diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/core/application.cpp | 346 | ||||
| -rw-r--r-- | src/core/application.h | 41 | ||||
| -rw-r--r-- | src/core/hdri_manager.h | 2 | ||||
| -rw-r--r-- | src/ui/ui_layer.cpp | 267 | ||||
| -rw-r--r-- | src/ui/ui_layer.h | 23 | ||||
| -rw-r--r-- | src/ui/workspace.h | 24 |
6 files changed, 363 insertions, 340 deletions
diff --git a/src/core/application.cpp b/src/core/application.cpp index 8b411c3..f751d2f 100644 --- a/src/core/application.cpp +++ b/src/core/application.cpp @@ -2,18 +2,14 @@ #include "rendering/render_api.h" #include "settings_manager.h" -#include "hdri_manager.h" #include "platform/opengl/opengl_device.h" #include "platform/vulkan/vulkan_device.h" #include <GLFW/glfw3.h> #include <imgui.h> - -#include <glm/gtc/matrix_transform.hpp> +#include <glm/glm.hpp> #include <algorithm> -#include <cmath> -#include <numbers> namespace Donut { @@ -28,7 +24,6 @@ namespace Donut } Application::Application(const std::string& name, int width, int height) - : m_running(true), m_minimized(false) { s_instance = this; @@ -72,32 +67,10 @@ namespace Donut return; } - m_hdri_path = "assets/hdri/hdr_blue_nebulae_1.hdr"; - m_cubemap = m_device->create_cubemap_from_hdri(m_hdri_path); - - m_scene_renderer = create_scope<SceneRenderer>(); - m_scene_renderer->init(*m_device); - m_black_hole_renderer = create_scope<BlackHoleRenderer>(); - m_black_hole_renderer->init(*m_device); - - m_camera.set_camera_mode(CameraMode::Orbital); - m_camera.set_orbital_target(glm::vec3(0.0f)); - m_camera.set_orbital_radius(4e11); - m_camera.set_orbital_limits(2.2e11, 1.5e12); - m_camera.set_orbital_speed(0.01f); - m_camera.set_zoom_speed(3e10); - m_camera.set_azimuth(0.0f); - m_camera.set_elevation(1.25f); - - m_scene_camera.set_camera_mode(CameraMode::Orbital); - m_scene_camera.set_orbital_target(glm::vec3(0.0f)); - m_scene_camera.set_orbital_radius(15.0); - m_scene_camera.set_orbital_limits(2.0, 200.0); - m_scene_camera.set_orbital_speed(0.01f); - m_scene_camera.set_zoom_speed(2.0); - m_scene_camera.set_azimuth(0.0f); - m_scene_camera.set_elevation((float)std::numbers::pi / 3.0f); - m_scene_camera.update_orbital(); + m_scene = create_scope<Scene>(); + m_render_path = create_scope<RenderPath>(); + m_render_path->init(*m_device, m_scene->hdri_path); + m_ui = create_scope<UILayer>(); m_device->init_imgui(); ImGuiIO& io = ImGui::GetIO(); @@ -126,60 +99,19 @@ namespace Donut if (!cmd) return; m_device->imgui_new_frame(); - build_ui(); - process_input(); + View view = m_ui->draw(UIContext{ *m_scene, m_device->device_name() }); + update_input(view); + m_render_path->sync_hdri(m_scene->hdri_path); - const glm::vec4 clear(0.05f, 0.06f, 0.10f, 1.0f); int w = 0, h = 0; glfwGetFramebufferSize((GLFWwindow*)m_window->get_native_window(), &w, &h); - - if (m_scene_mode) - { - float aspect = (float)w / (float)std::max(h, 1); - m_scene_camera.set_projection(45.0f, aspect, 0.1f, 1000.0f); - CameraView cv; - cv.view = m_scene_camera.get_view_matrix(); - cv.projection = m_scene_camera.get_projection_matrix(); - cv.position = m_scene_camera.get_orbital_position(); - cv.fb_width = w; cv.fb_height = h; - - cmd->begin_render_pass(nullptr, clear); - m_scene_renderer->render(*cmd, cv, m_scene_objects, m_selected_object, m_cubemap.get()); - m_device->imgui_render(*cmd); - cmd->end_render_pass(); - } - else - { - GeodesicView gv; - glm::vec3 pos, fwd; - if (m_camera.get_camera_mode() == CameraMode::FPS) - { - pos = m_camera.get_position(); - fwd = m_camera.get_forward_direction(); - } - else - { - pos = m_camera.get_orbital_position(); - fwd = glm::normalize(m_camera.get_orbital_target() - pos); - } - glm::vec3 