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authorhachem <im@hachem.wtf>2026-08-24 18:28:39 +0200
committerhachem <im@hachem.wtf>2026-08-24 18:28:39 +0200
commita34c49f103c8950a57687ea3d866c244d95b4414 (patch)
treeff268f4a7f52769a252443d6f2822c9814e3bb1c /assets/shaders/vk_pipeline_test.slang
parent06398a7a176e123506de6e8851866a8bec0b3427 (diff)
[docs]: added a few comments cause i wont be able to read this in a week's time
Diffstat (limited to 'assets/shaders/vk_pipeline_test.slang')
-rw-r--r--assets/shaders/vk_pipeline_test.slang4
1 files changed, 2 insertions, 2 deletions
diff --git a/assets/shaders/vk_pipeline_test.slang b/assets/shaders/vk_pipeline_test.slang
index 453fcd3..c644d7c 100644
--- a/assets/shaders/vk_pipeline_test.slang
+++ b/assets/shaders/vk_pipeline_test.slang
@@ -1,5 +1,5 @@
-// Minimal shader used only to verify the Vulkan graphics-pipeline path (SPIR-V
-// module -> pipeline -> draw -> read-back). Draws a full-screen gradient triangle
+// minimal shader used only to verify the Vulkan graphics-pipeline path (SPIR-V
+// module -> pipeline -> draw -> read-back). draws a full-screen gradient triangle
// from the vertex id, so it needs no vertex buffer, UBO, or sampler.
struct VSOutput { float4 position : SV_Position; float3 color : COLOR0; };