diff options
Diffstat (limited to 'src/rendering/black_hole_renderer.h')
| -rw-r--r-- | src/rendering/black_hole_renderer.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/rendering/black_hole_renderer.h b/src/rendering/black_hole_renderer.h index c2cb2af..17c4254 100644 --- a/src/rendering/black_hole_renderer.h +++ b/src/rendering/black_hole_renderer.h @@ -7,10 +7,10 @@ namespace Donut { - // The black-hole view, written ONCE against the RHI. Each frame it ray-traces + // the black-hole view, written ONCE against the RHI. each frame it ray-traces // the geodesic shader into an off-screen target (progressive resolution: a // small target while the camera moves, a larger one once it settles) and then - // upscales that target onto the swapchain. The Application owns the camera and + // upscales that target onto the swapchain. the Application owns the camera and // the HDRI cubemap and passes them in. struct GeodesicView { @@ -29,19 +29,19 @@ namespace Donut auto init(RHI::Device& device) -> bool; - // Off-screen geodesic pass (opens/closes its own render pass). Call before + // off-screen geodesic pass (opens/closes its own render pass). call before // the swapchain pass; `cubemap` is the shared HDRI environment. `objects` // are the Scene's spheres — ray-traced as lensed spheres around the hole - // (1 scene unit = 1 Schwarzschild radius). Grid units == r_s. + // (1 scene unit = 1 Schwarzschild radius). grid units == r_s. auto render_geodesic(RHI::CommandList& cmd, const GeodesicView& view, const BlackHoleParams& params, const std::vector<SceneObject>& objects, RHI::Texture* cubemap) -> void; - // Upscales the geodesic target onto the swapchain (call inside the open + // upscales the geodesic target onto the swapchain (call inside the open // swapchain render pass, before ImGui). auto blit(RHI::CommandList& cmd, int fb_width, int fb_height) -> void; - // Renders one channel (0 colour, 1 redshift g, 2 emission T, 3 impact + // renders one channel (0 colour, 1 redshift g, 2 emission T, 3 impact // parameter) into an arbitrary RGBA8 target — for high-res export. auto render_export(RHI::CommandList& cmd, RHI::RenderTarget* target, const GeodesicView& view, const BlackHoleParams& params, |
