1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
|
#pragma once
#include <cstdint>
#include <format>
#include <iostream>
#include <ostream>
#include <print>
#include <string_view>
#include <utility>
namespace Hsdbg::Log
{
enum class Level : uint8_t
{
Trace,
Debug,
Info,
Warn,
Error,
};
namespace Detail
{
inline Level g_min_level =
#ifdef HSDBG_DIST
Level::Info;
#else
Level::Trace;
#endif
constexpr std::string_view RESET = "\x1b[0m";
constexpr std::string_view DIM = "\x1b[90m";
inline auto label(Level level) -> std::string_view
{
switch (level)
{
case Level::Trace: return "TRACE";
case Level::Debug: return "DEBUG";
case Level::Info: return "INFO ";
case Level::Warn: return "WARN ";
case Level::Error: return "ERROR";
}
return "?????";
}
inline auto color(Level level) -> std::string_view
{
switch (level)
{
case Level::Trace: return "\x1b[1;90m";
case Level::Debug: return "\x1b[1;35m";
case Level::Info: return "\x1b[1;36m";
case Level::Warn: return "\x1b[1;33m";
case Level::Error: return "\x1b[1;31m";
}
return "";
}
// true only when the stream is a terminal that understands ansi escapes,
// which needs platform calls, so it lives in log.cpp
auto is_terminal(bool to_stderr) -> bool;
inline auto write(Level level, std::string_view message) -> void
{
if (level < g_min_level)
return;
const bool to_stderr = level >= Level::Warn;
std::ostream& stream = to_stderr ? std::cerr : std::cout;
if (is_terminal(to_stderr))
{
std::println(stream,
"{}{}{} {}│{} {}",
color(level), label(level), RESET,
DIM, RESET,
message);
}
else
{
std::println(stream, "{} | {}", label(level), message);
}
// never let a crash swallow the last lines that explain it
stream.flush();
}
}
inline auto set_min_level(Level level) -> void
{
Detail::g_min_level = level;
}
inline auto min_level() -> Level
{
return Detail::g_min_level;
}
template <typename... Args>
auto trace(std::format_string<Args...> fmt, Args&&... args) -> void
{
Detail::write(Level::Trace, std::format(fmt, std::forward<Args>(args)...));
}
template <typename... Args>
auto debug(std::format_string<Args...> fmt, Args&&... args) -> void
{
Detail::write(Level::Debug, std::format(fmt, std::forward<Args>(args)...));
}
template <typename... Args>
auto info(std::format_string<Args...> fmt, Args&&... args) -> void
{
Detail::write(Level::Info, std::format(fmt, std::forward<Args>(args)...));
}
template <typename... Args>
auto warn(std::format_string<Args...> fmt, Args&&... args) -> void
{
Detail::write(Level::Warn, std::format(fmt, std::forward<Args>(args)...));
}
template <typename... Args>
auto error(std::format_string<Args...> fmt, Args&&... args) -> void
{
Detail::write(Level::Error, std::format(fmt, std::forward<Args>(args)...));
}
}
|