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Diffstat (limited to 'src/platform/vulkan/vulkan_common.h')
-rw-r--r--src/platform/vulkan/vulkan_common.h25
1 files changed, 13 insertions, 12 deletions
diff --git a/src/platform/vulkan/vulkan_common.h b/src/platform/vulkan/vulkan_common.h
index 8f02f17..cb86d69 100644
--- a/src/platform/vulkan/vulkan_common.h
+++ b/src/platform/vulkan/vulkan_common.h
@@ -1,10 +1,10 @@
#pragma once
-// Shared internals of the Vulkan RHI backend: the enum-mapping helpers, the
+// shared internals of the Vulkan RHI backend: the enum-mapping helpers, the
// opaque resource classes (Buffer/Texture/RenderTarget/Pipeline/CommandList), and
-// the VulkanDevice declaration. The implementation is split across vulkan_device
+// the VulkanDevice declaration. the implementation is split across vulkan_device
// (lifecycle + frame loop), vulkan_swapchain (instance/device/swapchain/passes),
-// vulkan_resources (buffer/texture/target/pipeline) and vulkan_cubemap. This
+// vulkan_resources (buffer/texture/target/pipeline) and vulkan_cubemap. this
// header is private to platform/vulkan/ — nothing outside includes it.
#include "vulkan_device.h" // rendering/rhi.h (base classes + factory decls)
@@ -63,7 +63,7 @@ namespace Donut::RHI
inline auto vk_cull(CullMode c) -> VkCullModeFlags
{ return c == CullMode::None ? VK_CULL_MODE_NONE : c == CullMode::Back ? VK_CULL_MODE_BACK_BIT : VK_CULL_MODE_FRONT_BIT; }
- // Buffer: host-visible + coherent, persistently mapped.
+ // buffer: host-visible + coherent, persistently mapped.
class VkBufferR : public Buffer
{
public:
@@ -81,7 +81,7 @@ namespace Donut::RHI
VkDevice m_device; VkBuffer m_buf; VkDeviceMemory m_mem; void* m_mapped; size_t m_size;
};
- // Texture: sampled image (2D or cube). Owns its handles unless it is a borrowed
+ // texture: sampled image (2D or cube). owns its handles unless it is a borrowed
// wrapper around a render-target view.
class VkTextureR : public Texture
{
@@ -138,7 +138,7 @@ namespace Donut::RHI
VkTextureR m_color; // borrowed wrapper (view+sampler) for sampling
};
- // Pipeline: the graphics pipeline + its (set-0) descriptor layout.
+ // pipeline: the graphics pipeline + its (set-0) descriptor layout.
class VkPipelineR : public Pipeline
{
public:
@@ -155,8 +155,9 @@ namespace Donut::RHI
std::vector<ResourceSlot> m_resources;
};
- // CommandList: records into the frame's command buffer. Per-draw descriptor
- // sets are allocated from a per-frame pool (no push-descriptor extension).
+ // CommandList: records into the frame's command buffer. MoltenVK has no
+ // push-descriptor extension, so we just grab a fresh descriptor set per draw
+ // from a per-frame pool. kinda wasteful, but it works and that's what counts.
class VkCommandListR : public CommandList
{
public:
@@ -219,7 +220,7 @@ namespace Donut::RHI
auto draw_indexed(uint32_t index_count) -> void override
{ flush_descriptors(); vkCmdDrawIndexed(m_cmd, index_count, 1, 0, 0, 0); }
- // Allocate + write + bind a descriptor set for the current pipeline's
+ // allocate + write + bind a descriptor set for the current pipeline's
// declared resources, using whatever was bound since bind_pipeline.
auto flush_descriptors() -> void
{
@@ -246,7 +247,7 @@ namespace Donut::RHI
vkCmdBindDescriptorSets(m_cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipe->m_layout, 0, 1, &set, 0, nullptr);
}
- // Set by the device at begin_frame:
+ // set by the device at begin_frame:
VkDevice m_device = VK_NULL_HANDLE;
VkCommandBuffer m_cmd = VK_NULL_HANDLE;
VkRenderPass m_swapchain_rp = VK_NULL_HANDLE;
@@ -259,7 +260,7 @@ namespace Donut::RHI
VkDescriptorImageInfo m_img_info[MAX_BINDINGS]{};
};
- // The backend device. Its methods are defined across vulkan_device.cpp,
+ // the backend device. its methods are defined across vulkan_device.cpp,
// vulkan_swapchain.cpp, vulkan_resources.cpp and vulkan_cubemap.cpp.
class VulkanDevice : public Device
{
@@ -298,7 +299,7 @@ namespace Donut::RHI
auto pick_physical_and_device() -> bool;
auto create_swapchain() -> bool;
auto create_image_views() -> bool;
- // Render passes are format-driven and cached: a pipeline/target's
+ // render passes are format-driven and cached: a pipeline/target's
// attachment signature (colour + optional depth, present vs sampled)
// maps to one pass. `present` = presented swapchain image.
auto get_render_pass(VkFormat color, VkFormat depth, bool present) -> VkRenderPass;