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authorhachem <im@hachem.wtf>2026-08-29 22:39:45 +0200
committerhachem <im@hachem.wtf>2026-08-29 22:39:45 +0200
commit90f69f0c69b6b2edcc04cfb5210dda5fdd28103f (patch)
tree51f3b5777e2ba2e904ba9bae5685860912fadc47
parent75796fe6782900ef8e35db18f56eb1c8e68b3591 (diff)
docs: add screenshot
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@@ -13,6 +13,8 @@ The usual debugger stuff is there. You can launch or attach to processes, step t
The console lets you type C or C++ directly into the debugger, which LLDB JIT-compiles and runs inside the debugged process. So if you do something like `a = 60` you actually changed `a`, and that change sticks when you continue.
+![screenshot](branding/screenshot.png)
+
## Build
hsdbg builds on macOS, Linux, and Windows. You'll need [premake5](https://premake.github.io/) and a C++23 compiler. hsdbg links against LLVM/LLDB. By default, it pulls the pinned LLVM release (22.1.0) for your platform. Alternatively, you can point it at an existing LLVM installation that ships the LLDB headers with `LLVM_PREFIX`, or have `llvm-config` available on your `PATH`.