blob: f2e4af30fe3a6d17271446c2e1fcb84562c1d2c3 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
|
#include "core/window_manager.h"
#include "core/assert.h"
#include "core/log.h"
#include <GLFW/glfw3.h>
#include <algorithm>
namespace Hsdbg
{
WindowManager* WindowManager::s_instance = nullptr;
WindowManager::WindowManager()
{
HSDBG_ASSERT(s_instance == nullptr, "a WindowManager instance already exists");
s_instance = this;
glfwSetErrorCallback(on_error);
const bool initialized = glfwInit() == GLFW_TRUE;
HSDBG_ASSERT(initialized, "failed to initialize glfw");
Log::info("glfw {}", glfwGetVersionString());
}
WindowManager::~WindowManager()
{
m_windows.clear();
glfwTerminate();
s_instance = nullptr;
}
auto WindowManager::get() -> WindowManager&
{
HSDBG_ASSERT(s_instance != nullptr, "no WindowManager instance has been created");
return *s_instance;
}
auto WindowManager::create_window(const WindowSpec& spec) -> Window&
{
return *m_windows.emplace_back(std::make_unique<Window>(spec));
}
auto WindowManager::destroy_window(const Window& window) -> void
{
const auto entry = std::ranges::find_if(m_windows, [&window](const auto& candidate)
{
return candidate.get() == &window;
});
if (entry == m_windows.end())
{
Log::warn("tried to destroy a window that this manager does not own");
return;
}
m_windows.erase(entry);
}
auto WindowManager::poll_events() -> void
{
glfwPollEvents();
}
auto WindowManager::wait_events(double timeout_seconds) -> void
{
glfwWaitEventsTimeout(timeout_seconds);
}
auto WindowManager::on_error(int code, const char* description) -> void
{
Log::error("glfw error {}: {}", code, description);
}
}
|