int targetFPS = engine.GetTargetFPS();
if (ImGui::SliderInt("Target FPS", &targetFPS, 30, 120))
{
- m_Engine.SetTargetFPS(targetFPS);
+ engine.SetTargetFPS(targetFPS);
SimulationSettings settings = SettingsManager::GetSettingsConst().simulation;
settings.targetFPS = targetFPS;
SettingsManager::SetSimulationSettings(settings);
@@ -144,47 +151,52 @@ namespace Donut
ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Simulation Info");
ImGui::Separator();
- ImGui::Text("Resolution: %dx%d", m_Engine.GetWidth(), m_Engine.GetHeight());
- ImGui::Text("Compute Resolution: %dx%d", m_Engine.GetComputeWidth(), m_Engine.GetComputeHeight());
- ImGui::Text("Objects: %zu", m_Engine.GetObjects().size());
+ ImGui::Text("Resolution: %dx%d", engine.GetWidth(), engine.GetHeight());
+ ImGui::Text("Compute Resolution: %dx%d", engine.GetComputeWidth(), engine.GetComputeHeight());
+ ImGui::Text("Objects: %zu", engine.GetObjects().size());
+
+ if (ImGui::Button("Print Object Info"))
+ {
+ engine.PrintObjectInfo();
+ }
- int computeHeight = m_Engine.GetComputeHeight();
+ int computeHeight = engine.GetComputeHeight();
if (ImGui::SliderInt("Compute Height", &computeHeight, 64, 2048))
{
- m_Engine.SetComputeHeight(computeHeight);
- m_Engine.UpdateComputeDimensions();
+ engine.SetComputeHeight(computeHeight);
+ engine.UpdateComputeDimensions();
SimulationSettings settings = SettingsManager::GetSettingsConst().simulation;
settings.computeHeight = computeHeight;
SettingsManager::SetSimulationSettings(settings);
}
- ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "Compute Width: %d (auto-calculated)", m_Engine.GetComputeWidth());
+ ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "Compute Width: %d (auto-calculated)", engine.GetComputeWidth());
ImGui::Spacing();
ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Quality Settings");
ImGui::Separator();
- int maxStepsMoving = m_Engine.GetMaxStepsMoving();
+ int maxStepsMoving = engine.GetMaxStepsMoving();
if (ImGui::SliderInt("Max Steps (Moving)", &maxStepsMoving, 1000, 60000))
{
- m_Engine.SetMaxStepsMoving(maxStepsMoving);
+ engine.SetMaxStepsMoving(maxStepsMoving);
SimulationSettings settings = SettingsManager::GetSettingsConst().simulation;
settings.maxStepsMoving = maxStepsMoving;
SettingsManager::SetSimulationSettings(settings);
}
- int maxStepsStatic = m_Engine.GetMaxStepsStatic();
+ int maxStepsStatic = engine.GetMaxStepsStatic();
if (ImGui::SliderInt("Max Steps (Static)", &maxStepsStatic, 1000, 30000))
{
- m_Engine.SetMaxStepsStatic(maxStepsStatic);
+ engine.SetMaxStepsStatic(maxStepsStatic);
SimulationSettings settings = SettingsManager::GetSettingsConst().simulation;
settings.maxStepsStatic = maxStepsStatic;
SettingsManager::SetSimulationSettings(settings);
}
- float earlyExitDistance = m_Engine.GetEarlyExitDistance();
+ float earlyExitDistance = engine.GetEarlyExitDistance();
if (ImGui::SliderFloat("Early Exit Distance", &earlyExitDistance, 1e11f, 1e13f, "%.2e"))
{
- m_Engine.SetEarlyExitDistance(earlyExitDistance);
+ engine.SetEarlyExitDistance(earlyExitDistance);
SimulationSettings settings = SettingsManager::GetSettingsConst().simulation;
settings.earlyExitDistance = earlyExitDistance;
SettingsManager::SetSimulationSettings(settings);
@@ -195,7 +207,7 @@ namespace Donut
ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Physics");
ImGui::Separator();
- bool& gravity = m_Engine.GetGravity();
+ bool& gravity = engine.GetGravity();
if (ImGui::Checkbox("Gravity Enabled", &gravity))
{
SimulationSettings settings = SettingsManager::GetSettingsConst().simulation;
@@ -209,12 +221,12 @@ namespace Donut
ImGui::Separator();
ImGui::Text("Position: (%.2e, %.2e, %.2e)",
- m_Engine.GetCamera().GetOrbitalPosition().x,
- m_Engine.GetCamera().GetOrbitalPosition().y,
- m_Engine.GetCamera().GetOrbitalPosition().z);
- ImGui::Text("Radius: %.2e", m_Engine.GetCamera().GetOrbitalRadius());
- ImGui::Text("Azimuth: %.2f", m_Engine.GetCamera().GetAzimuth());
- ImGui::Text("Elevation: %.2f", m_Engine.GetCamera().GetElevation());
+ engine.GetCamera().GetOrbitalPosition().x,
+ engine.GetCamera().GetOrbitalPosition().y,
+ engine.GetCamera().GetOrbitalPosition().z);
+ ImGui::Text("Radius: %.2e", engine.GetCamera().GetOrbitalRadius());
+ ImGui::Text("Azimuth: %.2f", engine.GetCamera().GetAzimuth());
+ ImGui::Text("Elevation: %.2f", engine.GetCamera().GetElevation());
ImGui::Spacing();