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authorhachem <im@hachem.wtf>2026-08-20 02:27:02 +0200
committerhachem <im@hachem.wtf>2026-08-20 02:40:07 +0200
commit5b361d81dbd2af0d0e99b9eb1adebea76ff05db0 (patch)
tree34db1df17e8c7248aeeb92156d635d31c2484e3f /src/Platform/Metal/MetalContext.h
parente3abaaf59777258ba06705135a0cafcb5918ad12 (diff)
[chore]: MASSIVE refactor + more vulkan bs
Diffstat (limited to 'src/Platform/Metal/MetalContext.h')
-rw-r--r--src/Platform/Metal/MetalContext.h16
1 files changed, 0 insertions, 16 deletions
diff --git a/src/Platform/Metal/MetalContext.h b/src/Platform/Metal/MetalContext.h
deleted file mode 100644
index 5d9eb08..0000000
--- a/src/Platform/Metal/MetalContext.h
+++ /dev/null
@@ -1,16 +0,0 @@
-#pragma once
-
-// Pure-C++ interface to the Metal backend (no Objective-C leaks into the rest
-// of the engine). Implemented in MetalContext.mm.
-namespace Donut
-{
- // Phase 1 bring-up: creates the default Metal device + command queue and
- // logs its capabilities, proving the Metal toolchain and build integration
- // work natively on Apple Silicon. This grows into the Metal compute island
- // that runs the geodesic ray tracer in real time.
- bool MetalProbe();
-
- // Compiles + dispatches a trivial compute kernel and validates the read-back,
- // proving the Metal compute path the geodesic ray tracer will run on.
- bool MetalComputeSelfTest();
-}