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#pragma once
#include <cstdint>
#include <filesystem>
#include <string>
#include <string_view>
#include <vector>
namespace Hsdbg
{
enum class TargetState : uint8_t
{
NoTarget,
Loaded,
Launching,
Running,
Stopped,
Exited,
Crashed,
};
enum class StopReason : uint8_t
{
None,
Breakpoint,
Step,
Signal,
Exception,
Watchpoint,
};
enum class StepMode : uint8_t
{
Line,
Instruction,
};
constexpr auto to_string(TargetState state) -> std::string_view
{
switch (state)
{
case TargetState::NoTarget: return "No target";
case TargetState::Loaded: return "Loaded";
case TargetState::Launching: return "Launching";
case TargetState::Running: return "Running";
case TargetState::Stopped: return "Stopped";
case TargetState::Exited: return "Exited";
case TargetState::Crashed: return "Crashed";
}
return "unknown";
}
constexpr auto to_string(StopReason reason) -> std::string_view
{
switch (reason)
{
case StopReason::None: return "none";
case StopReason::Breakpoint: return "breakpoint";
case StopReason::Step: return "step";
case StopReason::Signal: return "signal";
case StopReason::Exception: return "exception";
case StopReason::Watchpoint: return "watchpoint";
}
return "unknown";
}
struct LaunchSpec
{
std::filesystem::path executable;
std::filesystem::path working_directory;
std::vector<std::string> arguments;
std::vector<std::string> environment;
bool stop_at_entry = false;
};
struct Breakpoint
{
uint32_t id = 0;
int32_t backend_id = 0;
std::filesystem::path file;
uint32_t line = 0;
std::string function;
uint64_t address = 0;
std::string condition;
uint32_t ignore_count = 0;
uint32_t hit_count = 0;
bool enabled = true;
bool resolved = false;
bool by_function = false;
bool by_address = false;
uint64_t file_address = 0;
};
struct StackFrame
{
uint32_t index = 0;
uint64_t program_counter = 0;
std::string function;
std::filesystem::path file;
uint32_t line = 0;
};
struct Thread
{
uint64_t id = 0;
std::string name;
StopReason stop_reason = StopReason::None;
};
struct Variable
{
std::string name;
std::string type;
std::string value;
std::vector<Variable> children;
};
struct Register
{
std::string name;
uint64_t value = 0;
};
struct Instruction
{
uint64_t address = 0;
uint64_t file_address = 0;
std::string mnemonic;
std::string operands;
std::string comment;
uint32_t size = 0;
bool current = false;
};
struct Symbol
{
std::string name;
uint64_t file_address = 0;
uint64_t address = 0;
uint64_t size = 0;
};
struct TraceCall
{
double start = 0.0;
double duration = 0.0;
};
struct TimelineSpan
{
uint32_t trace_id = 0;
uint64_t thread_id = 0;
double start = 0.0;
double duration = 0.0;
uint32_t depth = 0;
};
struct FunctionTrace
{
uint32_t id = 0;
std::string function;
int32_t entry_backend_id = 0;
uint64_t call_count = 0;
uint64_t completed_count = 0;
double total_time = 0.0;
double min_time = 0.0;
double max_time = 0.0;
std::vector<TraceCall> calls;
};
}
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