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2026-08-24chore: -Wall -Wextra -Werror -pedantichachem8-16/+14
2026-08-24chore: cleanup shadershachem7-287/+445
2026-08-24feat: work on render path exportinghachem13-27/+342
2026-08-23feat: wire the scene into the simulation enginehachem16-20/+236
2026-08-23feat: implement ui layer archhachem6-340/+363
2026-08-23feat: render path and viewshachem3-0/+133
2026-08-23feat: scene modulehachem5-2/+94
2026-08-23refactor: split vulkan_device.cpp into common, resources, swapchain and cubemaphachem5-1229/+1251
2026-08-23refactor: move the GL shader and texture into platform/openglhachem5-2/+3
2026-08-23fix: generalize render targets and window seamshachem6-82/+137
2026-08-23feat: complete RHI apihachem5-277/+290
2026-08-23refactor: drop the engine, states and Metal codehachem15-3173/+0
2026-08-23feat: Vulkan RHI devicehachem6-2779/+1244
2026-08-23feat: OpenGL RHI devicehachem4-430/+281
2026-08-23feat: RHI interface with shared scene and black hole renderershachem21-1071/+453
2026-08-23feat: unified interfacehachem10-151/+868
2026-08-22feat: mip samplinghachem1-3/+44
2026-08-22feat: rework rendering to use the Novikov-Thorne temperature profilehachem1-47/+80
2026-08-22feat: add dynamic UBO and scene manager support for Vulkanhachem3-22/+101
2026-08-22feat: complete Vulkanhachem2-3/+106
2026-08-21feat: abstraction collapsehachem2-16/+242
2026-08-20feat: reduce renderer abstractionhachem1-17/+32
2026-08-20refactor: fold the Vulkan wrapper classes into VulkanRendererhachem16-608/+177
2026-08-20refactor: fold the OpenGL backend classes into renderinghachem33-1604/+1219
2026-08-20chore: port camera to Vulkanhachem3-15/+100
2026-08-20chore: move ImGui HDRI switching to Vulkanhachem3-2/+64
2026-08-20refactor: trailing return types in the Vulkan backendhachem18-185/+185
2026-08-20refactor: trailing return types in the OpenGL and Metal backendshachem17-135/+135
2026-08-20refactor: trailing return types in renderinghachem18-154/+156
2026-08-20refactor: trailing return types in engine and stateshachem10-183/+187
2026-08-20refactor: trailing return types in corehachem19-456/+466
2026-08-19feat: vulkan is going to be the end of me brohachem3-39/+104
2026-08-19feat: Vulkan renderer and test pipelinehachem2-0/+1240
2026-08-19feat: Vulkan contexthachem2-0/+781
2026-08-19feat: migrate to slang from glslhachem3-15/+33
2026-08-19feat: support macOS arm64hachem4-14/+150
2026-08-18chore: clangdhachem1-52/+52
2026-08-18chore: optimizationhachem1-3/+3
2026-08-18fix: macOS compatibilityhachem11-88/+198
2025-08-25fix: QOL improvementshachem5-21/+168
2025-08-22feat: add HDRIhachem16-16/+673
2025-08-22fix: settings not savinghachem3-1/+52
2025-08-22feat: add bloom and blurhachem3-2/+45
2025-08-22feat: volumetric cloud renderinghachem3-7/+46
2025-08-22feat: frame exportinghachem12-3/+580
2025-08-21fix: proper scene loadinghachem8-69/+164
2025-08-21feat: finish most world builder featureshachem4-15/+107
2025-08-18feat: load scenes from JSONhachem1-41/+62
2025-08-18fix: improvements, bump to C++20 and fix bugshachem6-106/+127
2025-08-17feat: add world builder statehachem5-19/+779