diff options
Diffstat (limited to 'src/platform/opengl/opengl_renderer_api.h')
| -rw-r--r-- | src/platform/opengl/opengl_renderer_api.h | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/src/platform/opengl/opengl_renderer_api.h b/src/platform/opengl/opengl_renderer_api.h new file mode 100644 index 0000000..02f18ab --- /dev/null +++ b/src/platform/opengl/opengl_renderer_api.h @@ -0,0 +1,44 @@ +#pragma once + +#include "core/memory.h" +#include "core/log.h" + +#include "rendering/renderer.h" + +#include <glad/glad.h> + +namespace Donut +{ + class OpenGLRendererAPI + : public RendererAPI + { + public: + virtual auto init() -> void override; + virtual void set_viewport(uint32_t x, uint32_t y, + uint32_t width, uint32_t height) override; + virtual auto set_clear_color(const glm::vec4& color) -> void override; + virtual auto clear() -> void override; + virtual auto enable_depth_test() -> void override; + virtual auto disable_depth_test() -> void override; + virtual auto set_face_culling(bool enabled) -> void override; + virtual auto enable_blending() -> void override; + virtual auto disable_blending() -> void override; + + virtual void draw_indexed(const Ref<VertexArray>& vertex_array, + uint32_t index_count = 0) override; + + virtual void draw_arrays(uint32_t vertex_count, + uint32_t first = 0) override; + virtual void draw_lines(const Ref<VertexArray>& vertex_array, + uint32_t index_count = 0) override; + virtual void bind_texture(uint32_t texture_id, + uint32_t slot = 0) override; + virtual void bind_image_texture(uint32_t texture_id, + uint32_t slot = 0, + bool read_only = false) override; + virtual void read_pixels(uint32_t x, uint32_t y, + uint32_t width, uint32_t height, + uint32_t format, uint32_t type, + void* pixels) override; + }; +}; |