right = glm::normalize(glm::cross(fwd, glm::vec3(0, 1, 0))); - gv.position = pos; gv.right = right; gv.up = glm::cross(right, fwd); gv.forward = fwd; - gv.tan_half_fov = (float)tan(glm::radians(m_bh_params.fov_degrees * 0.5f)); - gv.aspect = (float)BlackHoleRenderer::GEO_HI_W / (float)BlackHoleRenderer::GEO_HI_H; - gv.moving = m_user_moving; - gv.time = (float)(glfwGetTime() - m_start_time); - - m_black_hole_renderer->render_geodesic(*cmd, gv, m_bh_params, m_cubemap.get()); - cmd->begin_render_pass(nullptr, clear); - m_black_hole_renderer->blit(*cmd, w, h); - m_device->imgui_render(*cmd); - cmd->end_render_pass(); - } + float time = (float)(glfwGetTime() - m_start_time); + m_render_path->render(*cmd, *m_scene, view, w, h, m_user_moving, time); m_device->end_frame(); } - auto Application::process_input() -> void + auto Application::update_input(View view) -> void { GLFWwindow* window = (GLFWwindow*)m_window->get_native_window(); bool over_ui = ImGui::GetCurrentContext() && ImGui::GetIO().WantCaptureMouse; @@ -192,11 +124,22 @@ namespace Donut glfwGetCursorPos(window, &mx, &my); bool left_down = glfwGetMouseButton(window, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS; - if (!m_scene_mode && m_camera.get_camera_mode() == CameraMode::FPS) + if (view == View::None) + { + m_left_was_down = left_down; + g_scroll_accum = 0.0; + m_user_moving = false; + return; + } + + const bool scene_view = view == View::Scene; + + if (!scene_view && m_scene->sim_camera.get_camera_mode() == CameraMode::FPS) { + Camera& cam = m_scene->sim_camera; if (left_down && !m_left_was_down) { m_fps_last_x = mx; m_fps_last_y = my; } if (left_down && !over_ui) - m_camera.on_mouse_move(float(mx - m_fps_last_x), float(m_fps_last_y - my)); + cam.on_mouse_move(float(mx - m_fps_last_x), float(m_fps_last_y - my)); m_fps_last_x = mx; m_fps_last_y = my; m_left_was_down = left_down; @@ -205,19 +148,19 @@ namespace Donut if (!over_kb && dt > 0.0f) { float mdt = dt * (glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS ? 4.0f : 1.0f); - if (glfwGetKey(window, GLFW_KEY_W) == GLFW_PRESS) { m_camera.move_forward(mdt); moved = true; } - if (glfwGetKey(window, GLFW_KEY_S) == GLFW_PRESS) { m_camera.move_backward(mdt); moved = true; } - if (glfwGetKey(window, GLFW_KEY_A) == GLFW_PRESS) { m_camera.move_left(mdt); moved = true; } - if (glfwGetKey(window, GLFW_KEY_D) == GLFW_PRESS) { m_camera.move_right(mdt); moved = true; } - if (glfwGetKey(window, GLFW_KEY_E) == GLFW_PRESS) { m_camera.move_up(mdt); moved = true; } - if (glfwGetKey(window, GLFW_KEY_Q) == GLFW_PRESS) { m_camera.move_down(mdt); moved = true; } + if (glfwGetKey(window, GLFW_KEY_W) == GLFW_PRESS) { cam.move_forward(mdt); moved = true; } + if (glfwGetKey(window, GLFW_KEY_S) == GLFW_PRESS) { cam.move_backward(mdt); moved = true; } + if (glfwGetKey(window, GLFW_KEY_A) == GLFW_PRESS) { cam.move_left(mdt); moved = true; } + if (glfwGetKey(window, GLFW_KEY_D) == GLFW_PRESS) { cam.move_right(mdt); moved = true; } + if (glfwGetKey(window, GLFW_KEY_E) == GLFW_PRESS) { cam.move_up(mdt); moved = true; } + if (glfwGetKey(window, GLFW_KEY_Q) == GLFW_PRESS) { cam.move_down(mdt); moved = true; } } g_scroll_accum = 0.0; m_user_moving = moved || (left_down && !over_ui); } else { - Camera& cam = m_scene_mode ? m_scene_camera : m_camera; + Camera& cam = scene_view ? m_scene->scene_camera : m_scene->sim_camera; if (left_down && !m_left_was_down && !over_ui) cam.process_orbital_mouse_button(GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS, 0); else if (!left_down && m_left_was_down) @@ -234,223 +177,6 @@ namespace Donut } } - auto Application::set_free_fly(bool enabled) -> void - { - const bool is_fps = m_camera.get_camera_mode() == CameraMode::FPS; - if (enabled == is_fps) return; - if (enabled) - { - glm::vec3 pos = m_camera.get_orbital_position(); - glm::vec3 fwd = glm::normalize(m_camera.get_orbital_target() - pos); - float pitch = glm::degrees(asin(glm::clamp(fwd.y, -1.0f, 1.0f))); - float yaw = glm::degrees(atan2(fwd.z, fwd.x)); - m_camera.set_camera_mode(CameraMode::FPS); - m_camera.set_movement_speed(2.0e10f); - m_camera.set_mouse_sensitivity(0.15f); - m_camera.set_position(pos); - m_camera.set_rotation(glm::vec3(pitch, yaw, 0.0f)); - } - else - { - m_camera.set_camera_mode(CameraMode::Orbital); - } - } - - auto Application::reset_camera() -> void - { - m_camera.set_camera_mode(CameraMode::Orbital); - m_camera.set_orbital_radius(4e11); - m_camera.set_azimuth(0.0f); - m_camera.set_elevation(1.25f); - } - - auto Application::set_hdri(const std::string& path) -> void - { - if (m_hdri_path == path || !m_device) return; - m_device->wait_idle(); - m_cubemap = m_device->create_cubemap_from_hdri(path); - m_hdri_path = path; - } - - static auto apply_donut_style() -> void - { - ImGuiStyle& s = ImGui::GetStyle(); - s.WindowRounding = 7.0f; s.ChildRounding = 5.0f; s.FrameRounding = 4.0f; - s.GrabRounding = 4.0f; s.PopupRounding = 4.0f; s.ScrollbarRounding = 5.0f; s.TabRounding = 4.0f; - s.WindowPadding = ImVec2(12, 12); s.FramePadding = ImVec2(9, 5); - s.ItemSpacing = ImVec2(9, 8); s.ItemInnerSpacing = ImVec2(7, 5); - s.WindowBorderSize = 0.0f; s.FrameBorderSize = 0.0f; s.WindowTitleAlign = ImVec2(0.02f, 0.5f); - - const ImVec4 amber = ImVec4(0.98f, 0.62f, 0.20f, 1.00f); - const ImVec4 amberHi = ImVec4(1.00f, 0.73f, 0.36f, 1.00f); - ImVec4* c = s.Colors; - c[ImGuiCol_WindowBg] = ImVec4(0.07f, 0.08f, 0.10f, 0.97f); - c[ImGuiCol_ChildBg] = ImVec4(0.10f, 0.11f, 0.13f, 0.55f); - c[ImGuiCol_PopupBg] = ImVec4(0.09f, 0.10f, 0.12f, 0.98f); - c[ImGuiCol_TitleBg] = ImVec4(0.09f, 0.10f, 0.12f, 1.00f); - c[ImGuiCol_TitleBgActive] = ImVec4(0.13f, 0.14f, 0.17f, 1.00f); - c[ImGuiCol_Text] = ImVec4(0.90f, 0.91f, 0.93f, 1.00f); - c[ImGuiCol_TextDisabled] = ImVec4(0.48f, 0.50f, 0.54f, 1.00f); - c[ImGuiCol_FrameBg] = ImVec4(0.16f, 0.17f, 0.20f, 1.00f); - c[ImGuiCol_FrameBgHovered] = ImVec4(0.22f, 0.24f, 0.28f, 1.00f); - c[ImGuiCol_FrameBgActive] = ImVec4(0.26f, 0.28f, 0.33f, 1.00f); - c[ImGuiCol_Header] = ImVec4(0.17f, 0.19f, 0.23f, 1.00f); - c[ImGuiCol_HeaderHovered] = ImVec4(0.24f, 0.27f, 0.32f, 1.00f); - c[ImGuiCol_HeaderActive] = ImVec4(0.28f, 0.31f, 0.37f, 1.00f); - c[ImGuiCol_Button] = ImVec4(0.20f, 0.22f, 0.26f, 1.00f); - c[ImGuiCol_ButtonHovered] = ImVec4(0.27f, 0.30f, 0.35f, 1.00f); - c[ImGuiCol_ButtonActive] = amber; - c[ImGuiCol_SliderGrab] = amber; - c[ImGuiCol_SliderGrabActive]= amberHi; - c[ImGuiCol_CheckMark] = amberHi; - c[ImGuiCol_Separator] = ImVec4(0.20f, 0.22f, 0.26f, 1.00f); - c[ImGuiCol_ScrollbarGrab] = ImVec4(0.24f, 0.26f, 0.30f, 1.00f); - } - - auto Application::build_ui() -> void - { - static bool styled = false; - if (!styled) { apply_donut_style(); styled = true; } - if (!m_device) return; - - ImGui::DockSpaceOverViewport(0, ImGui::GetMainViewport(), ImGuiDockNodeFlags_PassthruCentralNode); - - ImGui::SetNextWindowSize(ImVec2(340, 580), ImGuiCond_FirstUseEver); - ImGui::Begin("Donut \xc2\xb7 Black Hole"); - - ImGuiIO& io = ImGui::GetIO(); - ImGui::TextDisabled("%s", m_device->device_name().empty() ? "GPU" : m_device->device_name().c_str()); - ImGui::Text("%.0f FPS", io.Framerate); - ImGui::SameLine(); ImGui::TextDisabled("%.1f ms/frame", io.Framerate > 0 ? 