| Age | Commit message (Expand) | Author | Files | Lines |
|---|---|---|---|---|
| 2026-08-23 | feat: unified interface | hachem | 2 | -0/+430 |
| 2026-08-20 | refactor: fold the OpenGL backend classes into rendering | hachem | 16 | -1370/+0 |
| 2026-08-20 | refactor: trailing return types in the OpenGL and Metal backends | hachem | 16 | -133/+133 |
| 2026-08-19 | feat: migrate to slang from glsl | hachem | 3 | -15/+33 |
| 2026-08-18 | fix: macOS compatibility | hachem | 8 | -61/+90 |
| 2025-08-25 | fix: QOL improvements | hachem | 1 | -3/+3 |
| 2025-08-22 | feat: add HDRI | hachem | 3 | -0/+212 |
| 2025-08-22 | feat: frame exporting | hachem | 4 | -0/+282 |
| 2025-08-15 | feat: complete first geodesic 3D raytracing | hachem | 3 | -4/+36 |
| 2025-08-14 | feat: I am going to throw my computer out a window | hachem | 4 | -0/+70 |
| 2025-08-14 | feat: custom memory managers and fix includes | hachem | 8 | -17/+27 |
| 2025-08-13 | fix: more consistent formatting | hachem | 10 | -50/+71 |
| 2025-08-13 | feat: compute shaders and compute textures | hachem | 4 | -1/+46 |
| 2025-08-12 | feat: texture and pixel buffers | hachem | 4 | -0/+116 |
| 2025-08-12 | feat: camera | hachem | 4 | -2/+9 |
| 2025-08-12 | feat: start of a basic rendering backend | hachem | 10 | -0/+528 |
