diff options
Diffstat (limited to 'src/states/simulation_state.cpp')
| -rw-r--r-- | src/states/simulation_state.cpp | 110 |
1 files changed, 61 insertions, 49 deletions
diff --git a/src/states/simulation_state.cpp b/src/states/simulation_state.cpp index e71d498..6964852 100644 --- a/src/states/simulation_state.cpp +++ b/src/states/simulation_state.cpp @@ -15,15 +15,16 @@ namespace Donut DONUT_INFO("Entering Simulation State"); const auto& settings = SettingsManager::get_settings_const(); + auto& engine = Application::get().get_engine(); - m_engine.set_target_fps(settings.simulation.target_fps); - m_engine.set_compute_height(settings.simulation.compute_height); - m_engine.set_max_steps_moving(settings.simulation.max_steps_moving); - m_engine.set_max_steps_static(settings.simulation.max_steps_static); - m_engine.set_early_exit_distance(settings.simulation.early_exit_distance); - m_engine.get_gravity() = settings.simulation.gravity_enabled; + engine.set_target_fps(settings.simulation.target_fps); + engine.set_compute_height(settings.simulation.compute_height); + engine.set_max_steps_moving(settings.simulation.max_steps_moving); + engine.set_max_steps_static(settings.simulation.max_steps_static); + engine.set_early_exit_distance(settings.simulation.early_exit_distance); + engine.get_gravity() = settings.simulation.gravity_enabled; - m_engine.update_compute_dimensions(); + engine.update_compute_dimensions(); m_initialized = true; } @@ -34,38 +35,42 @@ namespace Donut void SimulationState::on_update(float delta_time) { - m_engine.update_performance(delta_time); - m_engine.update_window_dimensions(); - m_engine.update_physics(delta_time); + auto& engine = Application::get().get_engine(); + engine.update_performance(delta_time); + engine.update_window_dimensions(); + engine.update_physics(delta_time); - if (m_engine.get_camera().is_dragging()) + if (engine.get_camera().is_dragging()) { GLFWwindow* window = static_cast<GLFWwindow*>(Application::get().get_window().get_native_window()); double xpos, ypos; glfwGetCursorPos(window, &xpos, &ypos); - m_engine.get_camera().process_orbital_mouse_move(xpos, ypos); + engine.get_camera().process_orbital_mouse_move(xpos, ypos); } } void SimulationState::on_render() { + auto& engine = Application::get().get_engine(); RenderCommand::set_clear_color(glm::vec4(0.0f, 0.0f, 0.0f, 1.0f)); RenderCommand::clear(); - RenderCommand::set_viewport(0, 0, m_engine.get_width(), m_engine.get_height()); + RenderCommand::set_viewport(0, 0, static_cast<uint32_t>(engine.get_width()), static_cast<uint32_t>(engine.get_height())); - m_engine.dispatch_compute(m_engine.get_camera()); - m_engine.draw_full_screen_quad(); + engine.dispatch_compute(engine.get_camera()); + engine.draw_full_screen_quad(); } void SimulationState::on_event(Event& event) { + auto& engine = Application::get().get_engine(); + if (event.get_event_type() == EventType::MouseButtonPressed) { MouseButtonPressedEvent& e = (MouseButtonPressedEvent&)event; int button = e.get_mouse_button(); GLFWwindow* window = static_cast<GLFWwindow*>(Application::get().get_window().get_native_window()); - Camera& camera = m_engine.get_camera(); + Camera& camera = engine.get_camera(); double last_x = camera.get_last_x(); double last_y = camera.get_last_y(); glfwGetCursorPos(window, &last_x, &last_y); @@ -76,13 +81,13 @@ namespace Donut { MouseButtonReleasedEvent& e = (MouseButtonReleasedEvent&)event; int button = e.get_mouse_button(); - m_engine.get_camera().process_orbital_mouse_button(button, GLFW_RELEASE, 0); + engine.get_camera().process_orbital_mouse_button(button, GLFW_RELEASE, 0); } if (event.get_event_type() == EventType::MouseScrolled) { MouseScrolledEvent& e = (MouseScrolledEvent&)event; - m_engine.get_camera().process_orbital_scroll(e.get_x_offset(), e.get_y_offset()); + engine.get_camera().process_orbital_scroll(e.get_x_offset(), e.get_y_offset()); } if (event.get_event_type() == EventType::KeyPressed) @@ -90,14 +95,16 @@ namespace Donut KeyPressedEvent& e = (KeyPressedEvent&)event; if (e.get_key_code() == GLFW_KEY_G) { - m_engine.get_gravity() = !m_engine.get_gravity(); - DONUT_INFO("Gravity turned {}", m_engine.get_gravity() ? "ON" : "OFF"); + engine.get_gravity() = !engine.get_gravity(); + DONUT_INFO("Gravity turned {}", engine.get_gravity() ? "ON" : "OFF"); } } } void SimulationState::on_im_ui_render() { + auto& engine = Application::get().get_engine(); + ImGui::SetNextWindowSize(ImVec2(400, 600), ImGuiCond_FirstUseEver); ImGui::SetNextWindowPos(ImVec2(ImGui::GetIO().DisplaySize.x - 420, 20), ImGuiCond_FirstUseEver); @@ -111,12 +118,12 @@ namespace Donut if (ImGui::Button("Save Settings")) { SimulationSettings settings = SettingsManager::get_settings_const().simulation; - settings.target_fps = m_engine.get_target_fps(); - settings.compute_height = m_engine.get_compute_height(); - settings.max_steps_moving = m_engine.get_max_steps_moving(); - settings.max_steps_static = m_engine.get_max_steps_static(); - settings.early_exit_distance = m_engine.get_early_exit_distance(); - settings.gravity_enabled = m_engine.get_gravity(); + settings.target_fps = engine.get_target_fps(); + settings.compute_height = engine.get_compute_height(); + settings.max_steps_moving = engine.get_max_steps_moving(); + settings.max_steps_static = engine.get_max_steps_static(); + settings.early_exit_distance = engine.get_early_exit_distance(); + settings.gravity_enabled = engine.get_gravity(); SettingsManager::set_simulation_settings(settings); DONUT_INFO("Simulation settings saved manually"); } @@ -128,12 +135,12 @@ namespace Donut ImGui::Text("FPS: %.1f", ImGui::GetIO().Framerate); ImGui::Text("Frame Time: %.3f ms", 1000.0f / ImGui::GetIO().Framerate); - ImGui::Text("Engine FPS: %.1f", m_engine.get_current_fps()); + ImGui::Text("Engine FPS: %.1f", engine.get_current_fps()); - int target_fps = m_engine.get_target_fps(); + int target_fps = engine.get_target_fps(); if (ImGui::SliderInt("Target FPS", &target_fps, 30, 120)) { - m_engine.set_target_fps(target_fps); + engine.set_target_fps(target_fps); SimulationSettings settings = SettingsManager::get_settings_const().simulation; settings.target_fps = target_fps; SettingsManager::set_simulation_settings(settings); @@ -144,47 +151,52 @@ namespace Donut ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Simulation Info"); ImGui::Separator(); - ImGui::Text("Resolution: %dx%d", m_engine.get_width(), m_engine.get_height()); - ImGui::Text("Compute Resolution: %dx%d", m_engine.get_compute_width(), m_engine.get_compute_height()); - ImGui::Text("Objects: %zu", m_engine.get_objects().size()); + ImGui::Text("Resolution: %dx%d", engine.get_width(), engine.get_height()); + ImGui::Text("Compute Resolution: %dx%d", engine.get_compute_width(), engine.get_compute_height()); + ImGui::Text("Objects: %zu", engine.get_objects().size()); + + if (ImGui::Button("Print Object Info")) + { + engine.print_object_info(); + } - int compute_height = m_engine.get_compute_height(); + int compute_height = engine.get_compute_height(); if (ImGui::SliderInt("Compute Height", &compute_height, 64, 2048)) { - m_engine.set_compute_height(compute_height); - m_engine.update_compute_dimensions(); + engine.set_compute_height(compute_height); + engine.update_compute_dimensions(); SimulationSettings settings = SettingsManager::get_settings_const().simulation; settings.compute_height = compute_height; SettingsManager::set_simulation_settings(settings); } - ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "Compute Width: %d (auto-calculated)", m_engine.get_compute_width()); + ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "Compute Width: %d (auto-calculated)", engine.get_compute_width()); ImGui::Spacing(); ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Quality Settings"); ImGui::Separator(); - int max_steps_moving = m_engine.get_max_steps_moving(); + int max_steps_moving = engine.get_max_steps_moving(); if (ImGui::SliderInt("Max Steps (Moving)", &max_steps_moving, 1000, 60000)) { - m_engine.set_max_steps_moving(max_steps_moving); + engine.set_max_steps_moving(max_steps_moving); SimulationSettings settings = SettingsManager::get_settings_const().simulation; settings.max_steps_moving = max_steps_moving; SettingsManager::set_simulation_settings(settings); } - int max_steps_static = m_engine.get_max_steps_static(); + int max_steps_static = engine.get_max_steps_static(); if (ImGui::SliderInt("Max Steps (Static)", &max_steps_static, 1000, 30000)) { - m_engine.set_max_steps_static(max_steps_static); + engine.set_max_steps_static(max_steps_static); SimulationSettings settings = SettingsManager::get_settings_const().simulation; settings.max_steps_static = max_steps_static; SettingsManager::set_simulation_settings(settings); } - float early_exit_distance = m_engine.get_early_exit_distance(); + float early_exit_distance = engine.get_early_exit_distance(); if (ImGui::SliderFloat("Early Exit Distance", &early_exit_distance, 1e11f, 1e13f, "%.2e")) { - m_engine.set_early_exit_distance(early_exit_distance); + engine.set_early_exit_distance(early_exit_distance); SimulationSettings settings = SettingsManager::get_settings_const().simulation; settings.early_exit_distance = early_exit_distance; SettingsManager::set_simulation_settings(settings); @@ -195,7 +207,7 @@ namespace Donut ImGui::TextColored(ImVec4(0.9f, 0.9f, 1.0f, 1.0f), "Physics"); ImGui::Separator(); - bool& gravity = m_engine.get_gravity(); + bool& gravity = engine.get_gravity(); if (ImGui::Checkbox("Gravity Enabled", &gravity)) { SimulationSettings settings = SettingsManager::get_settings_const().simulation; @@ -209,12 +221,12 @@ namespace Donut ImGui::Separator(); ImGui::Text("Position: (%.2e, %.2e, %.2e)", - m_engine.get_camera().get_orbital_position().x, - m_engine.get_camera().get_orbital_position().y, - m_engine.get_camera().get_orbital_position().z); - ImGui::Text("Radius: %.2e", m_engine.get_camera().get_orbital_radius()); - ImGui::Text("Azimuth: %.2f", m_engine.get_camera().get_azimuth()); - ImGui::Text("Elevation: %.2f", m_engine.get_camera().get_elevation()); + engine.get_camera().get_orbital_position().x, + engine.get_camera().get_orbital_position().y, + engine.get_camera().get_orbital_position().z); + ImGui::Text("Radius: %.2e", engine.get_camera().get_orbital_radius()); + ImGui::Text("Azimuth: %.2f", engine.get_camera().get_azimuth()); + ImGui::Text("Elevation: %.2f", engine.get_camera().get_elevation()); ImGui::Spacing(); 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