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#pragma once
enum NodeKind
{
NODE_CHAR,
TYPE_DECLTYPE,
VALUE_DIFFERENCE,
STMT_EMIT
};
struct Node
{
enum NodeKind kind;
int line;
char character;
struct Node* first;
struct Node* second;
struct Node* next;
};
struct Node* node_leaf(enum NodeKind kind);
struct Node* node_char(char character);
struct Node* node_unary(enum NodeKind kind, struct Node* first);
struct Node* node_binary(enum NodeKind kind, struct Node* first, struct Node* second);
struct Node* node_append(struct Node* list, struct Node* node);
void node_free(struct Node* node);
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