1000.0f / io.Framerate : 0.0f); - ImGui::Spacing(); - - if (ImGui::CollapsingHeader("Renderer", ImGuiTreeNodeFlags_DefaultOpen)) - { - auto& s = SettingsManager::get_settings(); - const char* apis[] = { "OpenGL", "Vulkan" }; - int cur = (s.graphics.render_api == "Vulkan") ? 1 : 0; - if (ImGui::Combo("Graphics API", &cur, apis, 2)) - { - s.graphics.render_api = apis[cur]; - SettingsManager::save_settings(); - } - const char* running = (RendererAPI::get_api() == RendererAPI::API::Vulkan) ? "Vulkan" : "OpenGL"; - if (s.graphics.render_api != running) - ImGui::TextColored(ImVec4(0.98f, 0.62f, 0.20f, 1.0f), "Restart to apply (%s running)", running); - else - ImGui::TextDisabled("Active backend: %s", running); - } - - ImGui::Spacing(); - ImGui::TextDisabled("VIEW"); - if (ImGui::RadioButton("Black hole", !m_scene_mode)) m_scene_mode = false; - ImGui::SameLine(); - if (ImGui::RadioButton("Scene", m_scene_mode)) m_scene_mode = true; - ImGui::Separator(); - - if (m_scene_mode) - { - build_scene_ui(); - } - else - { - BlackHoleParams& bh = m_bh_params; - - if (ImGui::CollapsingHeader("Camera", ImGuiTreeNodeFlags_DefaultOpen)) - { - bool ff = m_camera.get_camera_mode() == CameraMode::FPS; - if (ImGui::RadioButton("Orbital", !ff)) set_free_fly(false); - ImGui::SameLine(); - if (ImGui::RadioButton("Free-fly", ff)) set_free_fly(true); - ImGui::SameLine(); - if (ImGui::Button("Reset view")) reset_camera(); - ImGui::SliderFloat("FOV", &bh.fov_degrees, 20.0f, 90.0f, "%.0f\xc2\xb0"); - ImGui::TextDisabled(ff ? "WASD move | Q/E down-up | Shift boost | drag look" - : "Drag to orbit | scroll to zoom"); - } - - if (ImGui::CollapsingHeader("Accretion disk", ImGuiTreeNodeFlags_DefaultOpen)) - { - ImGui::SliderFloat("Temperature", &bh.temperature, 2000.0f, 15000.0f, "%.0f K"); - ImGui::SliderFloat("Brightness", &bh.brightness, 0.0f, 3.0f, "%.2f"); - ImGui::SliderFloat("Inner radius", &bh.disk_inner_rs, 3.0f, 12.0f, "%.1f r_s"); - if (bh.disk_outer_rs < bh.disk_inner_rs + 0.5f) bh.disk_outer_rs = bh.disk_inner_rs + 0.5f; - ImGui::SliderFloat("Outer radius", &bh.disk_outer_rs, bh.disk_inner_rs + 0.5f, 25.0f, "%.1f r_s"); - ImGui::SliderFloat("Turbulence", &bh.turbulence, 0.0f, 2.0f, "%.2f"); - ImGui::TextDisabled("Inner edge is the ISCO (3 r_s). Novikov-Thorne profile."); - } - - if (ImGui::CollapsingHeader("Quality")) - { - ImGui::SliderInt("Integration steps", &bh.quality_steps, 2000, 15000); - ImGui::TextDisabled("Deeper lensing at higher cost. Settled frame is 4x supersampled."); - } - - if (ImGui::CollapsingHeader("Environment", ImGuiTreeNodeFlags_DefaultOpen)) - { - auto& hdri = HDRIManager::get(); - std::string preview = hdri.get_hdri_name(m_hdri_path); - if (ImGui::BeginCombo("Starfield", preview.c_str())) - { - for (const auto& path : hdri.get_available_hdri()) - { - bool selected = (path == m_hdri_path); - if (ImGui::Selectable(hdri.get_hdri_name(path).c_str(), selected)) - set_hdri(path); - if (selected) ImGui::SetItemDefaultFocus(); - } - ImGui::EndCombo(); - } - ImGui::TextDisabled("Switching rebuilds the cubemap (brief pause)."); - } - } - - ImGui::End(); - } - - auto Application::build_scene_ui() -> void - { - if (!ImGui::CollapsingHeader("Objects", ImGuiTreeNodeFlags_DefaultOpen)) - return; - - ImGui::TextDisabled("Drag to orbit, scroll to zoom. HDRI skybox behind."); - auto& objs = m_scene_objects; - if (m_selected_object >= (int)objs.size()) m_selected_object = (int)objs.size() - 1; - - ImGui::Text("Spheres (%d)", (int)objs.size()); - if (ImGui::Button("Add") && objs.size() < 64) - { - SceneObject o; - o.position = glm::vec3(((int)objs.size() % 5) * 5.0f - 10.0f, 2.0f, ((int)objs.size() / 5) * 5.0f); - o.radius = 1.5f; - o.color = glm::vec3(0.35f + 0.12f * (objs.size() % 5), 0.55f, 0.9f - 0.12f * (objs.size() % 