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| author | hachem <im@hachem.wtf> | 2026-09-22 06:52:22 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2026-09-22 06:52:22 +0200 |
| commit | 0b2f3a21187bf4f6cd45c8262138469ed11c03d1 (patch) | |
| tree | 3763aee9a3547f1dbf83385bc86303afa7f81476 /assets/shaders/generated/skybox.glsl | |
| parent | 32ee3d9f57b37723ee97c3b798be6968f98df1b1 (diff) | |
chore: commit the generated shaders
Diffstat (limited to 'assets/shaders/generated/skybox.glsl')
| -rw-r--r-- | assets/shaders/generated/skybox.glsl | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/assets/shaders/generated/skybox.glsl b/assets/shaders/generated/skybox.glsl new file mode 100644 index 0000000..aa319a2 --- /dev/null +++ b/assets/shaders/generated/skybox.glsl @@ -0,0 +1,35 @@ +#type vertex +#version 410 + +layout(std140) uniform Skybox +{ + layout(row_major) mat4 u_projection; + layout(row_major) mat4 u_view; +} sb; + +layout(location = 0) in vec3 input_position; +layout(location = 0) out vec3 _v0; + +mat4 spvWorkaroundRowMajor(mat4 wrap) { return wrap; } + +void main() +{ + gl_Position = ((vec4(input_position, 1.0) * spvWorkaroundRowMajor(sb.u_view)) * spvWorkaroundRowMajor(sb.u_projection)).xyww; + _v0 = input_position; +} + + +#type fragment +#version 410 + +uniform samplerCube u_Skybox; + +layout(location = 0) in vec3 _v0; +layout(location = 0) out vec4 entryPointParam_fragmentMain; + +void main() +{ + entryPointParam_fragmentMain = texture(u_Skybox, _v0); +} + + |
