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-rw-r--r--src/platform/vulkan/vulkan_renderer.cpp38
-rw-r--r--src/platform/vulkan/vulkan_renderer.h9
2 files changed, 47 insertions, 0 deletions
diff --git a/src/platform/vulkan/vulkan_renderer.cpp b/src/platform/vulkan/vulkan_renderer.cpp
index 95a546b..104bb62 100644
--- a/src/platform/vulkan/vulkan_renderer.cpp
+++ b/src/platform/vulkan/vulkan_renderer.cpp
@@ -99,6 +99,7 @@ namespace Donut
bool left_was_down = false;
VkImage cube_image = VK_NULL_HANDLE; VkDeviceMemory cube_mem = VK_NULL_HANDLE;
VkImageView cube_view = VK_NULL_HANDLE; VkSampler cube_sampler = VK_NULL_HANDLE;
+ std::string hdri_path; // path backing the current cubemap (UI display + no-op switch guard)
VkDescriptorSetLayout geo_set_layout = VK_NULL_HANDLE;
VkDescriptorPool geo_pool = VK_NULL_HANDLE;
VkDescriptorSet geo_set = VK_NULL_HANDLE;
@@ -132,6 +133,7 @@ namespace Donut
auto create_sync_objects() -> bool;
auto create_geodesic_resources() -> bool;
auto create_hdri_cubemap(const char* path) -> bool;
+ auto rebuild_hdri_cubemap(const char* path) -> void;
auto create_present_resources() -> bool;
auto process_input() -> void;
auto update_geodesic_uniforms() -> void;
@@ -601,6 +603,7 @@ namespace Donut
auto VulkanRenderer::Impl::create_hdri_cubemap(const char* path) -> bool
{
+ hdri_path = path;
const VkMemoryPropertyFlags host_vis = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
const uint32_t FACE = 1024;
const VkFormat cube_fmt = VK_FORMAT_R16G16B16A16_SFLOAT;
@@ -845,6 +848,28 @@ namespace Donut
return true;
}
+ // Runtime HDRI switch: drain the device, tear down the old cubemap, build the
+ // new one, and repoint the geodesic set's samplerCube (binding 4) at it.
+ auto VulkanRenderer::Impl::rebuild_hdri_cubemap(const char* path) -> void
+ {
+ vkDeviceWaitIdle(device);
+
+ if (cube_sampler) vkDestroySampler(device, cube_sampler, nullptr);
+ if (cube_view) vkDestroyImageView(device, cube_view, nullptr);
+ if (cube_image) vkDestroyImage(device, cube_image, nullptr);
+ if (cube_mem) vkFreeMemory(device, cube_mem, nullptr);
+ cube_sampler = VK_NULL_HANDLE; cube_view = VK_NULL_HANDLE;
+ cube_image = VK_NULL_HANDLE; cube_mem = VK_NULL_HANDLE;
+
+ create_hdri_cubemap(path);
+
+ VkDescriptorImageInfo cube_info{ cube_sampler, cube_view, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL };
+ VkWriteDescriptorSet write{ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET };
+ write.dstSet = geo_set; write.dstBinding = 4; write.descriptorCount = 1;
+ write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; write.pImageInfo = &cube_info;
+ vkUpdateDescriptorSets(device, 1, &write, 0, nullptr);
+ }
+
auto VulkanRenderer::Impl::create_present_resources() -> bool
{
VkSamplerCreateInfo smci{ VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO };
@@ -1138,6 +1163,19 @@ namespace Donut
m_impl->width = width; m_impl->height = height;
}
+ auto VulkanRenderer::set_hdri(const std::string& path) -> void
+ {
+ Impl& v = *m_impl;
+ if (v.device == VK_NULL_HANDLE || v.geo_set == VK_NULL_HANDLE) return;
+ if (v.hdri_path == path) return;
+ v.rebuild_hdri_cubemap(path.c_str());
+ }
+
+ auto VulkanRenderer::current_hdri() const -> const std::string&
+ {
+ return m_impl->hdri_path;
+ }
+
auto VulkanRenderer::draw_frame(const glm::vec4& clear_color, const std::function<void()>& build_ui) -> void
{
Impl& v = *m_impl;
diff --git a/src/platform/vulkan/vulkan_renderer.h b/src/platform/vulkan/vulkan_renderer.h
index 97a4e38..68a1602 100644
--- a/src/platform/vulkan/vulkan_renderer.h
+++ b/src/platform/vulkan/vulkan_renderer.h
@@ -2,6 +2,7 @@
#include <glm/glm.hpp>
#include <functional>
+#include <string>
// Live-window Vulkan backend: owns the instance, surface, device, swapchain,
// render pass, framebuffers and per-frame synchronization, and drives the
@@ -33,6 +34,14 @@ namespace Donut
auto on_resize(int width, int height) -> void;
+ // Rebuilds the starfield environment cubemap from another equirect .hdr
+ // at runtime (device-idle teardown + rebuild + descriptor rewrite).
+ // No-op if path is already the active HDRI.
+ auto set_hdri(const std::string& path) -> void;
+
+ // Filesystem path of the HDRI currently backing the cubemap.
+ auto current_hdri() const -> const std::string&;
+
private:
struct Impl;
Impl* m_impl = nullptr;