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#pragma once

#include "workspace.h"
#include "rendering/view.h"

#include <string>

struct ImFont;

namespace Donut
{
    enum class Tab   { Simulation, SceneEditor, Export };
    enum class Panel { Outliner, Properties, BlackHole, Settings, Export, Stats };
    inline constexpr int kTabCount   = 3;
    inline constexpr int kPanelCount = 6;

    class UILayer
    {
    public:
        UILayer();

        auto init() -> void;
        auto draw(const UIContext& ctx) -> View;

    private:
        struct TabState
        {
            Tab          id    = Tab::Simulation;
            const char*  label = nullptr;
            const char*  key   = nullptr;
            View         view  = View::BlackHole;
            unsigned int dock_id = 0;
            std::string  name[kPanelCount];
            bool         allowed[kPanelCount]  = {};
            bool         defaults[kPanelCount] = {};
            bool         show[kPanelCount]     = {};
            bool         reset     = false;
            bool         appearing = false;
        };

        auto draw_menu_bar(const UIContext& ctx) -> void;
        auto draw_tab_strip() -> void;
        auto draw_status_bar(const UIContext& ctx) -> void;
        auto build_layout(TabState& tab) -> void;
        auto request_tab(int index) -> void { m_tab_request = index; }
        auto sync_persisted() -> void;

        auto begin_panel(TabState& tab, Panel p) -> bool;
        auto draw_panel(const UIContext& ctx, TabState& tab, Panel p) -> void;
        auto panel_outliner(const UIContext& ctx, TabState& tab) -> void;
        auto panel_properties(const UIContext& ctx, TabState& tab) -> void;
        auto panel_black_hole(const UIContext& ctx, TabState& tab) -> void;
        auto panel_settings(const UIContext& ctx, TabState& tab) -> void;
        auto panel_export(const UIContext& ctx, TabState& tab) -> void;
        auto panel_stats(const UIContext& ctx, TabState& tab) -> void;

        auto section(const char* title, bool default_open = true) -> bool;
        auto caption(const char* text) -> void;
        auto segmented(const char* id, const char* const* labels, int count, int& value) -> bool;

        TabState m_tabs[kTabCount];
        int      m_active_tab  = 0;
        int      m_tab_request = -1;
        bool     m_first_frame = true;

        int   m_gizmo_op = 0;

        float m_ui_scale = 1.0f;

        bool m_exp_color = true, m_exp_redshift = false, m_exp_temperature = false, m_exp_impact = false;
        int  m_exp_resolution = 1, m_exp_format = 0;
        int  m_exp_written = 0; bool m_exp_reported = false;

        ImFont* m_font_body    = nullptr;
        ImFont* m_font_heading = nullptr;

        static constexpr int kFrameHist = 120;
        float m_frame_hist[kFrameHist] = {};
        int   m_frame_hist_i = 0;
    };
}