4)); - objs.push_back(o); - m_selected_object = (int)objs.size() - 1; - } - ImGui::SameLine(); - if (ImGui::Button("Delete") && !objs.empty()) - { - objs.erase(objs.begin() + m_selected_object); - if (m_selected_object >= (int)objs.size()) m_selected_object = (int)objs.size() - 1; - } - - ImGui::BeginChild("obj_list", ImVec2(0, 90), true); - for (int i = 0; i < (int)objs.size(); ++i) - { - std::string label = "Sphere " + std::to_string(i); - if (ImGui::Selectable(label.c_str(), m_selected_object == i)) m_selected_object = i; - } - ImGui::EndChild(); - - if (m_selected_object >= 0 && m_selected_object < (int)objs.size()) - { - SceneObject& o = objs[m_selected_object]; - ImGui::DragFloat3("Position", &o.position.x, 0.1f); - ImGui::DragFloat("Radius", &o.radius, 0.05f, 0.1f, 20.0f); - ImGui::ColorEdit3("Color", &o.color.x); - } - } - auto Application::close() -> void { m_running = false; @@ -480,14 +206,14 @@ namespace Donut if (m_device) { m_device->wait_idle(); - m_scene_renderer.reset(); - m_black_hole_renderer.reset(); - m_cubemap.reset(); - HDRIManager::get().clear_cache(); + if (m_render_path) m_render_path->shutdown(); + m_render_path.reset(); + m_ui.reset(); + m_scene.reset(); m_device->shutdown(); m_device.reset(); } SettingsManager::shutdown(); Logger::shutdown(); } -}; +} diff --git a/src/core/application.h b/src/core/application.h index 84cc600..880a495 100644 --- a/src/core/application.h +++ b/src/core/application.h @@ -4,14 +4,14 @@ #include "window.h" #include "event.h" #include "log.h" -#include "camera.h" #include "rendering/rhi.h" -#include "rendering/scene_renderer.h" -#include "rendering/black_hole_renderer.h" +#include "rendering/render_path.h" +#include "rendering/view.h" +#include "scene/scene.h" +#include "ui/ui_layer.h" #include <string> -#include <vector> namespace Donut { @@ -33,32 +33,15 @@ namespace Donut auto on_shutdown() -> void; auto on_event(Event& event) -> void; - auto build_ui() -> void; - auto build_scene_ui() -> void; - - auto process_input() -> void; - auto set_free_fly(bool enabled) -> void; - auto reset_camera() -> void; - auto set_hdri(const std::string& path) -> void; - auto render_frame() -> void; + auto update_input(View view) -> void; private: - Scope<Window> m_window; - - Scope<RHI::Device> m_device; - Scope<SceneRenderer> m_scene_renderer; - Scope<BlackHoleRenderer> m_black_hole_renderer; - Ref<RHI::Texture> m_cubemap; - - Camera m_camera{ 60.0f, 16.0f / 9.0f, 0.1f, 100.0f }; - Camera m_scene_camera{ 45.0f, 16.0f / 9.0f, 0.1f, 1000.0f }; - - BlackHoleParams m_bh_params; - std::vector<SceneObject> m_scene_objects{ SceneObject{} }; - int m_selected_object = 0; - bool m_scene_mode = false; - std::string m_hdri_path; + Scope<Window> m_window; + Scope<RHI::Device> m_device; + Scope<Scene> m_scene; + Scope<RenderPath> m_render_path; + Scope<UILayer> m_ui; bool m_left_was_down = false; double m_fps_last_x = 0.0, m_fps_last_y = 0.0; @@ -66,8 +49,8 @@ namespace Donut double m_start_time = 0.0; bool m_user_moving = false; - bool m_running; - bool m_minimized; + bool m_running = true; + bool m_minimized = false; static Application* s_instance; }; diff --git a/src/core/hdri_manager.h b/src/core/hdri_manager.h index d98830f..6b3df1e 100644 --- a/src/core/hdri_manager.h +++ b/src/core/hdri_manager.h @@ -1,7 +1,7 @@ #pragma once #include "core/log.h" -#include "rendering/texture.h" +#include "platform/opengl/texture.h" #include <string> #include <unordered_map> diff --git a/src/ui/ui_layer.cpp b/src/ui/ui_layer.cpp new file mode 100644 index 0000000..ca83b59 --- /dev/null +++ b/src/ui/ui_layer.cpp @@ -0,0 +1,267 @@ +#include "ui_layer.h" + +#include "scene/scene.h" +#include "core/settings_manager.h" +#include "core/hdri_manager.h" +#include "rendering/render_api.h" + +#include <imgui.h> +#include <glm/glm.hpp> +#include <string> + +namespace Donut +{ + static auto apply_donut_style() -> void + { + ImGuiStyle& s = ImGui::GetStyle(); + s.WindowRounding = 7.0f; s.ChildRounding = 5.0f; s.FrameRounding = 4.0f; + s.GrabRounding = 4.0f; s.PopupRounding = 4.0f; s.ScrollbarRounding = 5.0f; s.TabRounding = 4.0f; + s.WindowPadding = ImVec2(12, 12); s.FramePadding = ImVec2(9, 5); + s.ItemSpacing = ImVec2(9, 8); s.ItemInnerSpacing = ImVec2(7, 5); + s.WindowBorderSize = 0.0f; s.FrameBorderSize = 0.0f; s.WindowTitleAlign = ImVec2(0.02f, 0.5f); + + const ImVec4 amber = ImVec4(0.98f, 0.62f, 0.20f, 1.00f); + const ImVec4 amberHi = ImVec4(1.00f, 0.73f, 0.36f, 1.00f); + ImVec4* c = s.Colors; + c[ImGuiCol_WindowBg] = ImVec4(0.07f, 0.08f, 0.10f, 0.97f); + c[ImGuiCol_ChildBg] = ImVec4(0.10f, 0.11f, 0.13f, 0.55f); + c[ImGuiCol_PopupBg] = ImVec4(0.09f, 0.10f, 0.12f, 0.98f); + c[ImGuiCol_TitleBg] = ImVec4(0.09f, 0.10f, 0.12f, 1.00f); + c[ImGuiCol_TitleBgActive] = ImVec4(0.13f, 0.14f, 0.17f, 1.00f); + c[ImGuiCol_Text] = ImVec4(0.90f, 0.91f, 0.93f, 1.00f); + c[ImGuiCol_TextDisabled] = ImVec4(0.48f, 0.50f, 0.54f, 1.00f); + c[ImGuiCol_FrameBg] = ImVec4(0.16f, 0.17f, 0.20f, 1.00f); + c[ImGuiCol_FrameBgHovered] = ImVec4(0.22f, 0.24f, 0.28f, 1.00f); + c[ImGuiCol_FrameBgActive] = ImVec4(0.26f, 0.28f, 0.33f, 1.00f); + c[ImGuiCol_Header] = ImVec4(0.17f, 0.19f, 0.23f, 1.00f); + c[ImGuiCol_HeaderHovered] = ImVec4(0.24f, 0.27f, 0.32f, 1.00f); + c[ImGuiCol_HeaderActive] = ImVec4(0.28f, 0.31f, 0.37f, 1.00f); + c[ImGuiCol_Button] = ImVec4(0.20f, 0.22f, 0.26f, 1.00f); + c[ImGuiCol_ButtonHovered] = ImVec4(0.27f, 0.30f, 0.35f, 1.00f); + c[ImGuiCol_ButtonActive] = amber; + c[ImGuiCol_SliderGrab] = amber; + c[ImGuiCol_SliderGrabActive]= amberHi; + c[ImGuiCol_CheckMark] = amberHi; + c[ImGuiCol_Tab] = ImVec4(0.13f, 0.14f, 0.17f, 1.00f); + c[ImGuiCol_TabHovered] = ImVec4(0.28f, 0.31f, 0.37f, 1.00f); + c[ImGuiCol_TabActive] = ImVec4(0.22f, 0.24f, 0.28f, 1.00f); + c[ImGuiCol_Separator] = ImVec4(0.20f, 0.22f, 0.26f, 1.00f); + c[ImGuiCol_ScrollbarGrab] = ImVec4(0.24f, 0.26f, 0.30f, 1.00f); + } + + namespace + { + class SetupWorkspace : public Workspace + { + public: + auto name() const -> const char* override { return "Setup"; } + auto view() const -> View override { return View::None; } + auto on_ui(const UIContext& ctx) -> void override + { + if (ImGui::CollapsingHeader("Renderer", ImGuiTreeNodeFlags_DefaultOpen)) + { + auto& s = SettingsManager::get_settings(); + const char* apis[] = { "OpenGL", "Vulkan" }; + int cur = (s.graphics.render_api == "Vulkan") ? 1 : 0; + if (ImGui::Combo("Graphics API", &cur, apis, 2)) + { + s.graphics.render_api = apis[cur]; + SettingsManager::save_settings(); + } + const char* running = (RendererAPI::get_api() == RendererAPI::API::Vulkan) ? "Vulkan" : "OpenGL"; + if (s.graphics.render_api != running) + ImGui::TextColored(ImVec4(0.98f, 0.62f, 0.20f, 1.0f), "Restart to apply (%s running)", running); + else + ImGui::TextDisabled("Active backend: %s", running); + } + + if (ImGui::CollapsingHeader("Environment", ImGuiTreeNodeFlags_DefaultOpen)) + { + auto& hdri = HDRIManager::get(); + std::string preview = hdri.get_hdri_name(ctx.scene.hdri_path); + if (ImGui::BeginCombo("Starfield", preview.c_str())) + { + for (const auto& path : hdri.get_available_hdri()) + { + bool selected = (path == ctx.scene.hdri_path); + if (ImGui::Selectable(hdri.get_hdri_name(path).c_str(), selected)) + ctx.scene.hdri_path = path; + if (selected) ImGui::SetItemDefaultFocus(); + } + ImGui::EndCombo(); + } + ImGui::TextDisabled("Switching