diff options
Diffstat (limited to 'src/platform/opengl/opengl_shader.h')
| -rw-r--r-- | src/platform/opengl/opengl_shader.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/platform/opengl/opengl_shader.h b/src/platform/opengl/opengl_shader.h index e87c839..1a79461 100644 --- a/src/platform/opengl/opengl_shader.h +++ b/src/platform/opengl/opengl_shader.h @@ -12,6 +12,7 @@ namespace Donut public: OpenGLShader(const std::string& filepath); OpenGLShader(const std::string& name, const std::string& vertex_src, const std::string& fragment_src); + OpenGLShader(const std::string& name, const std::string& compute_src); virtual ~OpenGLShader(); virtual void bind() const override; @@ -20,10 +21,15 @@ namespace Donut virtual void set_int(const std::string& name, int value) override; virtual void set_int_array(const std::string& name, int* values, uint32_t count) override; virtual void set_float(const std::string& name, float value) override; + virtual void set_float2(const std::string& name, const glm::vec2& value) override; virtual void set_float3(const std::string& name, const glm::vec3& value) override; virtual void set_float4(const std::string& name, const glm::vec4& value) override; virtual void set_mat4(const std::string& name, const glm::mat4& value) override; + virtual void dispatch(uint32_t x, uint32_t y = 1, uint32_t z = 1) override; + virtual void dispatch_indirect(uint32_t offset = 0) override; + virtual void memory_barrier(uint32_t barriers) override; + virtual const std::string& get_name() const override { return m_name; } void upload_uniform_int(const std::string& name, int value); |
