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path: root/src/Platform/OpenGL/OpenGLTexture.h
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2026-08-20[chore]: MASSIVE refactor + more vulkan bshachem1-68/+0
2025-08-22[add]: add HDRIhachem1-0/+31
2025-08-14[add]: Custom memory managers and fix includeshachem1-0/+2
2025-08-13[fix]: More consistent formattinghachem1-7/+7
2025-08-13[add]: Compute shaders and Compute Textureshachem1-1/+3
2025-08-12[add]: Texture and Pixel buffershachem1-0/+33