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// GDT + TSS
// long mode ignores segment base/limit, so the segment descriptors
// only really carry the access byte + long-mode bit.
// we add ring-3 (user) code and data segments, and a TSS whose rsp0 is
// the kernel stack the CPU switches to when an interrupt fires while
// we're in user mode
//
// see: https://wiki.osdev.org/Global_Descriptor_Table
// https://wiki.osdev.org/Task_State_Segment
pub const KERNEL_CODE: u16 = 0x08;
pub const KERNEL_DATA: u16 = 0x10;
pub const USER_CODE: u16 = 0x18; // OR with 3 (RPL) when loading into CS
pub const USER_DATA: u16 = 0x20; // OR with 3 (RPL) for SS
pub const TSS_SEL: u16 = 0x28;
// slots 5+6 (the 16-byte TSS descriptor) are filled at load() time
var gdt = [_]u64{
0x0000000000000000, // 0x00 null
0x00209A0000000000, // 0x08 kernel code: present, ring 0, exec, L=1
0x0000920000000000, // 0x10 kernel data: present, ring 0, writable
0x0020FA0000000000, // 0x18 user code: present, ring 3, exec, L=1
0x0000F20000000000, // 0x20 user data: present, ring 3, writable
0x0000000000000000, // 0x28 TSS low
0x0000000000000000, // TSS high
};
// x64 TSS
const Tss = packed struct {
reserved0: u32 = 0,
rsp0: u64 = 0,
rsp1: u64 = 0,
rsp2: u64 = 0,
reserved1: u64 = 0,
ist1: u64 = 0,
ist2: u64 = 0,
ist3: u64 = 0,
ist4: u64 = 0,
ist5: u64 = 0,
ist6: u64 = 0,
ist7: u64 = 0,
reserved2: u64 = 0,
reserved3: u16 = 0,
iomap_base: u16 = 0,
};
var tss: Tss = .{};
// the stack the CPU lands on for a ring0 entry from ring3 (16 KiB)
var kernel_stack: [16 * 1024]u8 align(16) = undefined;
const Gdtr = packed struct {
limit: u16,
base: u64,
};
var gdtr: Gdtr = undefined;
// set the ring-0 stack used on the next interrupt-from-user (per process later)
pub fn setKernelStack(rsp0: u64) void {
tss.rsp0 = rsp0;
}
// build the 16 byte TSS system descriptor from the TSS address + limit
fn tssDescriptor(base: u64, limit: u32) struct { low: u64, high: u64 } {
var low: u64 = 0;
low |= @as(u64, limit & 0xFFFF); // limit 0..15
low |= @as(u64, base & 0xFFFF) << 16; // base 0..15
low |= @as(u64, (base >> 16) & 0xFF) << 32; // base 16..23
low |= @as(u64, 0x89) << 40; // access: present, type=9 (available 64-bit TSS)
low |= @as(u64, (limit >> 16) & 0xF) << 48; // limit 16..19
low |= @as(u64, (base >> 24) & 0xFF) << 56; // base 24..31
return .{ .low = low, .high = (base >> 32) & 0xFFFFFFFF }; // base 32..63
}
// load the GDT, reload CS + data segments, then load the task register
pub fn load() void {
tss.rsp0 = @intFromPtr(&kernel_stack) + kernel_stack.len; // stack grows down
tss.iomap_base = @sizeOf(Tss); // no I/O bitmap
const d = tssDescriptor(@intFromPtr(&tss), @sizeOf(Tss) - 1);
gdt[5] = d.low;
gdt[6] = d.high;
gdtr = .{ .limit = @sizeOf(@TypeOf(gdt)) - 1, .base = @intFromPtr(&gdt) };
asm volatile (
\\ lgdt (%[gdtr])
\\ pushq $0x08
\\ leaq 1f(%rip), %rax
\\ pushq %rax
\\ lretq
\\ 1:
\\ movw $0x10, %ax
\\ movw %ax, %ds
\\ movw %ax, %es
\\ movw %ax, %fs
\\ movw %ax, %gs
\\ movw %ax, %ss
\\ movw %[tss], %ax
\\ ltr %ax
:
: [gdtr] "r" (&gdtr),
[tss] "i" (@as(u16, TSS_SEL)),
: .{ .rax = true, .memory = true });
}
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