diff options
| author | hachem <im@hachem.wtf> | 2026-08-20 02:27:02 +0200 |
|---|---|---|
| committer | hachem <im@hachem.wtf> | 2026-08-20 02:40:07 +0200 |
| commit | 5b361d81dbd2af0d0e99b9eb1adebea76ff05db0 (patch) | |
| tree | 34db1df17e8c7248aeeb92156d635d31c2484e3f /src/Rendering/Texture.h | |
| parent | e3abaaf59777258ba06705135a0cafcb5918ad12 (diff) | |
[chore]: MASSIVE refactor + more vulkan bs
Diffstat (limited to 'src/Rendering/Texture.h')
| -rw-r--r-- | src/Rendering/Texture.h | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/Rendering/Texture.h b/src/Rendering/Texture.h index 3e53b2d..e9b3e0a 100644 --- a/src/Rendering/Texture.h +++ b/src/Rendering/Texture.h @@ -1,6 +1,6 @@ #pragma once -#include "Core/Memory.h" +#include "core/memory.h" #include <string> #include <glm/glm.hpp> @@ -12,14 +12,14 @@ namespace Donut public: virtual ~Texture() = default; - virtual uint32_t GetWidth() const = 0; - virtual uint32_t GetHeight() const = 0; - virtual uint32_t GetRendererID() const = 0; + virtual auto get_width() const -> uint32_t = 0; + virtual auto get_height() const -> uint32_t = 0; + virtual auto get_renderer_id() const -> uint32_t = 0; - virtual void SetData(void* data, uint32_t size) = 0; - virtual void Bind(uint32_t slot = 0) const = 0; - virtual void BindAsImage(uint32_t slot = 0, - bool readOnly = false) const = 0; + virtual auto set_data(void* data, uint32_t size) -> void = 0; + virtual auto bind(uint32_t slot = 0) const -> void = 0; + virtual void bind_as_image(uint32_t slot = 0, + bool read_only = false) const = 0; virtual bool operator==(const Texture& other) const = 0; }; @@ -28,15 +28,15 @@ namespace Donut : public Texture { public: - static Ref<Texture2D> Create(uint32_t width, uint32_t height); - static Ref<Texture2D> Create(const std::string& path); + static auto create(uint32_t width, uint32_t height) -> Ref<Texture2D>; + static auto create(const std::string& path) -> Ref<Texture2D>; }; class CubemapTexture : public Texture { public: - static Ref<CubemapTexture> Create(uint32_t width, uint32_t height); - static Ref<CubemapTexture> CreateFromHDRI(const std::string& path); + static auto create(uint32_t width, uint32_t height) -> Ref<CubemapTexture>; + static auto create_from_hdri(const std::string& path) -> Ref<CubemapTexture>; }; };
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