blob: bbf152df4c0ec2e9c084c21eb6a242aa096c33b7 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
|
#pragma once
#include "Rendering/UniformBuffer.h"
namespace Donut
{
class VulkanUniformBuffer : public UniformBuffer
{
public:
VulkanUniformBuffer(uint32_t size, uint32_t binding);
virtual ~VulkanUniformBuffer();
virtual void SetData(const void* data, uint32_t size, uint32_t offset = 0) override;
virtual void Bind(uint32_t binding) override;
private:
uint32_t m_Size;
uint32_t m_Binding;
};
};
|