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Diffstat (limited to 'boot/pmm.zig')
| -rw-r--r-- | boot/pmm.zig | 210 |
1 files changed, 210 insertions, 0 deletions
diff --git a/boot/pmm.zig b/boot/pmm.zig new file mode 100644 index 0000000..71d132e --- /dev/null +++ b/boot/pmm.zig @@ -0,0 +1,210 @@ +// Physical memory manager: a bitmap of 4 KiB frames over Limine's memory map. +// this manages a bitmap of 4 KiB frames over limine's memory map. +// one bit per frame, 1 = used, 0 = free. +// this is just barely good enough to bootstrap a real heap later +// TODO: make this better lmao +// +// we never touch physical memory directly, everything goes through the HHDM +// offset (phys + offset = a virtual address limine already mapped for us) +// +// see: https://wiki.osdev.org/Physical_Memory_Allocation + +const limine = @import("limine.zig"); +const serial = @import("serial.zig"); + +pub const PAGE_SIZE: usize = 4096; + +var hhdm_offset: u64 = 0; + +// the bitmap itself lives inside a usable region (found at init time) and is +// reached through the HHDM, so it's just a normal slice we write through. +var bitmap: []u8 = &[_]u8{}; + +var total_frames: usize = 0; // frames the bitmap can index (up to highest usable end) +var usable_frames: usize = 0; // frames that started free +var free_frames: usize = 0; // frames currently free +var next_hint: usize = 0; // where to start the next alloc scan + +pub fn physToVirt(phys: u64) u64 { + return phys + hhdm_offset; +} + +fn frameUsed(i: usize) bool { + return (bitmap[i >> 3] & (@as(u8, 1) << @intCast(i & 7))) != 0; +} + +fn markUsed(i: usize) void { + bitmap[i >> 3] |= (@as(u8, 1) << @intCast(i & 7)); +} + +fn markFree(i: usize) void { + bitmap[i >> 3] &= ~(@as(u8, 1) << @intCast(i & 7)); +} + +// walk a region's frames and apply f to each index. base is rounded up and +// end rounded down so we only ever touch whole frames fully inside the region. +fn forEachFrame(base: u64, length: u64, comptime f: fn (usize) void) void { + const start = (base + PAGE_SIZE - 1) / PAGE_SIZE; + const end = (base + length) / PAGE_SIZE; + var i = start; + while (i < end) : (i += 1) { + if (i < total_frames) f(i); + } +} + +pub fn init(hhdm: *const limine.HhdmResponse, memmap: *const limine.MemoryMapResponse) void { + hhdm_offset = hhdm.offset; + const entries = memmap.entries.?[0..memmap.entry_count]; + + // highest end of any usable region bounds the bitmap. we only ever + // alloc/free usable frames, so there's no point indexing past that + var highest: u64 = 0; + for (entries) |e| { + if (e.type == .usable) { + const top = e.base + e.length; + if (top > highest) highest = top; + } + } + total_frames = highest / PAGE_SIZE; + const bitmap_bytes = (total_frames + 7) / 8; + + // park the bitmap in the first usable region big enough to hold it + var storage_base: u64 = 0; + for (entries) |e| { + if (e.type == .usable and e.length >= bitmap_bytes) { + storage_base = e.base; + break; + } + } + if (storage_base == 0 and bitmap_bytes > 0) @panic("pmm: no room for the frame bitmap"); + const ptr: [*]u8 = @ptrFromInt(physToVirt(storage_base)); + bitmap = ptr[0..bitmap_bytes]; + + // start with everything used, then punch out the usable regions + @memset(bitmap, 0xFF); + for (entries) |e| { + if (e.type == .usable) { + forEachFrame(e.base, e.length, markFree); + usable_frames += e.length / PAGE_SIZE; + } + } + free_frames = usable_frames; + + // reclaim nothing that we're actually using, so the bitmap's own frames, + // and frame 0. + // + // WARNING: never hand out a physical-null address + // + // unlike marking a region free, here we round the END UP so a partial + // last frame the bitmap spills into still gets reserved + { + const start = storage_base / PAGE_SIZE; + const end = (storage_base + bitmap_bytes + PAGE_SIZE - 1) / PAGE_SIZE; + var i = start; + while (i < end) : (i += 1) { + if (i < total_frames) reserve(i); + } + } + if (total_frames > 0) reserve(0); +} + +// reserve = mark used +fn reserve(i: usize) void { + if (!frameUsed(i)) { + markUsed(i); + free_frames -= 1; + } +} + +// hand out one physical frame, or null if we're out +// NOTE: returns a physical address +pub fn alloc() ?u64 { + var i = next_hint; + var scanned: usize = 0; + while (scanned < total_frames) : (scanned += 1) { + if (i >= total_frames) i = 0; + if (!frameUsed(i)) { + markUsed(i); + free_frames -= 1; + next_hint = i + 1; + return @as(u64, i) * PAGE_SIZE; + } + i += 1; + } + return null; +} + +// hand out n contiguous physical frames cause the heap needs one flat buffer, and a +// single usable region is contiguous in physical space, so this just finds a +// run of n free bits. +// NOTE: returns the base physical address of the run +pub fn allocContig(n: usize) ?u64 { + if (n == 0) return null; + var i: usize = 0; + while (i + n <= total_frames) { + var run: usize = 0; + while (run < n and !frameUsed(i + run)) : (run += 1) {} + if (run == n) { + var j: usize = 0; + while (j < n) : (j += 1) { + markUsed(i + j); + free_frames -= 1; + } + return @as(u64, i) * PAGE_SIZE; + } + // skip past the used frame that broke the run + i += run + 1; + } + return null; +} + +pub fn free(phys: u64) void { + const i = phys / PAGE_SIZE; + if (i < total_frames and frameUsed(i)) { + markFree(i); + free_frames += 1; + if (i < next_hint) next_hint = i; + } +} + +pub fn freeBytes() u64 { + return @as(u64, free_frames) * PAGE_SIZE; +} + +pub fn usableBytes() u64 { + return @as(u64, usable_frames) * PAGE_SIZE; +} + +// dump the map + totals to serial so we can eyeball what limine gave us. +pub fn dump(memmap: *const limine.MemoryMapResponse) void { + const entries = memmap.entries.?[0..memmap.entry_count]; + serial.write("memory map:\r\n"); + for (entries) |e| { + serial.write(" "); + serial.writeHex(e.base); + serial.write(" len="); + serial.writeHex(e.length); + serial.write(" type="); + serial.write(typeName(e.type)); + serial.write("\r\n"); + } + serial.write("usable: "); + serial.writeDec(usableBytes() / (1024 * 1024)); + serial.write(" MiB, free: "); + serial.writeDec(freeBytes() / (1024 * 1024)); + serial.write(" MiB\r\n"); +} + +fn typeName(t: limine.MemoryType) []const u8 { + return switch (t) { + .usable => "usable", + .reserved => "reserved", + .acpi_reclaimable => "acpi-reclaimable", + .acpi_nvs => "acpi-nvs", + .bad => "bad", + .bootloader_reclaimable => "bootloader-reclaimable", + .kernel_and_modules => "kernel+modules", + .framebuffer => "framebuffer", + _ => "unknown", + }; +} |