rebuilds the cubemap (brief pause)."); + } + } + }; + + class SceneWorkspace : public Workspace + { + public: + auto name() const -> const char* override { return "Scene"; } + auto view() const -> View override { return View::Scene; } + auto on_ui(const UIContext& ctx) -> void override + { + Scene& sc = ctx.scene; + ImGui::TextDisabled("Drag to orbit, scroll to zoom. HDRI skybox behind."); + auto& objs = sc.objects; + if (sc.selected_object >= (int)objs.size()) sc.selected_object = (int)objs.size() - 1; + + ImGui::Text("Spheres (%d)", (int)objs.size()); + if (ImGui::Button("Add") && objs.size() < 64) + { + SceneObject o; + o.position = glm::vec3(((int)objs.size() % 5) * 5.0f - 10.0f, 2.0f, ((int)objs.size() / 5) * 5.0f); + o.radius = 1.5f; + o.color = glm::vec3(0.35f + 0.12f * (objs.size() % 5), 0.55f, 0.9f - 0.12f * (objs.size() % 4)); + objs.push_back(o); + sc.selected_object = (int)objs.size() - 1; + } + ImGui::SameLine(); + if (ImGui::Button("Delete") && !objs.empty()) + { + objs.erase(objs.begin() + sc.selected_object); + if (sc.selected_object >= (int)objs.size()) sc.selected_object = (int)objs.size() - 1; + } + + ImGui::BeginChild("obj_list", ImVec2(0, 120), true); + for (int i = 0; i < (int)objs.size(); ++i) + { + std::string label = "Sphere " + std::to_string(i); + if (ImGui::Selectable(label.c_str(), sc.selected_object == i)) sc.selected_object = i; + } + ImGui::EndChild(); + + if (sc.selected_object >= 0 && sc.selected_object < (int)objs.size()) + { + SceneObject& o = objs[sc.selected_object]; + ImGui::DragFloat3("Position", &o.position.x, 0.1f); + ImGui::DragFloat("Radius", &o.radius, 0.05f, 0.1f, 20.0f); + ImGui::ColorEdit3("Color", &o.color.x); + } + } + }; + + class SimulationWorkspace : public Workspace + { + public: + auto name() const -> const char* override { return "Simulation"; } + auto view() const -> View override { return View::BlackHole; } + auto on_ui(const UIContext& ctx) -> void override + { + Scene& sc = ctx.scene; + BlackHoleParams& bh = sc.black_hole; + + if (ImGui::CollapsingHeader("Camera", ImGuiTreeNodeFlags_DefaultOpen)) + { + bool ff = sc.is_free_fly(); + if (ImGui::RadioButton("Orbital", !ff)) sc.set_free_fly(false); + ImGui::SameLine(); + if (ImGui::RadioButton("Free-fly", ff)) sc.set_free_fly(true); + ImGui::SameLine(); + if (ImGui::Button("Reset view")) sc.reset_sim_camera(); + ImGui::SliderFloat("FOV", &bh.fov_degrees, 20.0f, 90.0f, "%.0f\xc2\xb0"); + ImGui::TextDisabled(ff ? "WASD move | Q/E down-up | Shift boost | drag look" + : "Drag to orbit | scroll to zoom"); + } + + if (ImGui::CollapsingHeader("Accretion disk", ImGuiTreeNodeFlags_DefaultOpen)) + { + ImGui::SliderFloat("Temperature", &bh.temperature, 2000.0f, 15000.0f, "%.0f K"); + ImGui::SliderFloat("Brightness", &bh.brightness, 0.0f, 3.0f, "%.2f"); + ImGui::SliderFloat("Inner radius", &bh.disk_inner_rs, 3.0f, 12.0f, "%.1f r_s"); + if (bh.disk_outer_rs < bh.disk_inner_rs + 0.5f) bh.disk_outer_rs = bh.disk_inner_rs + 0.5f; + ImGui::SliderFloat("Outer radius", &bh.disk_outer_rs, bh.disk_inner_rs + 0.5f, 25.0f, "%.1f r_s"); + ImGui::SliderFloat("Turbulence", &bh.turbulence, 0.0f, 2.0f, "%.2f"); + ImGui::TextDisabled("Inner edge is the ISCO (3 r_s). Novikov-Thorne profile."); + } + + if (ImGui::CollapsingHeader("Quality")) + { + ImGui::SliderInt("Integration steps", &bh.quality_steps, 2000, 15000); + ImGui::TextDisabled("Deeper lensing at higher cost. Settled frame is 4x supersampled."); + } + } + }; + + class ExportWorkspace : public Workspace + { + public: + auto name() const -> const char* override { return "Export"; } + auto view() const -> View override { return View::None; } + auto on_ui(const UIContext&) -> void override + { + ImGui::TextDisabled("Render observables to disk for analysis."); + ImGui::Spacing(); + if (ImGui::CollapsingHeader("Channels", ImGuiTreeNodeFlags_DefaultOpen)) + { + ImGui::Checkbox("Colour (tonemapped)", &m_color); + ImGui::Checkbox("Redshift (g)", &m_redshift); + ImGui::Checkbox("Emission temperature", &m_temperature); + ImGui::Checkbox("Impact parameter", &m_impact); + } + if (ImGui::CollapsingHeader("Output", ImGuiTreeNodeFlags_DefaultOpen)) + { + ImGui::Combo("Resolution", &m_resolution, "960 x 540\0" "1920 x 1080\0" "3840 x 2160\0"); + ImGui::Combo("Format", &m_format, "PNG\0" "EXR (HDR)\0" "CSV (data)\0"); + } + ImGui::Spacing(); + ImGui::BeginDisabled(); + ImGui::Button("Export frame", ImVec2(-1.0f, 0.0f)); + ImGui::EndDisabled(); + ImGui::TextDisabled("Not wired up yet: needs the RHI readback path + G-buffer shader outputs."); + } + private: + bool m_color = true, m_redshift = false, m_temperature = false, m_impact = false; + int m_resolution = 1, m_format = 0; + }; + } + + UILayer::UILayer() + { + m_workspaces.push_back(create_scope<SetupWorkspace>()); + m_workspaces.push_back(create_scope<SceneWorkspace>()); + m_workspaces.push_back(create_scope<SimulationWorkspace>()); + m_workspaces.push_back(create_scope<ExportWorkspace>()); + + for (int i = 0; i < (int)m_workspaces.size(); ++i) + if (std::string(m_workspaces[i]->name()) == "Simulation") { m_landing = i; m_active = i; } + } + + auto UILayer::draw(const UIContext& ctx) -> View + { + static bool styled = false; + if (!styled) { apply_donut_style(); styled = true; } + + ImGui::DockSpaceOverViewport(0, ImGui::GetMainViewport(), ImGuiDockNodeFlags_PassthruCentralNode); + + ImGui::SetNextWindowSize(ImVec2(360, 620), ImGuiCond_FirstUseEver); + ImGui::Begin("Donut"); + + ImGuiIO& io = ImGui::GetIO(); + ImGui::TextDisabled("%s", ctx.device_name.empty() ? "GPU" : ctx.device_name.c_str()); + ImGui::Text("%.0f FPS", io.Framerate); + ImGui::SameLine(); ImGui::TextDisabled("%.1f ms/frame", io.Framerate > 0 ? 1000.0f / io.Framerate : 0.0f); + ImGui::Spacing(); + + if (ImGui::BeginTabBar("workspaces")) + { + for (int i = 0; i < (int)m_workspaces.size(); ++i) + { + ImGuiTabItemFlags flags = (!m_landed && i == m_landing) ? ImGuiTabItemFlags_SetSelected : 0; + if (ImGui::BeginTabItem(m_workspaces[i]->name(), nullptr, flags)) + { + m_active = i; + ImGui::Spacing(); + m_workspaces[i]->on_ui(ctx); + ImGui::EndTabItem(); + } + } + ImGui::EndTabBar(); + m_landed = true; + } + ImGui::End(); + + return m_workspaces[m_active]->view(); + } +} diff --git a/src/ui/ui_layer.h b/src/ui/ui_layer.h new file mode 100644 index 0000000..5032c05 --- /dev/null +++ b/src/ui/ui_layer.h @@ -0,0 +1,23 @@ +#pragma once + +#include "workspace.h" +#include "rendering/view.h" +#include "core/memory.h" + +#include <vector> + +namespace Donut +{ + class UILayer + { + public: + UILayer(); + auto draw(const UIContext& ctx) -> View; + + private: + std::vector<Scope<Workspace>> m_workspaces; + int m_active = 0; + int m_landing = 0; + bool m_landed = false; + }; +} diff --git a/src/ui/workspace.h b/src/ui/workspace.h new file mode 100644 index 0000000..7806f5c --- /dev/null +++ b/src/ui/workspace.h @@ -0,0 +1,24 @@ +#pragma once + +#include "rendering/view.h" +#include <string> + +namespace Donut +{ + class Scene; + + struct UIContext + { + Scene& scene; + std::string device_name; + }; + + class Workspace + { + public: + virtual ~Workspace() = default; + virtual auto name() const -> const char* = 0; + virtual auto view() const -> View = 0; + virtual auto on_ui(const UIContext& ctx) -> void = 0; + }; +} |
