aboutsummaryrefslogtreecommitdiff
path: root/src/rendering/scene_renderer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/rendering/scene_renderer.cpp')
-rw-r--r--src/rendering/scene_renderer.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/rendering/scene_renderer.cpp b/src/rendering/scene_renderer.cpp
index 50b666d..bec609c 100644
--- a/src/rendering/scene_renderer.cpp
+++ b/src/rendering/scene_renderer.cpp
@@ -70,7 +70,7 @@ namespace Donut
PipelineDesc d;
d.shader = "grid";
d.vertex_layout = { sizeof(glm::vec3), { { 0, 3, 0 } } };
- d.resources = { { ResourceKind::UniformBuffer, 0, "GridU" } };
+ d.resources = { { ResourceKind::UniformBuffer, 0, "Grid" } };
d.topology = Topology::Lines;
d.blend = BlendMode::AlphaBlend;
d.depth_test = true; d.depth_write = false; d.depth_op = CompareOp::LessEqual;
@@ -107,7 +107,7 @@ namespace Donut
PipelineDesc d;
d.shader = "sphere";
d.vertex_layout = { 6 * sizeof(float), { { 0, 3, 0 }, { 1, 3, 3 * sizeof(float) } } };
- d.resources = { { ResourceKind::UniformBuffer, 0, "SphereU" },
+ d.resources = { { ResourceKind::UniformBuffer, 0, "Sphere" },
{ ResourceKind::Texture, 1, "u_HDRIEnvironment" } };
d.topology = Topology::Triangles;
d.depth_test = true; d.depth_write = true; d.depth_op = CompareOp::Less;
@@ -132,7 +132,7 @@ namespace Donut
PipelineDesc d;
d.shader = "skybox";
d.vertex_layout = { 3 * sizeof(float), { { 0, 3, 0 } } };
- d.resources = { { ResourceKind::UniformBuffer, 0, "SkyboxU" },
+ d.resources = { { ResourceKind::UniformBuffer, 0, "Skybox" },
{ ResourceKind::Texture, 1, "u_Skybox" } };
d.topology = Topology::Triangles;
d.depth_test = false; d.depth_write = false;