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high-performance blackhole renderer.
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path:
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src
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core
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application.cpp
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12 days
feat: update ui
hachem
1
-5
/
+23
2026-08-24
[chore]: -Wall -Wextra -Werror -pedantic
hachem
1
-1
/
+1
2026-08-24
[docs]: added a few comments cause i wont be able to read this in a week's time
hachem
1
-8
/
+8
2026-08-24
[feat]: work on render path exporting
hachem
1
-0
/
+2
2026-08-23
[feat]: wire in scene into the simulation engine
hachem
1
-3
/
+59
2026-08-23
[feat]: implement ui layer arch
hachem
1
-321
/
+38
2026-08-23
[fix]: generalize render targets and window seams
hachem
1
-1
/
+2
2026-08-23
[feat]: complete RHI api
hachem
1
-157
/
+265
2026-08-23
[add]: unified interface
hachem
1
-96
/
+180
2026-08-22
[feat]: add dynamic UBO and scene manager support for vulkan
hachem
1
-2
/
+40
2026-08-22
[feat]: complete vulkan
hachem
1
-2
/
+2
2026-08-21
[feat]: abstraction collapse
hachem
1
-2
/
+2
2026-08-20
[feat]: reduce renderer abstraction
hachem
1
-17
/
+32
2026-08-20
[chore]: port camera to vulkan
hachem
1
-2
/
+9
2026-08-20
[chore]: move imgui HDRI switching to vulkan
hachem
1
-5
/
+23
2026-08-20
[chore]: MASSIVE refactor + more vulkan bs
hachem
1
-0
/
+238