hachem.wtf
aboutsummaryrefslogtreecommitdiff
path: root/README.md
diff options
context:
space:
mode:
authorhachem <im@hachem.wtf>2026-08-28 23:26:47 +0200
committerhachem <im@hachem.wtf>2026-08-28 23:26:47 +0200
commitca448f93caf7f53af4534519fbe728304b02cca5 (patch)
treec1c62914e45517ba13d3676cc46d2dca4c99d0dc /README.md
parent9772a2172d10185750c7d421933b482cf5242522 (diff)
fix: idk how to type lmao
Diffstat (limited to 'README.md')
-rw-r--r--README.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/README.md b/README.md
index 616b3a4..8189362 100644
--- a/README.md
+++ b/README.md
@@ -1,5 +1,5 @@
# i can't see or hear shit.
-A story-driven game about being completely dead and blind. The screen is black. There is no audio. You have no idea where you are, what's around you, or even whether you're safe. You navigate entirely through tactile feedback and text, feeling your way through the world one interaction at a time. Walls, objects, raised writing, Braille, people, doors, traffic, everything has to be discovered by touch. The world itself is fully simulated beneath the black screen. You simply aren't allowed to see or hear it. Slowly, you piece together where you are, what is happening, and why you're there - or you walk into traffic and fucking die.
+A story-driven game about being completely deaf and blind. The screen is black. There is no audio. You have no idea where you are, what's around you, or even whether you're safe. You navigate entirely through tactile feedback and text, feeling your way through the world one interaction at a time. Walls, objects, raised writing, Braille, people, doors, traffic, everything has to be discovered by touch. The world itself is fully simulated beneath the black screen. You simply aren't allowed to see or hear it. Slowly, you piece together where you are, what is happening, and why you're there - or you walk into traffic and fucking die.
The game will be hosted online and available to play for free at: `gg.hachem.wtf/i-cant-see-or-hear-shit`.