| Age | Commit message (Expand) | Author | Files | Lines |
|---|---|---|---|---|
| 2026-08-23 | refactor: move the GL shader and texture into platform/opengl | hachem | 1 | -2/+3 |
| 2026-08-23 | fix: generalize render targets and window seams | hachem | 1 | -7/+7 |
| 2026-08-23 | feat: OpenGL RHI device | hachem | 1 | -0/+273 |
