diff options
Diffstat (limited to 'src/core/settings_manager.h')
| -rw-r--r-- | src/core/settings_manager.h | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/src/core/settings_manager.h b/src/core/settings_manager.h new file mode 100644 index 0000000..95826c7 --- /dev/null +++ b/src/core/settings_manager.h @@ -0,0 +1,82 @@ +#pragma once + +#include <string> +#include <toml.hpp> + +namespace Donut +{ + struct SimulationSettings + { + int target_fps = 60; + int compute_height = 512; + int max_steps_moving = 30000; + int max_steps_static = 15000; + float early_exit_distance = 5e12f; + bool gravity_enabled = true; + float disk_thickness = 0.1f; + float disk_density = 0.1f; + float rotation_speed = 1.0f; + float blur_strength = 2.0f; + float glow_intensity = 0.1f; + }; + + struct GraphicsSettings + { + std::string render_api = "OpenGL"; + bool v_sync_enabled = true; + bool show_fps = true; + bool show_performance_metrics = true; + bool show_debug_info = false; + bool enable_anti_aliasing = true; + std::string selected_theme = "Dark"; + }; + + struct Settings + { + SimulationSettings simulation; + GraphicsSettings graphics; + }; + + class SettingsManager + { + public: + static auto initialize() -> void; + static auto shutdown() -> void; + + static auto load_settings() -> void; + static auto save_settings() -> void; + + static auto get_settings() -> Settings& { return s_settings; } + static auto get_settings_const() -> const Settings& { return s_settings; } + + static auto set_simulation_settings(const SimulationSettings& settings) -> void; + static auto set_graphics_settings(const GraphicsSettings& settings) -> void; + + static auto get_target_fps() -> int { return s_settings.simulation.target_fps; } + static auto get_compute_height() -> int { return s_settings.simulation.compute_height; } + static auto get_max_steps_moving() -> int { return s_settings.simulation.max_steps_moving; } + static auto get_max_steps_static() -> int { return s_settings.simulation.max_steps_static; } + static auto get_early_exit_distance() -> float { return s_settings.simulation.early_exit_distance; } + static auto get_gravity_enabled() -> bool { return s_settings.simulation.gravity_enabled; } + static auto get_disk_thickness() -> float { return s_settings.simulation.disk_thickness; } + static auto get_disk_density() -> float { return s_settings.simulation.disk_density; } + static auto get_rotation_speed() -> float { return s_settings.simulation.rotation_speed; } + static auto get_blur_strength() -> float { return s_settings.simulation.blur_strength; } + static auto get_glow_intensity() -> float { return s_settings.simulation.glow_intensity; } + static auto get_render_api() -> std::string { return s_settings.graphics.render_api; } + static auto get_v_sync_enabled() -> bool { return s_settings.graphics.v_sync_enabled; } + static auto get_show_fps() -> bool { return s_settings.graphics.show_fps; } + static auto get_show_performance_metrics() -> bool { return s_settings.graphics.show_performance_metrics; } + static auto get_show_debug_info() -> bool { return s_settings.graphics.show_debug_info; } + static auto get_enable_anti_aliasing() -> bool { return s_settings.graphics.enable_anti_aliasing; } + static auto get_selected_theme() -> std::string { return s_settings.graphics.selected_theme; } + + private: + static auto get_settings_file_path() -> std::string; + static auto load_default_settings() -> void; + + private: + static Settings s_settings; + static bool s_initialized; + }; +} |
